Commit Graph

51725 Commits

Author SHA1 Message Date
Juan A. Suarez Romero fa1cd83fef gallium/util: add helper to clamp colors to valid range
v3 (Iago):
 - Fix comment.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Alejandro Piñeiro 982c630cd5 v3d: restrict formats supported for PIPE_BIND_SHADER_IMAGE
So far we were relying on the supported formats filtering when
creating images from the user API.

But for some other (internal) uses, some of the formats that pass the
filter need to be restricted when binding them as shader images, as they
are not supported for this case.

v3 (Iago):
 - Change commit message.

Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Alejandro Piñeiro bb8285c258 v3d: add support for no buffer object bound
From the GL_OES_texture_buffer spec:

      "If no buffer object is bound to the buffer texture, the results
       of the texel access are undefined."

this can be interpreted as allowing any result to come back, but not
terminate the program.

The current solution is not entirely complete, as it could still try to
get a wrong address for the shader state address.

This can be checked with piglit test
arb_texture_buffer_object-render-no-bo; the test is skip because it
requires OpenGL 3.1, but if overriding the version then it will crash.

Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Alejandro Piñeiro 60a1968fa1 v3d: support for texture buffer objects
This commit handles the support for texture buffer objects. In general
it is mostly about using the buffer info from the pipe_image_view
instead of the texture info.

v2:
 - Rework some assertions (Iago)
 - Remove needless comment (Alejandro)
 - Fix comment typos (Iago)

v3:
 - Fix typos (Iago)

Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Juan A. Suarez Romero f77ccdfb4a nir: add NIR_DEBUG envvar
Move all the NIR related debug environmental variables in a single
NIR_DEBUG one.

Use NIR_DEBUG=help to print all the available options.

v2:
 - Use a macro to simplify (Marcin, Jason)
 - Remove wrong changes (Marcin)

v3 (Marcin):
 - Remove rendundant NIR mentioning in option descriptions.
 - Unwrap option descriptions.
 - Ensure the constant is unsigned.
 - Use extern array to remove switch.

v4:
 - Add missing kernel shader (Jason).
 - Add unlikely() (Marcin).

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13840>
2021-12-03 11:15:29 +00:00
Iago Toral Quiroga d7b79f3531 v3d,v3dv: don't disable EZ for passthrough Z writes
The early-Z test uses Z values produced from FEP, so when
we write Z from a shader we need to disable EZ. However, there
are some instances where want to write the FEP-Z from the shader,
in which case we would not need to disable EZ.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14037>
2021-12-03 10:39:08 +00:00
Jordan Justen 5c4c8bdc4c iris/batch: Add support for engines contexts
As described in "intel: Add intel_gem_create_context_engines", this
should make it easier to support an I915_ENGINE_CLASS_FOO engine in
the future. For example, maybe something like:

https://gitlab.freedesktop.org/drm/igt-gpu-tools/-/commit/98c3bbd5b54eb9914329155bfeddd0ad88f96ad2

Reworks:
 * Tweak engine counting logic (s-b Ken)
 * Tweak init of engine_classes in iris_init_engines_context (s-b Ken)
 * Add STATIC_ASSERT on engine_classes (Jordan)
 * Paulo: Call iris_hw_context_set_unrecoverable() for engines context
 * Rename to has_engines_context (s-b Paulo)
 * Jordan: Handle creating a new engines context when the context needs
   to be replaced.
 * Ken: Tweak context destroy code paths.
 * Call iris_lost_context_state on every batch. (s-b Ken)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:35:32 -08:00
Jordan Justen 9f0070e9e8 iris: Make iris_kernel_context_get_priority() public
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:34:46 -08:00
Jordan Justen f0bec1dd1e iris: Destroy all batches with a new iris_destroy_batches() function
Suggested-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:34:42 -08:00
Jordan Justen 5b4914aaf7 iris: Move away from "hw" for some context terminology
Kernel contexts can take two forms now. In the older case a kernel
context will have a single hardware context. With an "engines" based
context, the context can now have 1 or more hardware contexts.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:31:03 -08:00
Jordan Justen 3643450dc0 iris/batch: Add exec_flags field
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:57 -08:00
Paulo Zanoni dd89c6ca65 iris: extract iris_hw_context_set_unrecoverable()
We're going to add a second caller.

Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:57 -08:00
Jordan Justen e88dcb38a1 iris/batch: Move kernel context init to iris_init_non_engine_contexts
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:49 -08:00
Jordan Justen 5b87f5c88a iris: Add iris_init_batches
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:44 -08:00
Daniel Stone 47ed98f540 zink/ci: Add GL4.6 tessellation flake
Seen in https://gitlab.freedesktop.org/mesa/mesa/-/jobs/16318152#L636
which is extremely unrelated.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14010>
2021-12-02 19:00:44 +00:00
Guilherme Gallo cdf8a14bff ci: Uprev piglit
Bring up the piglit replay jwt-file argument feature.

Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Reviewed-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14004>
2021-12-02 18:01:29 +00:00
Ilia Mirkin 58aad3f403 freedreno/a3xx: add some legacy formats
These can be used in "legacy" buffer textures.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13989>
2021-12-02 02:29:50 +00:00
Emma Anholt 59ba7a2ad8 freedreno/a6xx: Set the tess BO ptrs in the program stateobj.
Saves some draw-time work for tess.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13851>
2021-12-02 01:47:38 +00:00
Emma Anholt 5495359085 freedreno/a6xx: Skip emitting tess BO pointers past the shader's constlen.
Some shaders don't want these pointers, and going past the constlen would
potentially overwrite consts from other draws.  This is a port of a fix
from turnip.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13851>
2021-12-02 01:47:38 +00:00
Emma Anholt d7226e9a9e freedreno/a6xx: Allocate a fixed-size tess factor BO.
Saves per-batch allocations, avoids reallocation for various vertex
counts, and avoids needing the indirect tess addrs constobj so that we
could emit the relocs to the tess BO after we'd emitted all the draws.

Also apparently it fixes one of our CTS fails.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13851>
2021-12-02 01:47:38 +00:00
Jesse Natalie c3e014670f d3d12: Support compat level 330
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14001>
2021-12-01 23:48:57 +00:00
Nanley Chery c394f2f0ea iris: Drop redundant iris_resource_disable_aux call
Drop the call to iris_resource_disable_aux in
iris_resource_configure_aux. With the previous patches, we no longer
create CCS surfaces and pick the AUX_NONE usage. As a result, if the aux
usage is NONE, all iris_resource fields already indicate that aux is
disabled.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12398>
2021-12-01 20:36:38 +00:00
Nanley Chery 137a054c94 iris: Enable CCS_E on 32-bpc float formats on TGL+
Allow CCS_E on these formats on TGL+ for a couple reasons:

1) TGL doesn't have the option to fall back to CCS_D/fast-clears like
   prior platforms do.

2) The CCS compression scheme on TGL improves to encode more than 3
   levels of compression. This should help floating point formats.

In my measurements, enabling this on TGL results in a minor performance
improvement on Paraview (+0.06%) rather than a major regression like on
prior platforms. The improvement was measured by taking the average of 3
runs of: waveletvolume.py -d 256 -f 600.

Also, the Intel performance CI reports a 3.81% ±0.12% FPS improvement in
Bioshock Infinite.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12398>
2021-12-01 20:36:38 +00:00
Jesse Natalie 70dd119abd CI/d3d12: Add a quick_shader run
Refactor the YML for some DRY, and rename the existing pass from
"-windows" to "-quick_gl" to disambiguate it.

