Commit Graph

2195 Commits

Author SHA1 Message Date
Iago Toral Quiroga
b6093ffbe7 v3dv: expose VK_EXT_image_robustness
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18820>
2022-09-27 09:08:29 +00:00
Iago Toral Quiroga
c7e022abfd broadcom/compiler: add a lowering for robust image access
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18820>
2022-09-27 09:08:29 +00:00
Iago Toral Quiroga
adcfd9bc2f broadcom/compiler: rename static helpers involved with robust buffer access
To make it explicit that they involve buffers, since we will be adding
robust image access shortly.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18820>
2022-09-27 09:08:29 +00:00
Iago Toral Quiroga
5e5eaa3f1a broadcom/compiler: rename v3d_nir_lower_robust_buffer_access.c
We are going to add code to handle image robustness shortly, so
better rename this to v3d_nir_lower_robust_access.c

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18820>
2022-09-27 09:08:29 +00:00
Iago Toral Quiroga
4ea916f704 broadcom/compiler: don't apply robust buffer access to shared variables
This feature is only concerned with buffers bound through a descriptor
set. We are still keeping the code for this (disabled by default) since
it may be useful for debugging some scenarios.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18744>
2022-09-23 06:27:54 +00:00
Iago Toral Quiroga
44b02b5cb1 broadcom/compiler: handle shared stores with robust buffer access
For some reason we supported all shared intrinsics but this one.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18744>
2022-09-23 06:27:54 +00:00
Iago Toral Quiroga
b2bce9c98a broadcom/compiler: fix robust buffer access
Our implemention was bogus, it was only putting a cap on the offset
based on the aligned buffer size and this doesn't ensure the access
to the buffer happens within its valid range.

I think the only reason we have been passing the tests is that we
align all buffers sizes to 256B and the tests create buffers with a
size that is smaller than that (like 64B). When get the size of the
buffer from the shader, we get the actual bound range (so 64B in this
case) and by capping to that we don't ensure the access will stay
within that range, but we ensure it will stay within the underlying
memory bound to the buffer (256B), and this is fine by the spec,
however, I think if the actual buffer range was the same as the
underlying allocation we would fail the tests.

A valid behavior for robust buffer access on an out-of-bounds access
is to return any valid bytes within the buffer, so we can just
make that offset 0.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18744>
2022-09-23 06:27:54 +00:00
Iago Toral Quiroga
7eeb0fec8d broadcom/compiler: increase V3D_MAX_BUFFE_RANGE to 2^30 bytes
This is the minimum required by KHR_maintenance4 and there is no
reason we can't support this.

The only restriction we have is that the texture state base
address (which comes into play with texel buffers) must be aligned
to 4-bits, but this doesn't restrict the size of the buffer, only
its base address, and we already have requirements for buffer
alignment that ensure this.

Fixes: dEQP-VK.api.info.vulkan1p3_limits_validation.khr_maintenance4
Fixes: 2c388c1d ('v3dv: set maxBufferSize property')
Acked-by: Eric Engestrom <eric@igalia.com>
Tested-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18748>
2022-09-22 11:07:26 +00:00
Iago Toral Quiroga
09a0fd6925 v3dv: fix VK_EXT_texel_buffer_alignment
This extension was promoted to Vulkan 1.3 so we should be setting its
properties directly in the VkPhysicalDeviceVulkan13Properties struct
which the common mesa code will use to populate outgoing properties.

Apparently, only the properties struct was promoted and not the features
struct.

Reviewed-by: Eric Engestrom <eric@igalia.com>
Tested-by: Eric Engestrom <eric@igalia.com>
Fixes: ee62a4c751 ('v3dv: implement VK_EXT_texel_buffer_alignment')
Fixes: dEQP-VK.api.info.get_physical_device_properties2.properties.basic
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18697>
2022-09-20 12:52:31 +00:00
Iago Toral Quiroga
15cdf5bb48 v3dv: optimize ldunif load into unifa write
If we emit a ldunif to load the ubo/ssbo base address and
then we are immediately moving it to the unifa register we
can have the ldunif write directly to unifa and avoid the mov
in between, which won't be done by copy propagation because that
only works with temp registers.

