Daniel Schürmann 0287ebeef3 aco: fix def-use distance calculation when scheduling.
This change also increases the VMEM_MAX_MOVES
to mitigate some of the scheduling changes.

Totals from 34301 (24.61% of 139391) affected shaders:
SGPRs: 2515440 -> 2552304 (+1.47%); split: -1.25%, +2.71%
VGPRs: 1786676 -> 1794724 (+0.45%); split: -0.31%, +0.76%
CodeSize: 151079856 -> 151209828 (+0.09%); split: -0.06%, +0.15%
MaxWaves: 392454 -> 388966 (-0.89%); split: +0.39%, -1.28%
Instrs: 28870746 -> 28895907 (+0.09%); split: -0.09%, +0.17%
Cycles: 960450680 -> 961315796 (+0.09%); split: -0.09%, +0.18%
VMEM: 19027987 -> 19796223 (+4.04%); split: +7.49%, -3.45%
SMEM: 2434691 -> 2394829 (-1.64%); split: +2.80%, -4.43%
VClause: 551776 -> 543051 (-1.58%); split: -1.73%, +0.15%
SClause: 1230147 -> 1227637 (-0.20%); split: -1.40%, +1.20%
Copies: 1957640 -> 1963617 (+0.31%); split: -1.11%, +1.41%
Branches: 611747 -> 612504 (+0.12%); split: -0.11%, +0.23%

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7903>
2020-12-22 15:08:40 +01:00
2020-08-06 09:46:48 +00:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2020-12-10 18:38:13 +00:00
2019-10-18 16:42:40 +00:00
2020-11-09 16:20:45 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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