Commit Graph

25432 Commits

Author SHA1 Message Date
Andre Maasikas e04a818606 r600: support vertex_array_bgra
Use vertex program key mechanism and swizzle during vertex fetch - is there
a better way?
2010-01-04 12:39:37 +02:00
Kristian Høgsberg 2b218d94b5 Only enable verbose NoOp dispatch if DEBUG is defined
By default we generate a function per GL entry point to warn if it's
called without a context set.  This is to allow the function to print
it's name in the warning.  By using a generic function that doesn't print
the function name in the non-DEBUG case, we reduce libGL size from
320008 bytes to 283144 bytes (11%).
2010-01-03 23:24:13 -05:00
Kristian Høgsberg c3047e73f7 Noop dispatch: move warning code out of the generated functions
This reduces libGL size by 11% here, going from 360968 bytes to
320008 bytes.
2010-01-03 23:01:23 -05:00
Kristian Høgsberg b8326b011d Fix glut to work with -fvisibility=hidden
The GLUTAPI #define used in the header file to mark the font structs
visible wasn't kicking in because of the #define glutBitmap9By15 XXX
prior to #include <GL/glut.h>.  High quality code... worked around by
copying the GLUTAPI specifier to the invidual C files.
2010-01-03 20:59:56 -05:00
Kristian Høgsberg 8d62eb4599 Export a few glapi functions used by gallium and r300
Fixes breakage from -fvisibility-hidden commit.
2010-01-03 19:53:01 -05:00
Francis Galiegue a60084088b mesa: fix blend enable/disable calls in meta.c code
Fixes regression in some DRI drivers since the GL_EXT_draw_buffers2 changes.

Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-03 09:43:24 -07:00
Brian Paul 1fbc71937f mesa: added _mesa_GetBufferParameteri64v()
This is a new function in GL 3.2.  No dispatch for this function yet.
2010-01-02 10:32:37 -07:00
José Fonseca 52eb3e4235 scons: Build glew on all platforms.
It is required for progs.
2010-01-02 01:12:35 +00:00
José Fonseca 8a318edd08 scons: Put glut and glew shared libraries into build/xxx/bin or lib.
Use bin subdir for windows dlls, lib for unices.
2010-01-02 00:01:43 +00:00
José Fonseca ee39dc20e6 python: Don't generate a import library for python module either. 2010-01-02 00:01:43 +00:00
José Fonseca 6f19ec64fc i965: Add missing include. 2010-01-02 00:01:43 +00:00
José Fonseca 187066caa0 gdi: Don't generate import libraries for opengl32.dll.
Both MinGW and MSVC include opengl32 import libraries, and its safer to
always use those.
2010-01-02 00:01:42 +00:00
José Fonseca 14a8c9dac7 scons: Fix glew build on MSVC.
The environment for building the DLL needs to be quite different from
the environment for building the programs, in order to get
the dllexport/dllimport attribute done currectly. I don't know how MinGW
managed to build the programs, but MS linker refuses to link symbols with
mismatching attributes.
2010-01-02 00:01:42 +00:00
José Fonseca c852e960cc util: Silent potential loss of precision warnings.
Also ensure multiplication doesn't happen for negative numbers.
2010-01-02 00:01:42 +00:00
Igor Oliveira 9595b59247 tgsi: Add missing semantic name in text parser. 2010-01-01 19:03:27 +01:00
José Fonseca 486ccb55a8 r300: Fix scons build. 2010-01-01 12:16:20 +00:00
José Fonseca cf9be46c01 llvmpipe: Add missing include path.
The abscense was being masked previously.
2010-01-01 12:16:20 +00:00
José Fonseca c847a13d38 gallium: Generate a single library for auxiliaries with Make too. 2010-01-01 12:16:19 +00:00
José Fonseca f8f4757d46 scons: Aggregate all tiny libraries in a single library.
Makes integration of gallium into out of tree components much easier. No
pratical change for components in this tree,
2010-01-01 12:16:19 +00:00
José Fonseca fc8e0b97e5 gallium: Remove the sct module.
Not used, and its functionality is now addressed by
pipe_context::is_texture/buffer_referenced callbacks.
2010-01-01 12:16:19 +00:00
José Fonseca 7bbf7f94ea scons: Build progs together with everything else.
This is a substantial reorganization, This particular commit enables:
- building the progs for unices platforms
- glew is now built as a shared library (it is the default, and it is
inconvenient and pointless to shift away from that default)
- all progs get built by default
2010-01-01 12:16:19 +00:00
José Fonseca cbb23523a8 glsl: Ignore programs. 2010-01-01 12:16:19 +00:00
José Fonseca 3d747eded4 scons: Don't globally define WIN32_LEAN_AND_MEAN.
Some of the demo progams legitimately need the functionality
that's disabled by WIN32_LEAN_AND_MEAN.

