Gurchetan Singh 05dac426a7 gfxstream: simplify GLESv1/GLESv2/EGL/Vulkan builds
Certain libraries (libEGL_emulation, GLESv1/GLESv2, and
vulkan.ranchu) have duplicated variants due to two issues:

- whether to use the Kumquat and Linux VirtGpu backends
  is a build time decision.  This leads to "libplatform" and
  "libplatform_kumquat".

- virtgpu_kumquat_ffi pulls in librutabaga_gfx_gfxstream,
  which pulls in libgfxstream_backend -- which does not compile
  for glibc_x86 or android32.  This means "compile_multilib: 64"
  is needed for glibc_x86_64 and android64 builds.  The
  non-kumquat dependent Android build actually needs 32-bit
  libraries, while the kumquat dependent Android built does not.
  This leads to different libraries.

The follow changes are made:

- Kumquat and Linux backends are both built for
  host-builds.  An environment variable controls
  selection ("VIRTGPU_KUMQUAT").

- For Android builds, a stub Kumquat is built.  We can
  build a real Kumquat, but the use case does not exist.

These changes allow for a much simpler build.

Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27246>
2024-09-19 20:06:03 +00:00
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2024-07-19 16:37:23 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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