Daniel Schürmann 023e78b4d7 aco: add new post-RA scheduler for ILP
Totals from 77247 (97.37% of 79330) affected shaders: (GFX11)

Instrs: 44371374 -> 43215723 (-2.60%); split: -2.64%, +0.03%
CodeSize: 227819532 -> 223188224 (-2.03%); split: -2.06%, +0.03%
Latency: 301016823 -> 290147626 (-3.61%); split: -3.70%, +0.09%
InvThroughput: 48551749 -> 47646212 (-1.87%); split: -1.88%, +0.01%
VClause: 870581 -> 834655 (-4.13%); split: -4.13%, +0.00%
SClause: 1487061 -> 1340851 (-9.83%); split: -9.83%, +0.00%
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25676>
2024-01-06 11:30:42 +00:00
2024-01-06 03:09:48 +00:00
2023-12-22 04:01:12 +00:00
2023-11-02 11:37:46 +00:00
2023-12-24 09:30:52 +00:00
2023-10-25 19:56:42 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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