Instead the solution should be to define WIN32_LEAN_AND_MEAN just before
including windows.h on a case by case basis.
2010-01-01 12:16:19 +00:00
José Fonseca 04c7f483b4 mesa: Make condrender.[ch] prototypes match.
GLAPI on windows is more than "extern" -- it includes the --, so the
mismatch between condrender.[ch] prototypes causes "different linkage"
errors on windows.
2010-01-01 11:20:38 +00:00
Christoph Bumiller 45a01bc5bd nv50: small fix for handling "dangerous" swizzles 2009-12-31 22:29:39 +01:00
Brian Paul 25024d9482 Merge branch 'mesa_7_7_branch'
Conflicts:
	configs/darwin
	src/gallium/auxiliary/util/u_clear.h
	src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
	src/mesa/drivers/dri/i965/brw_draw_upload.c
2009-12-31 09:02:27 -07:00
Brian Paul d14beea534 mesa: remove a line of dead code 2009-12-31 08:50:26 -07:00
Brian Paul f10470e3fe mesa: enable ColorMaskIndexed in display lists 2009-12-31 08:49:28 -07:00
Brian Paul fcc2e1a729 mesa: enable GL_EXT_draw_buffers2 for sw drivers 2009-12-31 08:49:27 -07:00
Brian Paul aa491c19b9 mesa: turn on NV_conditional_render for software drivers 2009-12-31 08:49:27 -07:00
Brian Paul ab26682eb4 swrast: add check for conditional rendering 2009-12-31 08:49:27 -07:00
Brian Paul 699cfaeb3c tnl: add check for conditional rendering 2009-12-31 08:49:26 -07:00
Brian Paul ff3a52643d mesa: plug in API functions for conditional rendering 2009-12-31 08:49:26 -07:00
Brian Paul 007b1f42c4 mesa: added dispatch for GL_NV_conditional_render extension 2009-12-31 08:49:26 -07:00
Brian Paul 5a0eb89da5 mesa: added FLUSH_VERTICES(), more comments 2009-12-31 08:49:26 -07:00
Brian Paul 2be0d77a97 mesa: add flag for GL_NV_conditional_render extension 2009-12-31 08:49:26 -07:00
Brian Paul 0fbe828c1d mesa: _mesa_Begin/EndConditionalRender() functions
For GL_NV_conditional_render and GL3.

The drawing functions don't check the query object yet.
No API dispatch yet.
2009-12-31 08:49:26 -07:00
Brian Paul 534e005185 mesa: make _mesa_lookup_query_object() an non-private inline function 2009-12-31 08:49:25 -07:00
Brian Paul 195e7657e2 swrast: use different temp array in _swrast_get_dest_rgba()
When using multiple color drawbuffers with blending/logicop/masking we
were overwriting color values which we still needed.
2009-12-31 08:44:27 -07:00
Christoph Bumiller 4e4244b910 nv50: fix TEXLOD sequence and use it only in FPs 2009-12-31 14:34:46 +01:00
Christoph Bumiller 616ddc8dfa nv50: cannot kill branch if immediate is used
The immediate's bits eat the condition bits.
2009-12-31 14:34:42 +01:00
Christoph Bumiller b3425bc360 nv50: make assimilate_temp safe
Cannot change hw reg assigned to a TGSI TEMP on the fly if
we are in a loop, conditional, or can jump around wildly.
2009-12-31 14:34:38 +01:00
Christoph Bumiller d9ae8f31d5 nv50: handle TGSI_OPCODE_EXP,LOG
Not that they make much sense on nv50, but we also do LIT ...
2009-12-31 14:34:34 +01:00
Christoph Bumiller f2cca04bd8 nv50: add support for subroutines 2009-12-31 14:34:30 +01:00
Christoph Bumiller 170cdb4507 nv50: alloc_reg on reg_instance
If we create multiple instances of an nv50_reg referencing
them same resource, register allocation from alloc_reg has
to be done with the original nv50_reg.
2009-12-31 14:34:26 +01:00
Christoph Bumiller 0ba518e327 nv50: multiply polygon offset units by 2 2009-12-31 14:34:22 +01:00
Christoph Bumiller 4d2551beb7 nv50: neg and abs modifiers for flops
Also fixes RSQ of negative sources.
2009-12-31 14:34:17 +01:00
Christoph Bumiller 3019afdbd8 nv50: don't negate immediates in set_immd
This negation would only be triggered in situations
where it's incorrect.
The caller of set_immd should negate the immediate value
in the instruction itself if desired, and will also know
if it's a float or an int.

ADD TEMP[0], CONST[0], -IMMD[0] would load the immediate
into extra TEMP, negated, and set the negate flag in add
as well - double negation.
2009-12-31 14:34:10 +01:00
Vinson Lee 6e0584932b mesa: Silence unused variable warning. 2009-12-31 00:07:47 -08:00
Brian Paul 16e91d4c0e mesa: implement _mesa_GetStringi() for GL3
Note: not plugged into the dispatch table yet.
2009-12-30 10:30:23 -07:00