1134cdc1982dfb48858927a135349a29178dac9e
This moves some conversions to NIR that may get eliminated, and also distinguishes gl_FragCoord.z/w loads at the shader info level so we don't need to flag uses_src_depth/uses_src_w when only gl_FragCoord.xy get used (as is typical). This reduces thread payload setup on many shaders. Also, interestingly, blorp shaders stop reserving space for z/w despite not putting them in the payload (since PS_EXTRA isn't filled out for z/w). HSW shader-db is noise: total instructions in shared programs: 9942649 -> 9942997 (<.01%) instructions in affected programs: 143167 -> 143515 (0.24%) total cycles in shared programs: 314768862 -> 314299112 (-0.15%) cycles in affected programs: 62951452 -> 62481702 (-0.75%) LOST: 44 GAINED: 26 Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25190>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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