Also, since we can't read from unifa we must be careful to disallow
reuse of the ldunif result for a future ldunif of the same base address.
We do that by only reusing ldunif results from temp registers.

total instructions in shared programs: 12468943 -> 12455139 (-0.11%)
instructions in affected programs: 1661233 -> 1647429 (-0.83%)
helped: 8307
HURT: 3994

total uniforms in shared programs: 3704532 -> 3704522 (<.01%)
uniforms in affected programs: 339 -> 329 (-2.95%)
helped: 7
HURT: 0

total max-temps in shared programs: 2148158 -> 2148290 (<.01%)
max-temps in affected programs: 9320 -> 9452 (1.42%)
helped: 175
HURT: 295

total spills in shared programs: 2202 -> 2202 (0.00%)
spills in affected programs: 0 -> 0
helped: 0
HURT: 0

total fills in shared programs: 3059 -> 3057 (-0.07%)
fills in affected programs: 27 -> 25 (-7.41%)
helped: 1
HURT: 0

total sfu-stalls in shared programs: 21167 -> 21056 (-0.52%)
sfu-stalls in affected programs: 497 -> 386 (-22.33%)
helped: 209
HURT: 127

total inst-and-stalls in shared programs: 12490110 -> 12476195 (-0.11%)
inst-and-stalls in affected programs: 1662875 -> 1648960 (-0.84%)
helped: 8312
HURT: 3987

total nops in shared programs: 316563 -> 313553 (-0.95%)
nops in affected programs: 24269 -> 21259 (-12.40%)
helped: 2158
HURT: 1006

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18667>
2022-09-20 06:56:28 +00:00
Iago Toral Quiroga
cbc5169ef9 broadcom/compiler: check signal writes to magic regs when updating scoreboard
We have only been checking magic writes from ADD and MUL ports, but signals
can potentially write to magic registers too.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18667>
2022-09-20 06:56:28 +00:00
Iago Toral Quiroga
90857262da broadcom/compiler: detect unifa write from signal
It is possible for some signals to write to unifa directly. We will
enable this from ldunif shortly so we should check for it here.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18667>
2022-09-20 06:56:28 +00:00
Iago Toral Quiroga
0fc38b358b v3dv: fix program id for binning shaders
We had a comment stating that we were using different program ids for render
and binning but this isn't true. We were only assigning ids to the render
stages and then we would create the binning stages and not assign a program id
to them at all, so they would remain with a program id of 0.

This change removes the comment and makes sure we assign the same program
id to the binning and render stages of the pipeline, which makes it a lot
easier to match render and binning shaders when debugging.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18630>
2022-09-16 10:11:06 +00:00
Iago Toral Quiroga
591103d04d v3dv: don't return incompatible driver if GPU is not present
Instead, we should just return VK_SUCCESS. The physical device
won't be initialized and vkEnumeratePhysicalDevices will not
list it as available, which is the expected behavior here.

Also, VK_ERROR_INCOMPATIBLE_DRIVER is not a valid return code
from vkEnumeratePhysicalDevices, so never return that, instead
we return VK_ERROR_INITIALIZATION_FAILED if a valid device was
found but we failed to create the physical device for it.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Tested-By: Ryan Houdek <Sonicadvance1@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18591>
2022-09-16 05:42:26 +00:00
Iago Toral Quiroga
ab378b9ce5 v3dv: expose VK_EXT_load_store_op_none
This extension adds new NONE attachment load / store operations,
which are identical to the DONT_CARE variants with the difference
that DONT_CARE doesn't ensure that the original contents of the
memory within the render area are preserved and these new versions
do (with some caveats).

Our implementation was not destroying data with DONT_CARE anyway
so we already support the new semantics. Our implementation is
such that we don't need to do anything specific with the new
operations and the current behavior will do what is expected.

We pass all the tests under:
dEQP-VK.renderpass*.load_store_op_none.*

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18570>
2022-09-14 13:48:46 +00:00
Iago Toral Quiroga
5e8196e756 v3dv: don't load an attachment for unaligned render area if we are not storing
If the render area is not aligned to tile boundaries it means we have partially
covered tiles in the framebuffer. In this case, we always need to load the tile
buffer from memory in order to preserve the contents outside the render area
on the tile buffer store. However, if in this scenario we know we won't be
storing the tile buffer we can skip the load safely.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18570>
2022-09-14 13:48:45 +00:00
Eric Engestrom
5bfca00d31 broadcom: fix dependencies in static_library() calls
The first argument is the name of the library, and the second argument
is the list of files; those two got a bit mixed up.

Fixes: 1ae8018a6a ("meson: Add support for the vc4 driver.")
Fixes: 4f3e380fa0 ("meson: Add support for the vc5 driver.")
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18593>
2022-09-14 09:38:28 +00:00
David Heidelberg
033050385d ci/broadcom: convert traces to new YAML format
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18329>
2022-09-13 09:16:19 +00:00
Iago Toral Quiroga
e2010e000b v3dv: expose VK_EXT_primitive_topology_list_restart
The hw supports restarts of list primmitives and we pass
all the relevant CTS tests.

