13a9ce7f2fe1ee862f7820f2839820537ccdd1b4
Since cull_mask is only one byte, we can trivially store it in the same register as the flags. This leaves us with a 2% performance gain in Quake II RTX: Totals from 7 (14.00% of 50) affected shaders: VGPRs: 720 -> 688 (-4.44%) CodeSize: 213052 -> 212980 (-0.03%); split: -0.05%, +0.02% MaxWaves: 67 -> 70 (+4.48%) Instrs: 39429 -> 39394 (-0.09%); split: -0.15%, +0.06% Latency: 1096258 -> 1096943 (+0.06%); split: -0.05%, +0.11% InvThroughput: 230661 -> 222963 (-3.34%); split: -3.42%, +0.08% VClause: 1208 -> 1206 (-0.17%); split: -0.25%, +0.08% Copies: 5321 -> 5269 (-0.98%); split: -1.22%, +0.24% Branches: 1903 -> 1902 (-0.05%) PreVGPRs: 650 -> 645 (-0.77%) Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21470>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%