Nanley Chery 02f6995d76 isl: Don't align phys_level0_sa by block dimension
Aligning phys_level0_sa by the compression block dimension prior to
mipmap layout causes the layout of compressed surfaces to differ from
the sampler's expectations in certain cases. The hardware docs agree:

From the BDW PRM, Vol. 5, Compressed Mipmap Layout,

   The compressed mipmaps are stored in a similar fashion to
   uncompressed mipmaps [...]

   The following exceptions apply to the layout of compressed (vs.
   uncompressed) mipmaps:
      * [...]
      * The dimensions of the mip maps are first determined by applying
	the sizing algorithm presented in Non-Power-of-Two Mipmaps
	above. Then, if necessary, they are padded out to compression
	block boundaries.

The last bullet indicates that alignment should not be done for
calculating a miplevel's dimensions, but rather for determining miplevel
placement/padding. Comply with this text by removing the extra
alignment.

Fixes some fbo-generatemipmap-formats piglit failures on all tested
platforms (SNB-KBL).

v2:
- Note fixed platforms.
- Update some consumers via a helper function.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-06-27 23:38:38 +00:00
2019-04-29 21:17:19 +00:00
2019-05-24 18:44:18 +00:00
2019-04-15 13:44:34 -07:00
2018-08-16 13:52:56 -07:00
2019-05-07 16:02:34 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.
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