11897376c775f9165b457acee2d7649f11c95b41
The individual cases make sure the sbt_idx is not null implicitly because the handles are always != 0. Totals from 60 (22.56% of 266) affected shaders: Instrs: 47841 -> 47655 (-0.39%) CodeSize: 255028 -> 253460 (-0.61%) Latency: 1179658 -> 1225311 (+3.87%); split: -0.02%, +3.89% InvThroughput: 224122 -> 232851 (+3.89%); split: -0.02%, +3.92% Copies: 12049 -> 12043 (-0.05%); split: -0.37%, +0.32% Branches: 3312 -> 3290 (-0.66%) PreSGPRs: 3494 -> 3472 (-0.63%) Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25089>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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