Reviewed-by: Enrico Galli <enrico.galli@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13902>
2021-12-01 18:26:15 +00:00
Jesse Natalie 7afb4aba3f CI/windows: Move reference files to relevant ci subdirectories
Reviewed-by: Enrico Galli <enrico.galli@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13902>
2021-12-01 18:26:15 +00:00
Jesse Natalie 214168621d CI/windows: Move D3D12 test YML to D3D12 driver folder
Reviewed-by: Enrico Galli <enrico.galli@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13902>
2021-12-01 18:26:15 +00:00
Emma Anholt 3748b8afce freedreno/ir3: Make a shared helper for the tess factor stride.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6089>
2021-12-01 16:57:30 +00:00
M Henning 17de0841ae nouveau/nir: Use natural alignment for scalars
We used to request vec4 alignment for everything on the nir codepath,
but this triggers an assertion failure since a0b82c24b6, which prohibits
vec4 alignment on scalars. Since requiring vec4 alignment on scalars is a
little silly anyway, this patch relaxes the alignment to naturally aligned
for scalars.

Fixes about 27 crashing tests in piglit and deqp on kepler, including eg
piglit/tests/spec/glsl-1.30/execution/fs-large-local-array.shader_test

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13883>
2021-12-01 16:10:57 +00:00
Lionel Landwerlin 65697d6141 util/u_trace: add end_of_pipe property to tracepoints
In order to capture the timestamp when things actually end on Intel
GPU HW, we need to know whether the timestamp should be capture at the
top or end of pipeline.

v2: use one line python if/else (Danylo)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13911>
2021-12-01 15:14:05 +00:00
Boris Brezillon 69ec384bba gallium/d3d12: Don't use designated initializers
Use of designated initializers requires at least '/std:c++20', and
mesa is using c++14 by default.

Fixes: 8d3a3e7a00 ("microsoft/compiler: Use textures for SRVs")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13912>
2021-12-01 08:51:17 +01:00
Nanley Chery 8171535c45 iris: Allow GPU-based uploads of ASTC textures
ISL recently started allowing linear ASTC surfaces to be created. With
that in place, iris can perform GPU-based uploads to ASTC textures in
the same way it does so with other compressed surfaces.

We're not aware of any reason to continue special-casing ASTC texture
uploads, so we get rid of the code which does so.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13881>
2021-11-30 13:36:35 +00:00
Filip Gawin 80c2b27438 iris: fix mapping compressed textures
This code was originally made for crocus by Dave Airlie.
Iris is also affected, so this commit ports the fix.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12993>
2021-11-30 10:07:35 +00:00
Qiang Yu fcc062235c ci: remove egl-copy-buffers from fail list
egl-copy-buffers test has been fixed for dri3. So remove
it from broadcom and freedreno ci fail list to prevent the
gitlab ci test fail:

  spec@egl 1.4@egl-copy-buffers,UnexpectedPass

Also remove it from radeonsi ci fail list since I verified
on radeonsi.

Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13868>
2021-11-30 01:58:42 +00:00
Ilia Mirkin e31d08d307 ci: move windowoverlap exclusion to all-skips
The test is just plain not built by our containers. Skip it everywhere.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13919>
2021-11-29 18:08:49 -05:00
Vasily Khoruzhick 34a75ce15c lima: fix blending with min/max ops
It turns out that BLEND_MIN and BLEND_MAX in Utgard take blend factors
into account. My guess is that actual equation looks like:

OP(As * S + Ad * D, Ad) for alpha, and
OP(Cs * S + Cd * D, Cd) for color.

So we have to set S factor to 1 and D factor to 0 to be compliant with
GL spec.

Fixes following piglit tests:
spec@!opengl 1.4@blendminmax
spec@arb_blend_func_extended@arb_blend_func_extended-fbo-extended-blend
(with patch my for ES2_compatibility and EXT_blend_func_extended)

Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13873>
2021-11-29 19:31:59 +00:00
Vasily Khoruzhick 5f9434b611 lima: use 1 as blend factor for dst_alpha for SRC_ALPHA_SATURATE
As per [1] alpha blend factors for Sa and Da should be 1 for
SRC_ALPHA_SATURATE

[1] https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_blend_func_extended.txt

Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13873>
2021-11-29 19:31:59 +00:00
Vasily Khoruzhick d1d3ebb48c lima: implement dual source blend
It was a bit trickier to RE, since blob doesn't expose this
functionality at all, however we had a clue from the very beginning:
lima_blend_factor is 3 bits, i.e. 8 values, but only 5 of them were
used, it just waited till someone tried what 3 unused values do.

