Hand typed. We could generate this from the XML to avoid the repititon
but I think the cure is worse than the disease.
This fixes instruction encoding faults seen in conformance tests.
Only a single shader-db affected, and it was likely already broken...
quadwords HURT: shaders/glmark/22-1.shader_test MESA_SHADER_FRAGMENT: 133 -> 135 (1.50%)
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12114>
The previous logic was returning a handle valid for the render-only
device if rsc->scanout was NULL. However the caller doesn't expect
this: the caller will use the handle with the KMS device.
Instead of returning a handle for the wrong device, fail if we don't
have one.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12074>
The previous logic was returning a handle valid for the render-only
device if rsc->scanout was NULL. However the caller doesn't expect
this: the caller will use the handle with the KMS device.
Instead of returning a handle for the wrong device, fail if we don't
have one.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12074>
The previous logic was returning a handle valid for the render-only
device if rsc->scanout was NULL. However the caller doesn't expect
this: the caller will use the handle with the KMS device.
Instead of returning a handle for the wrong device, fail if we don't
have one.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Emma Anholt <emma@anholt.net>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12074>
The previous logic was returning a handle valid for the render-only
device if rsc->scanout was NULL. However the caller doesn't expect
this: the caller will use the handle with the KMS device.
Instead of returning a handle for the wrong device, fail if we don't
have one.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12074>
A previous commit cleaned up the asserts but the last part of
this assert looks like it got mixed up. It should have allowed
param->rel for D3DSPR_INPUT if version is 3.0. Instead it does
&& on the enum value D3DSPR_ADDR which is of course always true,
with the version check. The result is that we miss input
validation with version 3.0.
Spotted by a compile warning
Fixes: 5974401a4a ("st/nine: Regroup param->rel tests")
Reviewed-by: Axel Davy davyaxel0@gmail.com
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11880>
This doesn't perfectly emit all the TXPs we might be able to (if you get
any non-TXP-able projectors, that whole sampler dim gets lowered), but it
should be a big boost to i915g.
softpipe shader-db:
total instructions in shared programs: 2953625 -> 2951201 (-0.08%)
instructions in affected programs: 108901 -> 106477 (-2.23%)
total temps in shared programs: 565869 -> 566632 (0.13%)
temps in affected programs: 8922 -> 9685 (8.55%)
i915g shader-db:
total instructions in shared programs: 372570 -> 370254 (-0.62%)
instructions in affected programs: 39825 -> 37509 (-5.82%)
total tex_indirect in shared programs: 11420 -> 11074 (-3.03%)
tex_indirect in affected programs: 913 -> 567 (-37.90%)
LOST: 0
GAINED: 12
Closes: #4984
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11912>
For TGSI, we need the coordinate, comparator, bias, and LOD all together
in the first two vec4 args, and by doing it in the backend we were
generating extra MOVs.
softpipe shader-db results:
total instructions in shared programs: 2985416 -> 2953625 (-1.06%)
instructions in affected programs: 499937 -> 468146 (-6.36%)
total temps in shared programs: 544769 -> 565869 (3.87%)
temps in affected programs: 105469 -> 126569 (20.01%)
i915g shader-db:
total instructions in shared programs: 371625 -> 369594 (-0.55%)
instructions in affected programs: 24903 -> 22872 (-8.16%)
total tex_indirect in shared programs: 11381 -> 11365 (-0.14%)
tex_indirect in affected programs: 43 -> 27 (-37.21%)
LOST: 7
GAINED: 16
The temps increase is the pre-existing issue that we never release temps
for NIR regs, which doesn't matter much for softpipe (just memory/cache
footprint) but does for i915g as seen by shaders that no longer compile
(though overall we seem to win).
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11912>
These were fixed previously, but due to the CI not really running all
tests any more, I didn't notice these fixes. Let's bring the expected
results up to date.
Fixes: 2e29857bb6 ("llvmpipe: only report supported shader-image formats")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12077>
All vulkan drivers have been copying anv's code to convert
VkSpecializationInfo into nir_spirv_specialization.
Recently there was a Vulkan spec change on allowed values for
VkSpecializationInfo, and all drivers got affected.
This commits creates a new helper, and uses it on all Vulkan Mesa
drivers.
v2: use (uint8_t*) castings, instead of void*, to avoid C2036 with
MSVC (detected by the CI, inspired on what radv was doing)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12047>
this simplifies the entire queue mechanism and makes it more consistent:
previously some cases (e.g., null cmdbuf submission) would immediately
be marked as finished, which meant that fences could theoretically become
desynchronized, breaking application assumptions
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12071>
It's non-conformant for GL and Vulkan, and not expected to be a desired
quality/speed tradeoff for applications using llvmpipe. The option is
left in place using GALLIVM_PERF=brilinear.
Causes minor rasterization changes in our traces:
- improved sharpness of the trees in CS
- more consistent mipmap filtering of the ground in CS:Source, STK and the
RaytracedShadows demo.
- changing some aliasing on shadow maps in 0ad (not consistently
visibly better or worse)
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10219>
Now we have all our Bifrost unit tests under meson and can remove the
test entrypoint from bifrost_compiler. This does require a small
refactoring for our util_dynarray handling to make sure we don't leak
memory. Otherwise meson-arm64-asan complains.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12109>
There are a couple minor things that can be improved:
1. Eliminate (or reduce) the dynamic allocation of the
threaded_compile_job.
2. For apps like shader-db, improve the case where nr_threads=0. Right
now this adds thread switching and mutex overhead.
3. Other performance improvements? iris_uncompiled_shader::variants has
some special properties that make it ripe for replacement with a
lockless list. Without gathering some data, it's hard to guess what
impact that could have.
v2: Fix whitespace and formatting issues. Noticed by Ken.
s/threaded_compile_job/iris_threaded_compile_job/g. Suggested by Ken.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>