Francisco Jerez 12479abded intel/fs: Implement representation of SWSB cross-pipeline synchronization annotations.
The execution units of XeHP platforms have multiple asynchronous ALU
pipelines instead of (as far as software is concerned) the single
in-order pipeline that handled most ALU instructions except for
extended math in the original Xe.  It's now the compiler's
responsibility to identify cross-pipeline dependencies and insert
synchronization annotations whenever necessary, which are encoded as
some additional bits of the SWSB instruction field.

This commit represents the cross-pipeline synchronization annotations
as part of the existing tgl_swsb structure used for codegen.  The
existing tgl_swsb_*() helpers used by hand-crafted assembly are
extended to default to TGL_PIPE_ALL big-hammer synchronization in
order to ensure backwards compatibility with the existing assembly.
The following commits will extend the software scoreboard lowering
pass in order to keep track of cross-pipeline dependencies across IR
instructions, and insert more specific pipeline annotations in the
SWSB field.

The disassembler is also extended here to print out any existing
pipeline sync annotations.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10000>
2021-04-16 08:27:34 +00:00
2021-04-16 05:35:07 +00:00
2021-04-08 14:15:55 +00:00
2020-01-18 11:39:32 +01:00
2021-04-16 05:35:07 +00:00
2021-03-20 10:38:55 +00:00
2021-04-08 17:15:37 +00:00
2021-04-14 19:17:27 +00:00
2021-03-20 10:38:55 +00:00
2021-04-14 21:11:07 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
S
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%