Sai Teja Pottumuttu 11d32fb44f anv: Fix stride mismatch in mesa and minigbm
It is observed that in display resolutions where width is not equal to
stride, vulkan rendering is being distorted. This is happening due to
stride calculation mismatch between minigbm and mesa.

This fix makes sure that the stride calculated in minigbm is passed to
anv and isl.

The issue was found while debugging the following android cts tests and
thus fixes them as well.
android.graphics.cts.VulkanPreTransformTest#testVulkanPreTransformNotSetToMatchCurrentTransform
android.graphics.cts.VulkanPreTransformTest#testVulkanPreTransformSetToMatchCurrentTransform

Signed-off-by: Sai Teja Pottumuttu <sai.teja.pottumuttu@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22163>
2023-03-29 07:09:28 +00:00
2022-11-22 19:04:13 +00:00
2023-03-28 15:17:28 +00:00
2022-10-20 22:52:06 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00
2023-03-28 13:09:08 +00:00
2023-03-26 00:16:26 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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