Commit Graph

13474 Commits

Author SHA1 Message Date
José Fonseca fdcb9260ee Add new files. 2008-02-24 17:58:05 +09:00
José Fonseca e70a431c3d A few more tweaks to get correct WINDDK compilation. 2008-02-24 16:43:07 +09:00
José Fonseca 7aadb475e5 gallium: Fix MSVC warnings. 2008-02-24 10:37:31 +09:00
Brian 012391357f gallium: disable early Z test if fragment shader contains KIL instruction.
Use tgsi_scan_shader() to determine if the fragment shader uses KIL or
writes fragment.z
2008-02-23 16:17:17 -07:00
Brian 35ca45daba gallium: added TGSI_FILE_COUNT 2008-02-23 16:15:54 -07:00
Brian 1d77d6caf6 gallium: added new tgsi_scan.c / tgsi_scan_shader() function
Used to get information about registers, instructions used in a shader.
2008-02-23 16:15:29 -07:00
José Fonseca e9bb63c8e2 gallium: MSVC fixes. 2008-02-24 02:23:12 +09:00
José Fonseca 58a3d7dfd9 Revamp scons usage. 2008-02-23 19:49:08 +09:00
José Fonseca e8de5c70e3 Bring in several forgotten MSVC fixes. 2008-02-23 14:14:54 +09:00
José Fonseca bed547cb82 Fix typo. 2008-02-23 14:14:20 +09:00
Brian aec315f05f gallium: fix a state validation bug found w/ pointblast.c 2008-02-22 18:34:31 -07:00
Brian e9276efafe gallium: fix bug in which wide point stage overrode the aapoint stage
Also, simplify the logic a bit.
2008-02-22 17:22:54 -07:00
Brian c74900ee5d gallium/i915: overhaul of fragment shader compilation, constant/immediate allocation
Before, fragment shaders were translated to i915 hw code at bind time, rather
than create time.  Now there's an i915_fragment_shader struct with the expected
contents that's created by i915_create_fs_state().  Translation to i915 code
takes place there too.

Immediates are handled correctly now.  During program translation we keep
track of which constant buffer slots are free (i.e. not referenced by the
shader).  Then the TGSI immediates and ancillary immediates (introduced for
SIN/COS/etc) are put into those free slots.

