Ian Romanick 090dd9428d glapi/glx: Remove g_disptab.h from xserver generated files
That file was removed from the xserver with commit:

    commit a80780a7638f847c3be20e5e0c7fe85e83d9bdd1
    Author: Adam Jackson <ajax@redhat.com>
    Date:   Wed Nov 17 09:03:06 2010 -0500

        glx: Remove swap barrier and hyperpipe support

        Never implemented in any open source driver.  The implementation
        assumed explicit DDX driver knowledge of how the client-side driver
        worked, since at the time the server's GL renderer was not a DRI driver.
        But now, it is, so any implementation of these should be done with
        additional DRI driver API, like the swap control extension.

        Reviewed-by: Julien Cristau <jcristau@debian.org>
        Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
        Signed-off-by: Adam Jackson <ajax@redhat.com>

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-12-13 16:07:17 -08:00
2011-12-12 09:48:15 -05:00
2011-11-29 17:34:56 +00:00
2011-10-04 07:48:45 -06:00
2011-11-29 20:26:53 +00:00
2011-11-29 20:26:53 +00:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
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