gdi: Don't generate import libraries for opengl32.dll.
Both MinGW and MSVC include opengl32 import libraries, and its safer to always use those.
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@@ -42,6 +42,8 @@ if env['platform'] == 'windows':
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drivers += [trace]
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env['no_import_lib'] = 1
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env.SharedLibrary(
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target ='opengl32',
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source = sources,
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