05dac426a7a61b00863362aeac0baa98f2b0d64e
Certain libraries (libEGL_emulation, GLESv1/GLESv2, and
vulkan.ranchu) have duplicated variants due to two issues:
- whether to use the Kumquat and Linux VirtGpu backends
is a build time decision. This leads to "libplatform" and
"libplatform_kumquat".
- virtgpu_kumquat_ffi pulls in librutabaga_gfx_gfxstream,
which pulls in libgfxstream_backend -- which does not compile
for glibc_x86 or android32. This means "compile_multilib: 64"
is needed for glibc_x86_64 and android64 builds. The
non-kumquat dependent Android build actually needs 32-bit
libraries, while the kumquat dependent Android built does not.
This leads to different libraries.
The follow changes are made:
- Kumquat and Linux backends are both built for
host-builds. An environment variable controls
selection ("VIRTGPU_KUMQUAT").
- For Android builds, a stub Kumquat is built. We can
build a real Kumquat, but the use case does not exist.
These changes allow for a much simpler build.
Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27246>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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