Ian Romanick 1a7593ed36 brw/nir: Treat some ballot as convergent
v2: Fix for Xe2.

v3: Add a comment explaining the use of bld instead of xbld. Suggested
by Ken. Fix a bug in handing is_scalar source. Noticed by me while
applying Ken's review feedback.

shader-db:

Lunar Lake, Meteor Lake, DG2, and Tiger Lake had similar results. (Lunar Lake shown)
total instructions in shared programs: 18228657 -> 18228689 (<.01%)
instructions in affected programs: 9333 -> 9365 (0.34%)
helped: 2 / HURT: 26

total cycles in shared programs: 932511560 -> 932542994 (<.01%)
cycles in affected programs: 2263040 -> 2294474 (1.39%)
helped: 7 / HURT: 27

Ice Lake and Skylake had similar results. (Ice Lake shown)
total instructions in shared programs: 20700370 -> 20700392 (<.01%)
instructions in affected programs: 18579 -> 18601 (0.12%)
helped: 1 / HURT: 28

total cycles in shared programs: 888385851 -> 888386325 (<.01%)
cycles in affected programs: 2571368 -> 2571842 (0.02%)
helped: 14 / HURT: 6

total spills in shared programs: 4373 -> 4371 (-0.05%)
spills in affected programs: 71 -> 69 (-2.82%)
helped: 1 / HURT: 0

total fills in shared programs: 4657 -> 4653 (-0.09%)
fills in affected programs: 196 -> 192 (-2.04%)
helped: 1 / HURT: 0

fossil-db:

Lunar Lake
Totals:
Instrs: 142887258 -> 142890605 (+0.00%); split: -0.00%, +0.00%
Cycle count: 21653599282 -> 21655049536 (+0.01%); split: -0.00%, +0.01%
Max live registers: 47942973 -> 47942837 (-0.00%)

Totals from 22209 (4.01% of 553251) affected shaders:
Instrs: 4337679 -> 4341026 (+0.08%); split: -0.00%, +0.08%
Cycle count: 261852040 -> 263302294 (+0.55%); split: -0.38%, +0.93%
Max live registers: 1299670 -> 1299534 (-0.01%)

Meteor Lake, DG2, Tiger Lake, and Skylake had similar results. (Meteor Lake shown)
Totals:
Instrs: 156599915 -> 156590882 (-0.01%); split: -0.01%, +0.00%
Cycle count: 16940072009 -> 16940902317 (+0.00%); split: -0.01%, +0.01%
Max live registers: 32610801 -> 32610488 (-0.00%)
Max dispatch width: 5730736 -> 5731744 (+0.02%); split: +0.12%, -0.11%

Totals from 35528 (5.52% of 643617) affected shaders:
Instrs: 6175409 -> 6166376 (-0.15%); split: -0.21%, +0.06%
Cycle count: 230679923 -> 231510231 (+0.36%); split: -0.46%, +0.82%
Max live registers: 1354716 -> 1354403 (-0.02%)
Max dispatch width: 167648 -> 168656 (+0.60%); split: +4.26%, -3.66%

Ice Lake
Totals:
Instrs: 155330276 -> 155318037 (-0.01%); split: -0.01%, +0.00%
Cycle count: 15019092327 -> 15019637026 (+0.00%); split: -0.00%, +0.01%
Max live registers: 32640341 -> 32637305 (-0.01%)
Max dispatch width: 5780720 -> 5780688 (-0.00%); split: +0.02%, -0.02%

Totals from 37773 (5.85% of 645641) affected shaders:
Instrs: 6643030 -> 6630791 (-0.18%); split: -0.24%, +0.05%
Cycle count: 223589025 -> 224133724 (+0.24%); split: -0.29%, +0.53%
Max live registers: 1491781 -> 1488745 (-0.20%)
Max dispatch width: 167600 -> 167568 (-0.02%); split: +0.75%, -0.77%

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29884>
2024-12-24 18:09:59 -08:00
2024-12-24 17:40:48 +00:00
2022-11-22 19:04:13 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-11-18 22:29:14 +00:00
2024-11-07 17:57:57 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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