Interestingly enough, it turns out "5" works just as "0" (which is
PIPE_BLENDFACTOR_*SRC_*), but only if output register for gl_FragColor
is $0, So it looks suspiciously similar with PIPE_BLENDFACTOR_*SRC1_*
behavior, and looks like secondary output is taken from $0.

Since output regs for all other outputs are configured via RSW, there
must be a field in RSW for output register for secondary color, it's
likely 4 bits and it's currently set to 0 for reg $0.

Then it was just a matter of brute-forcing various consecutive 4 bits
in RSW - and indeed, setting top 4 bits of rsw->aux0 to the index of
gl_FragColor output register fixes blending tests when we use "5"
blend factor instead of "0".

So it must be a register number for gl_SecondaryFragColor. Unlike
gl_FragColor, the field is only repeated once in RSW.

Wire it up in compiler, and piglit arb_blend_func_extended now passes.

Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13873>
2021-11-29 19:31:59 +00:00
Vasily Khoruzhick b8f4d36ee4 lima: disasm: call util_cpu_detect() to init CPU caps
It's needed by _mesa_half_to_float(), without this change it hits
assertion failure in util_get_cpu_caps().

Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13968>
2021-11-29 18:34:58 +00:00
Vasily Khoruzhick 711a4ccddb lima: disasm: use last argument as a filename
Otherwise it fails to open a file.

Fixes: 9660427ab7 ("lima: Print usage if --help is any of the arguments.")
Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13968>
2021-11-29 18:34:58 +00:00
Vasily Khoruzhick 437b97de1c lima: fix crash with sparse samplers
Fixes following piglit tests:
spec@arb_fragment_program@fp-fragment-position
spec@arb_fragment_program@sparse-samplers

Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13939>
2021-11-29 18:19:19 +00:00
Marek Olšák 1df7c0ce7e radeonsi: print the shader stage for shader-db dumps
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13869>
2021-11-26 11:58:27 +00:00
Marek Olšák 59926f25fa radeonsi: print source_sha1 as part of shader dumps
It's not part of the shader key, but I don't know where else to put it.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13869>
2021-11-26 11:58:27 +00:00
Marek Olšák cd86f1dc2b radeonsi: rename si_get_shader_wave_size and make it non-inline
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13878>
2021-11-26 11:35:05 +00:00
Marek Olšák 676d4ddcf8 radeonsi: centralize wave size computation in si_get_shader_wave_size
The big comment was not really true.

The other debug options are unused right now, but will be used again
in the future.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13878>
2021-11-26 11:35:05 +00:00
Marek Olšák b5665bd46c radeonsi: don't use compute_wave_size directly
It will be removed.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13878>
2021-11-26 11:35:05 +00:00
Marek Olšák 1ef027851d radeonsi: propagate si_shader::wave_size to VGT_SHADER_STAGES
instead of hardcoding them

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13878>
2021-11-26 11:35:05 +00:00
Marek Olšák 913e1b9138 radeonsi: clean up compute_wave_size use in si_compute_blit.c
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13878>
2021-11-26 11:35:05 +00:00
Marek Olšák 8290cae2b7 radeonsi: don't use si_get_wave_size in si_get_ir_cache_key
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13878>
2021-11-26 11:35:05 +00:00
Marek Olšák d08b09cb7e radeonsi: use si_shader::wave_size
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13878>
2021-11-26 11:35:05 +00:00
Marek Olšák bc57488936 radeonsi: add si_shader::wave_size because it will vary
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13878>
2021-11-26 11:35:05 +00:00