12e18d9e7aded72dbfa513bce010e793f0d31cf9
For turnip, we use the "bindless" model on a6xx. Loads and stores with the bindless model require a bindless base, which is an immediate field in the instruction that selects between 5 different 64-bit "bindless base registers", a 32-bit descriptor index that's added to the base, and the usual 32-bit offset. The bindless base usually, but not always, corresponds to the Vulkan descriptor set. We can handle the case where the base is non-constant by using a bunch of if-statements, to make it a little easier in core NIR, and this seems to be what Qualcomm's driver does too. Therefore, the pointer format we need to use in NIR has a vec2 index, for the bindless base and descriptor index. Plumb this format through core NIR. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5683>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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