Faith Ekstrand 0f7e0f79ad vulkan/queue: Move shared binary semaphores to temps
If a client creates a semaphore, exports it, and then re-imports it back
into the device, this can trick our semaphore reset logic.  When this
happens, we end up with two different vk_sync structs that have the same
underlying payload so if one is used as the signal and one is used as
the wait of the same submit, we'll end up resetting it because we think
they're different, causing us to lose the signal.

We already have the ability to handle this for the threaded case by
moving the semaphore payload into a new vk_sync which we then destroy
after we're done submitting to the driver.  Use this path for shared
semaphores in the immediate case so we can just wait and signal without
worrying about the reset.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13805
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37149>
2025-09-24 20:38:13 +00:00
2025-09-19 10:05:43 +00:00
2025-07-24 16:12:10 +00:00
2025-09-16 19:45:15 +00:00
2025-08-31 15:38:27 +00:00
2025-07-16 13:50:24 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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