Timur Kristóf 1749953ea3 aco/gfx10: Wait for pending SMEM stores before loads
Currently if you have an SMEM store followed by an SMEM load that
loads the same location as was written, it won't work because the
store isn't finished before the load is executed. This is NOT
mitigated by an s_nop instruction on GFX10.

Since we currently don't have proper alias analysis, this commit adds
a workaround which will insert an s_waitcnt lgkmcnt(0) before each
SSBO load if they follow a store. We should further refine this in
the future when we can make sure to only add the wait when we load the
same thing as has been stored.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-10-21 14:33:54 +00:00
2019-10-21 09:21:40 +02:00
2019-09-10 20:36:47 +00:00
2019-05-24 18:44:18 +00:00
2019-10-18 15:27:37 +01:00
2019-10-18 16:42:40 +00:00
2019-08-20 22:33:49 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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