11dbdedf46575cf114244eedd283dc63fd9e99f0
This adds the following template options:
- add an option to fill TC set_vertex_buffers from st_update_array directly
(always true without u_vbuf, so always used with radeonsi)
- add an option saying that there are no zero-stride attribs
- add an option saying that there are no user buffers
(always true with glthread, so always used with radeonsi)
- add an option saying that there is an identity mapping between vertex
buffers and vertex attribs
I have specifically chosen those options because they improve performance.
I also had other options that didn't, like unrolling the setup_arrays loop.
This adds a total of 42 variants of st_update_array_templ for various cases.
Usually only a few of them are used in practice.
Overhead of st_prepare_draw in VP2020/Catia:
Before: 8.5% of CPU used
After: 6.13% of CPU used
That's 2.37% improvement. Since there are 4 threads using the CPU and
the percentage includes all threads in the system, the improvement for
the GL thread is about 8% (roughly 2.17% * 4; each thread at 25% of global
utilization means 100% utilization in 4 cores).
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27731>
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