From GLSL 4.60.7 spec, section 6.1.2 "Subroutines":
It is a compile-time error if arguments and return type don’t match
between the function and each associated subroutine type.
Before, if subroutine type and implementation function were declared
with types, that could be implicitly converted, it led to a runtime crash.
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5125>
Meson 0.55.0 will set the MESON_EXE_WRAPPER environment variable to the
joined version of that wrapper if it is needed. Our tests that take
compiled targets as arguments can use that information to run cross
built binaries, or if there isn't a wrapper and we get an ENOEXEC, we
can skip the tests gracefully.
We try to use mesonlib.split_args, which handles windows arguments
better than python's builtin shlex module, but fall back to that if the
meson module isn't available for some reason.
Cc: 20.0 20.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5103>
This should fix such valgrind warnings:
==37417== Uninitialised byte(s) found during client check request
==37417== at 0x6183471: blob_write_bytes (blob.c:163)
==37417== by 0x629785B: encode_type_to_blob (glsl_types.cpp:2760)
==37417== by 0x61E68D8: write_variable (nir_serialize.c:293)
==37417== by 0x61E6F6A: write_var_list (nir_serialize.c:421)
==37417== by 0x61EBA7A: nir_serialize (nir_serialize.c:2018)
==37417== by 0x5B5E007: serialize_nir_part (brw_program_binary.c:135)
==37417== by 0x5B5E7F3: brw_serialize_program_binary (brw_program_binary.c:299)
==37417== by 0x5FEF5FF: write_program_payload (program_binary.c:177)
==37417== by 0x5FEF7BB: _mesa_get_program_binary_length (program_binary.c:225)
==37417== by 0x5E3D31D: get_programiv (shaderapi.c:912)
==37417== by 0x5E3F730: _mesa_GetProgramiv (shaderapi.c:1827)
==37417== by 0x111DA0: program_binary_save_restore (shader_runner.c:686)
==37417== Address 0x8f59481 is 81 bytes inside a block of size 480 alloc'd
==37417== at 0x483B7F3: malloc (vg_replace_malloc.c:309)
==37417== by 0x618CE67: ralloc_size (ralloc.c:123)
==37417== by 0x618CF35: rzalloc_size (ralloc.c:155)
==37417== by 0x618D245: rzalloc_array_size (ralloc.c:234)
==37417== by 0x629041D: glsl_type::glsl_type(glsl_struct_field const*, unsigned int, glsl_interface_packing, bool, char const*) (glsl_types.cpp:148)
==37417== by 0x6293EC3: glsl_type::get_interface_instance(glsl_struct_field const*, unsigned int, glsl_interface_packing, bool, char const*) (glsl_types.cpp:1271)
==37417== by 0x604C878: (anonymous namespace)::per_vertex_accumulator::construct_interface_instance() const (builtin_variables.cpp:365)
==37417== by 0x6050722: (anonymous namespace)::builtin_variable_generator::generate_varyings() (builtin_variables.cpp:1568)
==37417== by 0x60509CA: _mesa_glsl_initialize_variables(exec_list*, _mesa_glsl_parse_state*) (builtin_variables.cpp:1600)
==37417== by 0x6149AE9: _mesa_ast_to_hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:131)
==37417== by 0x60706D6: _mesa_glsl_compile_shader (glsl_parser_extras.cpp:2222)
==37417== by 0x5E3DC16: _mesa_compile_shader (shaderapi.c:1211)
==37417== Use of uninitialised value of size 8
==37417== at 0x529AE13: ??? (in /usr/lib/x86_64-linux-gnu/libz.so.1.2.11)
==37417== by 0x6184075: util_hash_crc32 (crc32.c:127)
==37417== by 0x5FEF401: write_program_binary (program_binary.c:95)
==37417== by 0x5FEF8BC: _mesa_get_program_binary (program_binary.c:252)
==37417== by 0x5E40E22: _mesa_GetProgramBinary (shaderapi.c:2411)
==37417== by 0x4914057: stub_glGetProgramBinary (piglit-dispatch-gen.c:24737)
==37417== by 0x111E4A: program_binary_save_restore (shader_runner.c:704)
==37417== by 0x11F765: piglit_display (shader_runner.c:5112)
==37417== by 0x499082F: run_test (piglit_fbo_framework.c:52)
==37417== by 0x4980E89: piglit_gl_test_run (piglit-framework-gl.c:229)
==37417== by 0x110DA9: main (shader_runner.c:72)
v2: - decode_glsl_struct_field_from_blob and
encode_glsl_struct_field should be `static`
( Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> )
v3: - we can get rid of `struct packed_struct_field_flags`
( Tapani Pälli <tapani.palli@intel.com> )
- we can get rid of `unsigned __pad: 15` bitfield
( Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> )
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Andrii Simiklit <asimiklit.work@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5054>
All it takes are a couple small tweaks to the clone infrastructure to
allow us to use it without any remap table at all. This reduces code
duplication and the chances for bugs that come with it. In particular,
the hand-rolled nir_alu_instr_clone didn't preserve no_[un]signed_wrap,
or source/destination modifiers.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5094>
This has the downside of putting block successor validation in two
places that are a bit further apart. However, handling them as a
special case makes the code more confusing than needed. At least two
different people have not noticed that we don't have jump instruction
validation in the last week or two and added it. Being able to search
for validate_jump_instr is useful.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5101>
This implements OpCopyObject as a blind copy and propagates the
access mask properly even if the source object type isn't a SSA
value.
This fixes some recent dEQP-VK.descriptor_indexing.* failures
since CTS changed and now apply nonUniformEXT after constructing
a combined image/sampler.
Original patch is from Jason Ekstrand.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4909>
It seems less brittle to not assume they are in the same order for src
and dst instructions.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Caught by the sanity checking in nir_intrinsic_copy_const_indices()
(which is introduced by the next patch).
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
These intrinsics are supposed to map to the underlying hardware
instructions, which don't have wrmask. We use them when we lower
store_output in the geometry pipeline and since store_output gets
lowered to temps, we always see full wrmasks there.
This patch splits the visit_phi() function into
three different ones according to the kind of phi
(merge-node, loop-header or loop-exit) and calls
them when visiting the cf_nodes.
This allows to revisit loops if the loop header's
phis have changed, only.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4062>
This commit fixes a GS regression introduced in !4562 where
ir3's GS lowering pass was moved from common code (ir3_nir) to
freedreno-specific code (ir3_shader). For GS support in turnip, we
need to add the GS lowering pass back in, this time in tu_shader.
As for the nir_gather_info change, the GS lowering pass has always
introduced a discard_if intrinsic into the GS. Previously, we simply
ran nir_shader_gather_info before GS lowering, but now since we lower
the GS before we need to remove the assertion that only a FS can use
the discard_if intrinsic.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4892>
The fixed commit was really nice in mostly fixing num_ubos to reflect the
shader after lowering, but for
dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_single_invocation there
are no default uniforms and so we skipped the increment, even though we
shifted the block index up.
Fixes: 4777ee1a62 ("nir: Always create UBO variable when lowering uniforms to ubo")
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4992>