We don't advertise patch list restarts because we don't support
tessellation shaders yet.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18544>
2022-09-12 12:45:10 +00:00
Iago Toral Quiroga
ca330f7f04 v3dv: implement VK_EXT_memory_budget
This is mostly based on Turnip's implementation.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18483>
2022-09-09 11:14:03 +00:00
Iago Toral Quiroga
a1e723cace broadcom/simulator: add a helper to get the amount of free heap memory
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18483>
2022-09-09 11:14:03 +00:00
Iago Toral Quiroga
861fff6339 v3dv: limit heap size to 4GB
GPU addresses are 32-bit, so we can't address more than 4GB.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18483>
2022-09-09 11:14:03 +00:00
Iago Toral Quiroga
b5b3a1634f v3dv: fix variable type
The heap size is a 64-bit value.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18483>
2022-09-09 11:14:03 +00:00
Iago Toral Quiroga
f27d3a08c6 v3dv: expose VK_EXT_attachment_feeback_loop_layout
We don't have any special requirements for this, so we can just expose
the extension.

The tests in CTS have an issue where they only check if a format is
supported for sampling but don't check if an image with that format
can be created for sampling. In our case, since we can't sample
1D depth/stencil images, this causes affected tests to crash in the
simulator (they pass on the device though). There is an issue with
a fix here:

https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/3923

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18489>
2022-09-09 12:31:02 +02:00
Iago Toral Quiroga
bcc37775f1 v3dv: implement VK_EXT_depth_clip_control
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18387>
2022-09-09 10:03:58 +00:00
Eric Engestrom
28ed514c3c v3dv: implement VK_EXT_shader_module_identifier
Passes `dEQP-VK.*.shader_module_identifier.*`

Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18458>
2022-09-07 12:51:16 +00:00
Erik Faye-Lund
eb2307ec69 vc4: respect z-offset in tiled blits
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Tested-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18427>
2022-09-07 07:50:44 +00:00
Erik Faye-Lund
f4d6abc268 mesa/st: enable s3tc extensions with fallback
The VC4 and Lima Piglit failures seems to mostly fall in two camps:
1. The hardware lacks sRGB support, but the drivers decide to expose it
   nevertheless, with some varying level of emulation. This leads to some
   failures, probably because we're missing sRGB decoding somewhere.
2. The spec@ext_texture_compression_s3tc@compressedteximage fails,
   mostly due to the test not setting the mipfilter to nearest. With
   that fixed, the test passes on VC4, but still fails on Lima due to an
   a bit dodgy miplod bias in the driver.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18180>
2022-09-06 12:55:02 +00:00
Iago Toral Quiroga
92b3ae6ed9 v3dv: ref pipeline layout earlier during pipeline init
If we fail to init the pipeline the callee will then destroy it
and if we had assigned the layout to the pipeline it will try to
unref it, so make sure we ref it right after assigning it.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7206
Fixes: dEQP-VK.api.object_management.alloc_callback_fail_multiple.graphics_pipeline
Fixes: 14dab6b10c ('v3dv: ref/unref pipeline layout objects')
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18426>
2022-09-06 09:58:15 +00:00
Iago Toral Quiroga
898ce84707 v3dv: expose VK_EXT_border_color_swizzle
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18416>
2022-09-06 06:33:38 +00:00
Iago Toral Quiroga
565b388acf v3dv: fix swap_rb and channel_reverse flags in image views
We were computing these from the final swizzle resulting from
combining the format swizzle and the view swizzle, but here we
want to use the format swizzle alone, which is the one we
use to define these properties in the format table.

Fixes CTS test fails with EXT_border_color_swizzle.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18416>
2022-09-06 06:33:38 +00:00
Iago Toral Quiroga
26024e9701 v3dv: expose VK_EXT_tooling_info
There is a stub for this implemented in the common code we can use
which reports 0 tools.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18410>
2022-09-06 06:10:41 +00:00
Alejandro Piñeiro
944b08e597 v3dv/bo: reduce DEFAULT_MAX_BO_CACHE_SIZE to 64
The best way to tune this value is to test Vulkan
applications. Current somewhat big value (512), was obtained by
testing only vkQuake2. Additionally at that time the bo cache was the
first performance oriented improvement we implemented.

