1b4a9c7d450739350516b91c9ff913932ed6a9e9
So far we were just asserting or aborting if any of the internal method used during the pipeline creation failed. We needed to change the return value of several methods, in order to bubble up the proper memory allocation error. Note that as the pipeline creation is complex and splitted in several methods, if an error happens in the middle, it returns back, and rely on the higher level to call PipelineDestroy. This method needs to take into account that some of the resources could have not been allocated when freeing it. Also note that v3dv_get_shader_variant is used during the pipeline bind, as with the new resources bound, we need to check if we need to recompile a new variant. At that moment we are not creating a new vulkan object so we can really return a OOM error. For now we just assert on that case. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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