0e0633ca49425dbc869521cede6a82d2d91c8042
This expands on commitc54c42321e. See the code comment for full justifications. At the time of the previous commit Ian wanted to limit the relaxing of the rule to GLSL 3.30 as that was the highest version of shaders seen in the wild that were having trouble with the stricter rules. However since then I've found that the long standing issue with tess shaders failing to compile in the game 'Layers Of Fear' is due to this same issue. The game uses 4.10 shaders and also makes use of explicit varying locations, so here we relax the rule to 4.20 and make sure to apply the restriction to shaders using varyings with explicit locations also. Fixes:c54c42321e("glsl: relax rule on varying matching for shaders older than 4.00") Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11873>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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