Files
mesa/src/amd/vulkan/nir
Chia-I Wu 063e2e8ed8 radv: fix gl_SampleMaskIn for sample shading
When sample shading, we need

  gl_SampleMaskIn = SampleCoverage & (PsIterMask << gl_SampleID);

Add a new shader arg, ps_iter_mask, to pass PsIterMask to ps.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23265>
2023-05-30 16:35:31 +00:00
..
2023-04-13 23:08:22 +00:00
2023-05-22 07:58:35 +00:00