When it's time to upload the constant buffer, use the fp->constant_flags[]
array to determine if we should grab an immediate from the shader, or a
user-defined parameter from the gallium constant buffer.
2008-02-22 16:48:05 -07:00
Brian 8cd7c1d03c i915: include stdio.h 2008-02-22 14:07:33 -07:00
Brian 24f3d7de29 i915: include p_debug.h (resolves undefined assert()) 2008-02-22 14:07:12 -07:00
Brian 12c14c31b7 gallium: fix brokenb build 2008-02-22 08:56:55 -07:00
Brian 0bb53709e8 cell: added function prototypes to silence warnings 2008-02-22 08:52:57 -07:00
Brian b4d050ffcc cell: fix build: s/dest/vertex/ 2008-02-22 08:52:57 -07:00
José Fonseca f1bef2cba2 gallium: Countour MSVC's pickyness for structures returned by value. 2008-02-23 00:51:48 +09:00
José Fonseca 901b03e84d gallium: Wrap decls in extern "C". 2008-02-23 00:51:37 +09:00
José Fonseca 6c597238b2 gallium: Add cso convenience routine (from Keith's patch). 2008-02-23 00:51:33 +09:00
José Fonseca 2cf860b866 gallium: MSVC fixes. 2008-02-23 00:51:29 +09:00
Michal Krol e0de82fbcb gallium: Fix build on Windows. 2008-02-23 00:51:19 +09:00
Michal Krol 57060bc1fa gallium: Silence compiler warnings on Windows. 2008-02-23 00:51:15 +09:00
Michal Krol 69a7c9739b gallium: Silence compiler warnings on Windows. 2008-02-23 00:51:12 +09:00
Michal Krol 6f238275c7 gallium: Define intptr_t for Windows platform. 2008-02-23 00:51:06 +09:00
Michal Krol 8828dd1443 gallium: Move align_pointer() to p_pointer.h. 2008-02-23 00:50:59 +09:00
Michal Krol f44b30f1eb gallium: New file. 2008-02-23 00:50:55 +09:00
José Fonseca 26c57d1630 Avoid building problematic module/drivers on windows. 2008-02-23 00:47:28 +09:00
José Fonseca 16245d9b38 Don't parse mesa's rtasm asm module. 2008-02-23 00:47:27 +09:00
Brian 446bfc32a8 gallium: new draw stage for polygon stipple.
For hardware without native polygon stipple.  Create a 32x32 alpha texture
that encodes the stipple pattern.  Modify the user's fragment program to
sample the texture (with gl_FragCoord) and kill the fragment according to
the texel value.
Temporarily enabled in softpipe driver, replacing the sp_quad_stipple.c step.
2008-02-21 16:56:32 -07:00
Brian eb4dc2dd5e gallium: new AA point drawing stage
AA points are drawn by converting the point to a quad, then modifying the
user's fragment shader to compute a coverage value.  The final fragment
color's alpha is modulated by the coverage value.  Fragments outside the
point's radius are killed.
2008-02-21 16:18:05 -07:00
Brian a93d8bfaf2 gallium: fill in some blend/rasterizer template fields to make sure they're all valid, even if not relevant 2008-02-21 12:33:30 -07:00
Brian d4d2e36a42 gallium: comments, white-space clean-up 2008-02-21 12:33:30 -07:00
Keith Whitwell 20fbcbf580 [PATCH] softpipe: unbreak sp_setup_pos_vector on non-x86 systems 2008-02-21 19:17:27 +00:00
Keith Whitwell 4339744c16 [PATCH] gallium: include p_compiler.h for boolean defn 2008-02-21 19:17:27 +00:00
Keith Whitwell 30479ef110 draw: vertex cache rework
Take a baby step to straightening out vertex paths.
2008-02-21 19:17:27 +00:00
Keith Whitwell 1eaf7b775b tgsi: print debug messages on failure to codegenerate 2008-02-21 19:17:27 +00:00
Ian Romanick de5c64e0af Cell: Remove erroneous ALIGN16_ATTRIB attributes
If a structure is marked as being aligned the SPE compiler performs
extra optimizations (sadly, only -O2 is used) when reading the
structure.  Since most of the structures sent in batch buffers are
only 8-byte aligned, this resulted in mysterous bugs with -O2.
2008-02-21 10:43:46 -08:00
Ian Romanick 6dd47c264a Cell: Add spu_dcache.c to Makefile.
This was erroneously missing in previous commits.
2008-02-21 10:43:45 -08:00
Ian Romanick e78fc9f2f4 Cell: Initial scalar implementation of spu_dcache_mark_dirty 2008-02-21 10:43:45 -08:00
Ian Romanick 2d1f086c12 Cell: Fix off-by-one error in spu_dcache_fetch_unaligned
An off-by-one error caused an extra qword to be fetched under certain
alignment / size combinations.
2008-02-21 10:43:45 -08:00
Ian Romanick 7c74037852 Cell: Initial pass at unified data cache 2008-02-21 10:43:45 -08:00
Brian 8be9bc08e1 gallium: include p_inlines.h 2008-02-20 18:00:03 -07:00
Brian d3b7d26b0b gallium: s/pipe_reference_texture/pipe_texture_reference/ 2008-02-20 17:57:40 -07:00
Brian 228f6b9788 gallium: re-fix some msvc warnings 2008-02-20 15:32:41 -07:00
Brian e523ef7204 cell: use pipe_texture_reference() 2008-02-20 15:14:14 -07:00
Brian 25ea1901b4 gallium: replace some ordinary assignments with pipe_reference_texture()
This fixes at least one instance of dereferencing an invalid texture pointer.
2008-02-20 15:09:44 -07:00
Brian fce61f341f gallium: fix bad ptr comparison 2008-02-20 15:09:44 -07:00
Brian fd4bdd020a cell: rename cell_state_fs.c -> cell_state_shader.c 2008-02-20 14:32:43 -07:00