Brian Paul 0c87909bcf draw: fix base vertex bug
Move the assignment of draw->start_index into the num_draws loop
in draw_pt_arrays() so that it's updated for each primitive we're
drawing.  Previously, it was only set once to the 0th primitive's
start index.

This fixes incorrect gl_BaseVertex values when using
vkCmdDrawMultiEXT() with more than one VkMultiDrawInfoEXT item.

Signed-off-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19039>
2022-10-12 18:59:11 +00:00
2022-10-08 16:36:36 -05:00
2022-10-12 18:59:11 +00:00
2022-09-12 05:58:12 +00:00
2022-10-07 18:38:45 +00:00
2022-10-01 03:17:33 +00:00
2022-08-03 17:16:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

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Other repositories are likely forks, and code found there is not supported.


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---------------

You can find more information in our documentation (`docs/install.rst
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Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

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  $ cd build
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