zink/ci: Add GL4.6 tessellation flake

Seen in https://gitlab.freedesktop.org/mesa/mesa/-/jobs/16318152#L636
which is extremely unrelated.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14010>
This commit is contained in:
Daniel Stone
2021-12-02 14:57:02 +00:00
committed by Marge Bot
parent dabc068e6c
commit 47ed98f540
@@ -1,3 +1,4 @@
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_mirror_l8_pot
spec@khr_debug@push-pop-group_gl.*
glx@glx-multi-window-single-context
KHR-GL46.shader_storage_buffer_object.advanced-write-tessellation