Kenneth Graunke 1898bf11a8 intel/tools/error: Drop support for non-ascii85 encoded error states.
Error state files used to look like:

   render ring --- gtt_offset = 0x0e8f6000
   00000000 :  69040000
   00000004 :  79090000
   ...
   00007ffc :  00000000
   --- ringbuffer = 0x00001000

There were thousands of lines between sections.  The file format changed
with Kernel 4.10, and now has a single ascii85-encoded line following
each section heading.  This is much easier to parse.

There are a bunch of bugs in our handling of the old style format,
where we'd decode the wrong data, at the wrong time.  Fixing all of
these is going to be a giant pain.  It's also a lot of extra code
complexity.  In order to properly decode indirect state, or compute
shaders, we'll also need to parse data in advance of decoding, which
is going to be a giant pain with this ad-hoc "decode everywhere!"
mentality.  So, let's just drop support for the older file format.

This unfortunately requires an error state generated by Kernel 4.10 or
later.  That's probably not the end of the world, as we encourage users
to upgrade to the latest kernel when encountering GPU hangs anyway.  It
might be a giant pain for people with LTS kernels, though...

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-11-13 17:10:38 -08:00
2016-08-30 16:44:00 -04:00
2017-09-06 17:48:50 +01:00
2016-08-25 13:55:52 -07:00
2017-03-29 11:53:03 +01:00
2017-09-25 12:05:44 +01:00
2017-10-23 13:00:43 +01:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see https://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
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