Caio Marcelo de Oliveira Filho 0092edfec0 nir/dead_cf: Do not remove loops with loads that can't be reordered
If a loop is followed by a barrier, the ordering between a load inside
the loop and other memory operations after the barrier may have to be
preserved depending on the type of memory involved.  This is relevant
when the memory is writeable by other invocations.  In such case, it
is not valid to completely eliminate the loop.

This commit doesn't attempt to precisely catch the barrier case, as
analysis could become too complex.  It simply assumes it can't drop
the loops that contain certain types of loads unless those are known
to be safe to reorder (via the access flag).

Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4475
Acked-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9938>
2021-08-14 01:48:03 +00:00
2021-08-10 21:36:43 +00:00
2021-08-12 19:29:59 +00:00
2021-05-07 13:41:38 +00:00
2021-08-11 23:57:52 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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Bug reports
-----------

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Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

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