07473321a2b09283ac819e014b89c3535cee756b
This reverts commitaca67a555c, which regressed the following Piglit test on i915 (and presumably r200): piglit/spec/!opengl 1.1/sized-texture-format-channels Specifically, it begins testing glTexImage2D with format GL_RGBA, type GL_FLOAT, and internalFormat GL_RGB16F, which leads to the following error: Mesa 21.0.0-devel implementation error: unexpected format GL_RGB16F in _mesa_choose_tex_format() Please report at https://gitlab.freedesktop.org/mesa/mesa/-/issues sized-texture-format-channels: ../../src/mesa/main/teximage.c:2836: _mesa_choose_texture_format: Assertion `f != MESA_FORMAT_NONE' failed. i915 and r200 unconditionally support ARB_half_float_pixel, but neither support RGB16F as an internal format. According to Ian's rationale in the commit message for1edca151a0(which enabled that extension for all drivers): "This extension only adds data types that can be passed to, for example, glTexImage2D. It does not add internal formats. Since you can already pass GL_FLOAT to glTexImage2D this shouldn't pose any additional issues with those drivers. Note that r200 and i915 already supported this extension, and they don't support floating-point textures either." So, commit aca67a55c011 enabled half-float internal formats on hardware that cannot support them. We should revert the change. v2: Don't reintroduce the _mesa_is_gles3() condition, as that shouldn't be necessary (feedback from Erik Faye-Lund). Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Erico Nunes <nunes.erico@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8458>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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