Kenneth Graunke 21170a58d8 iris: Split system memory heap into cached-coherent and uncached heaps
On non-LLC systems, most system memory isn't coherent between the CPU
and GPU by default.  However, we can enable snooping or 1-way coherency
at a performance cost.  In the old days, we maintained one set of cache
buckets and toggled coherency as needed via I915_GEM_SET_CACHING.  But
in the modern uAPI (GEM_CREATE_EXT_SET_PAT) we have to select coherency
up front at BO creation time.  So this doesn't work out well anymore.

This patch splits system memory into two distinct heaps:

   - IRIS_HEAP_SYSTEM_MEMORY_CACHED_COHERENT
   - IRIS_HEAP_SYSTEM_MEMORY_UNCACHED

The flags_to_heap() function will select a heap for a given allocation
based on the coherency/scanout requirements, as well as the hardware
configuration (LLC integrated, non-LLC integrated, or discrete card).

Once a heap is selected, it completely determines the cacheability and
coherency settings.  A given heap will always have the same mmap mode
and PAT index.  This enables us to simplify a lot of code.

Because each heap also has its own bucket cache, we no longer have to
disable bucket caching based on flags, cacheability, coherency, mmap
modes, or so on, as all BOs in each cache have matching settings.
This effectively enables bucket-caching for non-LLC systems.

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25447>
2023-11-23 21:19:18 +00:00
2023-11-02 11:37:46 +00:00
2023-10-25 19:56:42 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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Bug reports
-----------

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Contributing
------------

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documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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