Kenneth Graunke 07473321a2 Revert "mesa: allow half float textures based on ARB_half_float_pixel"
This reverts commit aca67a555c, which
regressed the following Piglit test on i915 (and presumably r200):

   piglit/spec/!opengl 1.1/sized-texture-format-channels

Specifically, it begins testing glTexImage2D with format GL_RGBA,
type GL_FLOAT, and internalFormat GL_RGB16F, which leads to the
following error:

   Mesa 21.0.0-devel implementation error: unexpected format GL_RGB16F in _mesa_choose_tex_format()
   Please report at https://gitlab.freedesktop.org/mesa/mesa/-/issues
   sized-texture-format-channels: ../../src/mesa/main/teximage.c:2836: _mesa_choose_texture_format: Assertion `f != MESA_FORMAT_NONE' failed.

i915 and r200 unconditionally support ARB_half_float_pixel, but neither
support RGB16F as an internal format.  According to Ian's rationale
in the commit message for 1edca151a0
(which enabled that extension for all drivers):

    "This extension only adds data types that can be passed to, for
     example, glTexImage2D.  It does not add internal formats.  Since
     you can already pass GL_FLOAT to glTexImage2D this shouldn't pose
     any additional issues with those drivers.  Note that r200 and i915
     already supported this extension, and they don't support
     floating-point textures either."

So, commit aca67a55c011 enabled half-float internal formats on hardware
that cannot support them.  We should revert the change.

v2: Don't reintroduce the _mesa_is_gles3() condition, as that shouldn't
    be necessary (feedback from Erik Faye-Lund).

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8458>
2021-01-20 01:24:43 +00:00
2020-08-06 09:46:48 +00:00
2021-01-09 20:51:35 -06:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2021-01-15 20:00:20 +00:00
2019-10-18 16:42:40 +00:00
2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
S
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%