218e878b5491210dd0bc27a9171f88fa23278f4e
Prior to this commit, the following snippet would trigger an error in glcpp:
#define FOO defined BAR
#if FOO
#endif
The problem was that support for the "defined" operator was implemented within
the grammar, (where the parser was parsing the tokens of the condition
itself). But what is required is to interpret the "defined" operator that
results after macro expansion is performed.
I could not find any fix for this case by modifying the grammar alone. The
difficulty is that outside of the grammar we already have a recursive function
that performs macro expansion (_glcpp_parser_expand_token_list) and that
function itself must be augmented to be made aware of the semantics of the
"defined" operator.
The reason we can't simply handle "defined" outside of the recursive expansion
function is that not only must we scan for any "defined" operators in the
original condition (before any macro expansion occurs); but at each level of
the recursive expansion, we must again scan the list of tokens resulting from
expansion and handle "defined" before entering the next level of recursion to
further expand macros.
And of course, all of this is context dependent. The evaluation of "defined"
operators must only happen when we are handling preprocessor conditionals,
(#if and #elif) and not when performing any other expansion, (such as in the
main body).
To implement this, we add a new "mode" parameter to all of the expansion
functions to specify whether resulting DEFINED tokens should be evaluated or
ignored.
One side benefit of this change is that an ugly wart in the grammar is
removed. We previously had "conditional_token" and "conditional_tokens"
productions that were basically copies of "pp_token" and "pp_tokens" but with
added productions for the various forms of DEFINED operators. With the new
code here, those ugly copy-and-paste productions are eliminated from the
grammar.
A new "make check" test is added to stress-test the code here.
This commit fixes the following Khronos GLES3 CTS tests:
conditional_inclusion.basic_2_vertex
conditional_inclusion.basic_2_fragment
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
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