0a243a7241e26292ca55a97f5f8d464001b532cd
this code is intended to transform a block like:
```
32 %306 = @load_interpolated_input (%34, %0 (0x0)) (base=3, component=2, dest_type=float32, io location=VARYING_SLOT_VAR3 slots=1)
32x2 %307 = fsub %305, %306.xx
```
into derefs. the existing code generates this:
```
decl_var shader_in INTERP_MODE_NONE none vec2 #7 (VARYING_SLOT_VAR3.zw, 0, 0)
32 %516 = deref_var  (shader_in vec2)
32x2 %517 = @load_deref (%516) (access=none)
32 %518 = mov %517.z
error: src->swizzle[i] < num_components (../src/compiler/nir/nir_validate.c:216)
```
the problem is attempting to reapply the component offset to a variable which is
already at an offset
fixes #10567
Fixes: 17a35412dc ("zink: re-rework i/o variable handling to make having variables entirely optional")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27522>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%