Gurchetan Singh 07d7882a80 gfxstream: look for common/opengl headers
Probably "Make GL header lib and update libs to explicitly
depend on it" broke the meson build.

In file included from ../renderControl_enc/renderControl_types.h:19,
                 from ../renderControl_enc/renderControl_client_proc.h:8,
                 from ../renderControl_enc/renderControl_client_context.h:6,
                 from ../renderControl_enc/renderControl_enc.h:9,
                 from ../vulkan_enc/../OpenglSystemCommon/HostConnection.h:25,
                 from ../vulkan_enc/ResourceTracker.cpp:19:
../OpenglCodecCommon/glUtils.h:46:10: fatal error: GLES/gl.h: No such file or directory

Long term, we should nuke renderControl and GL dependencies through
compile options (GOLDFISH_NO_GL) for example.

     ninja -C amd64-build

Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27246>
2024-09-19 20:05:59 +00:00
2024-09-12 18:14:00 +00:00
2022-11-22 19:04:13 +00:00
2024-09-12 18:17:52 +00:00
2024-09-18 22:25:17 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-09-09 15:59:52 +00:00
2024-07-19 16:37:23 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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