Tapani Pälli 165575d0a8 mesa: Add iterate method for string_to_uint_map
The upcoming shader cache needs this to be able to cache hash data
from the gl_shader_program structure.

Edited-by: Carl Worth <cworth@cworth.org>:

There is an internal implementation detail that the hash table
underlying the struct string_to_uint_map stores each value internally
as (value+1). The user needn't be very concerned with this (other than
knowing that a value of UINT_MAX cannot be stored) since put() adds 1
and get() subtracts 1.

So in this commit, rather than call the user's function directly with
hash_table_call_foreach, we call through a wrapper that fixes up the
off-by-one values before the caller's callback sees them.

And with this wrapper in place, we also give a better signature to the
callback function being passed to iterate(), so that this callback
function can actually expect a char* and an unsigned argument, (rather
than a couple of void* ).

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-01-16 13:47:40 -08:00
2015-01-12 11:20:28 +01:00
2013-01-10 22:01:31 +01:00
2014-10-03 01:25:28 +01:00
2014-08-13 00:46:57 +01:00
2014-11-18 02:02:54 +00:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
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