After more improvements were included, and retested with more
applications, the conclusion is that we can reduce the value. More
info on the issue that closes.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7090

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18398>
2022-09-05 22:25:09 +00:00
Iago Toral Quiroga
70ea65490c v3dv: switch to common code for command buffer lifecycles
This gives us the capacity to recycle command buffers in the pool.
Based on a similar change done by Jason to Anvil.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18388>
2022-09-05 07:52:46 +02:00
David Heidelberg
250c684750 ci: uprev piglit 2022-08-30
Acked-by: Juan A. Suarez <jasuarez@igalia.com>  # for broadcom
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>  # for zink
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18318>
2022-09-02 20:15:28 +00:00
Jason Ekstrand
44ab076fea vulkan: Add a vk_command_buffer_ops struct
This is the standard pattern in the kernel for providing vfunc tables
for C objects.  We're using it in the pipeline cache code but we're
about to start adding more stuff and so it really helps if we have it
for command buffers as well.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18324>
2022-09-01 20:17:25 +00:00
Jason Ekstrand
5c143b132a vulkan: Re-order arguments to vk_command_buffer_init
Most other init functions follow the Vulkan API convention of putting
the parent object first.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18324>
2022-09-01 20:17:25 +00:00
Iago Toral Quiroga
ffd3ef35bb v3dv: implement VK_KHR_workgroup_memory_explicit_layout
There is an issue with some Amber tests for this feature using
a larger number of workgroup invocations than supported without
checking the limit. I filed and issue [1] (and a CL with a fix), but
meanwhile we want to flag those as expected crashes for CI.

[1] https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/3913

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18337>
2022-09-01 06:37:21 +00:00
Yonggang Luo
fab117217c v3dv: Remove redundant unreachable in v3dvx_pipeline.c
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18204>
2022-09-01 03:00:36 +00:00
Yonggang Luo
c066c04598 v3dv: Fixes warning [-Wimplicit-fallthrough] in v3dvx_pipeline.c
Warning message:
../src/broadcom/vulkan/v3dvx_pipeline.c:60:4: warning: unannotated fall-through between switch labels [-Wimplicit-fallthrough]

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18204>
2022-09-01 03:00:36 +00:00
Eric Engestrom
33426a328b wayland: avoid writing interface names as free-form strings
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18335>
2022-08-31 11:17:51 +01:00
Iago Toral Quiroga
1614364281 v3dv: expose VK_KHR_synchronization2
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18290>
2022-08-31 07:36:18 +00:00
Iago Toral Quiroga
378be25016 v3dv: use VkPipelineStageFlagBits2 when checking semaphore wait stage
This adds extra stages, some of which involve geometry stages that are
relevant to the check we do to check for binning sync.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18290>
2022-08-31 07:36:18 +00:00
Iago Toral Quiroga
4b50431c3e v3dv: port remaining entry points to KHR_synchronization2
The common code in Mesa will rewrite the old entry points to these
if available.

Since we implement events and timestamps queries in the driver the
API changes don't quite affect us.

vkQueueSubmit2 is already implemented in the common synchronization
framework and the driver works in terms of a submit hook that is
independent of the actual entry point used by the application.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18290>
2022-08-31 07:36:18 +00:00
Iago Toral Quiroga
9cd81fb910 v3dv: implement vkCmdPipelineBarrier2
Added with KHR_synchronization2. The common code in Mesa will
rewrite vkCmdPipelineBarrier to vkCmdPipelineBarrier2.

With synchronization2 barriers now have a per-barrier stage
and access flags (previously these were shared by all the barriers
in a vkCmdPipelineBarrier commands), so we need to rewrite a bit
the logic to account for this.

Also, stage and access flag bits have been expanded and renamed.
Particularly, some new flags have been added that we need to account
for.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18290>
2022-08-31 07:36:18 +00:00
Iago Toral Quiroga
a27111cdbd v3dv: also check GS stage on image access for binning barriers
For some reason we were only checking the binning VS stage, but we
should also check the GS, like we do for other access types.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18290>
2022-08-31 07:36:18 +00:00
Iago Toral Quiroga
ca33c319e5 v3dv: implement VK_KHR_zero_initialize_workgroup_memory
This only requires that we call the relevant lowering pass in NIR.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18312>
2022-08-31 07:33:19 +02:00
Konstantin Seurer
c8d36f92a0 v3dv: Use the common physical device enumeration
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17750>
2022-08-30 19:34:47 +00:00
Iago Toral Quiroga
ed9189025f v3dv: expose VK_KHR_maintenance4
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18246>
2022-08-30 11:10:14 +00:00
Iago Toral Quiroga
746664610b v3dv: implement vkGetDeviceImageSparseMemoryRequirementsKHR
Added with KHR_maintenance4.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18246>
2022-08-30 11:10:14 +00:00