Georg Lehmann 0e21cd9e15 aco/gfx10+: work around non uniform ds_append wave64 result
In wave64 for hw with native wave32, ds_append seems to be split in a load for
the low half and an atomic for the high half, and other LDS instructions can
be scheduled between the two.
Which means the result of the low half is unusable because it might be out of date.

I was only able to reproduce this issue in WGP mode, but be conservative and
apply the workaround in CU mode too.

Foz-DB Navi31:
Totals from 13 (0.02% of 79395) affected shaders:
Instrs: 7599 -> 7656 (+0.75%)
CodeSize: 39708 -> 39972 (+0.66%)
Latency: 83174 -> 83572 (+0.48%)
InvThroughput: 8271 -> 8357 (+1.04%)
Copies: 718 -> 717 (-0.14%)
VALU: 3689 -> 3703 (+0.38%)
SALU: 935 -> 965 (+3.21%)

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11921
Fixes: 45e935800a ("aco: implement nir_shared_append/consume_amd")

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31301>
2024-09-23 13:17:58 +00:00
2024-09-12 18:14:00 +00:00
2022-11-22 19:04:13 +00:00
2024-09-20 11:03:50 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-09-09 15:59:52 +00:00
2024-07-19 16:37:23 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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