Boris Brezillon 213e895da0 panvk: Allow compressed formats
Compressed formats were disabled because of the different layout for
u_interleaved(compressed), where the 16x16 texel tile model for
non-compressed is replaced by a 4x4 block tile. This prevents us from
creating RGBA views of compressed images, which break copies.

The simple option is to keep compressed images linear. The more complex
one would be to patch coordinates/frag-coords on the shader side when
we're dealing with a compressed texture/color-attachment, but given
we're using vk_meta for copies, it's not something we can easily do,
so let's go for the first option and see if we want to revisit it
later.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29451>
2024-08-21 16:14:35 +00:00
2022-11-22 19:04:13 +00:00
2024-08-20 19:02:02 +00:00
2024-08-05 07:00:10 -07:00
2024-08-21 16:14:35 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-07-19 16:37:23 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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