Commit Graph

81585 Commits

Author SHA1 Message Date
Ian Romanick 2b8c51834b glapi: Encapsulate nop table knowledge in new _mesa_new_nop_table function
Encapsulate the knowledge about how to build the nop table in a new
_mesa_new_nop_table function.  This makes it easier for dispatch_sanity
to keep working now and in the future.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
2015-05-26 18:25:41 -07:00
Kristian Høgsberg a1d30f867d vk: Add support for dynamic and pipeline color blend state 2015-05-26 17:12:37 -07:00
Kristian Høgsberg 2514ac5547 vk/test: Create and use color/blend dynamic and pipeline state 2015-05-26 17:12:37 -07:00
Kristian Høgsberg 1cd8437b9d vk/meta: Allocate and set color/blend state
For color blend, we have to set our own state to avoid inheriting bogus
blend state.
2015-05-26 17:12:37 -07:00
Thomas Helland 8d813d14e1 docs: Fix some typos in the developer notes
Found when double-checking my review on Brian's series.

Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-26 15:14:04 -06:00
Kristian Høgsberg 610e6291da vk: Allocate samplers from dynamic stream 2015-05-26 11:50:34 -07:00
Kristian Høgsberg b29f44218d vk: Emit color calc state
This involves pulling stencil ref values out of DS dynamic state and the
blend constant out of CB dynamic state.
2015-05-26 11:27:31 -07:00
Kristian Høgsberg 5e637c5d5a vk/pack: Generate length macros for structs 2015-05-26 11:27:31 -07:00
Kristian Høgsberg 998837764f vk: Program depth bias
This makes 3DSTATE_RASTER a split state command.
2015-05-26 11:27:31 -07:00
Kristian Høgsberg 0dbed616af vk: Add support for texture component swizzle
This also drops the share create_surface_state helper and moves filling
out SURFACE_STATE directly into anv_image_view_init() and
anv_color_attachment_view_init().
2015-05-26 11:27:29 -07:00
Brian Paul be71bbfaa2 mesa: do not use _glapi_new_nop_table() for DRI builds
Commit 4bdbb588a9 introduced new _glapi_new_nop_table() and
_glapi_set_nop_handler() functions in the glapi dispatcher (which
live in libGL.so).  The calls to those functions from context.c
would be undefined (i.e. an ABI break) if the libGL used at runtime
was older.

For the time being, use the old single generic_nop() function for
non-Windows builds to avoid this problem.  At some point in the future
it should be safe to remove this work-around.  See comments for more
details.

v2: Incorporate feedback from Emil.  Use _WIN32 instead of
GLX_DIRECT_RENDERING to control behavior, move comments.

Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Reviewed-and-tested-by: Ian Romanick <ian.d.romanick@intel.com>
2015-05-26 12:16:48 -06:00
Brian Paul 2ab0ca36c1 docs: add information about reviewing patches
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-26 12:16:36 -06:00
Brian Paul c6184f84b7 docs: update the coding style information
This hasn't been updated in a long time and from recent discussion on
the mailing list, it's not always clear what's expected.  Hopefully,
this will help a bit.

v2: document function brace placement, per Thomas Helland.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
2015-05-26 10:02:59 -06:00
Brian Paul d959885b91 docs: update documentation about patch formatting, testing, etc
v2: correctly escape < and > chars.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
2015-05-26 10:02:59 -06:00
Brian Paul 98f2f47f7a docs: reorganize devnotes.html file
Move "Adding Extensions" to the end.  Add a simple table of contents
at the top.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
2015-05-26 10:02:59 -06:00
Brian Paul eec904d29c xlib: fix X_GLXCreateContextAtrribs/Attribs typo
In case the glproto.h file isn't up to date, we provide the #define
for X_GLXCreateContextAttribsARB.

v2: fix other occurances, improve #ifndef test, per Jose.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-05-26 09:58:09 -06:00
Brian Paul dce53a7d24 mesa: add some comments in copyimage.c
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-26 09:58:09 -06:00
Brian Paul 0b76541ce0 mesa: move decls, add const qualifiers in copyimage.c
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-26 09:58:09 -06:00
Brian Paul 8369675a55 mesa: code clean-ups in textureview.[ch]
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-26 09:58:09 -06:00
Brian Paul 3ddd1cf7d1 mesa: const qualify, return bool for _mesa_texture_view_compatible_format()
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-26 09:58:09 -06:00
Brian Paul 09eabf5be6 mesa: add const qualifer on _mesa_is_compressed_format()
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-26 09:58:09 -06:00
Jose Fonseca b787f48ed2 glapi: Avoid argparse type argument for API XML input files.
argparse type is a nice type saver for simple data types, but it doesn't
look a good fit for the input XML file:

- Certain implementations of argparse (particularly python 2.7.3's)
  invoke the type constructor for the default argument even when an
  option is passed in the command line.  Causing `No such file or
  directory: 'gl_API.xml'` when the current dir is not
  src/mapi/glapi/gen.

- The parser takes multiple arguments.  This is currently worked around
  using lambdas, but that unnecessarily complex and hard to read.
  Furthermore it's odd to have a side-effect as heavy as parsing XML
  happening deep inside the argument parsing.

https://bugs.freedesktop.org/show_bug.cgi?id=90600

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-26 15:26:03 +01:00
Marek Olšák 224a77cc60 radeonsi: use a switch statement in si_delete_shader_selector
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-05-26 12:42:37 +02:00
Marek Olšák 0c5a309cee radeonsi: use a switch statement in si_shader_selector_key
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-05-26 12:42:37 +02:00
Marek Olšák fa7f606e89 radeonsi: fix scratch buffer setup for geometry shaders
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-05-26 12:42:37 +02:00
Marek Olšák f41517242a radeonsi: remove unused cases from si_shader_io_get_unique_index
These can't occur between VS and GS, because GS is only supported
in the core profile.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-05-26 12:42:37 +02:00
Marek Olšák af4b9c7c2e radeonsi: don't count special outputs for the VS export count
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-05-26 12:42:36 +02:00
Marek Olšák e4339bc988 radeonsi: add support for PIPE_CAP_TGSI_TEXCOORD
Without it, texcoords are mapped to GENERIC[0..7], PointCoord is mapped to
GENERIC[8], and user-defined varyings start from GENERIC[9]. Since texcoords
can only be used between VS and PS, and PointCoord is PS-only, it's silly to
always start from GENERIC[9] in all other shaders (such as LS, HS, ES, GS).

This adds support for TEXCOORD and PCOORD semantics. As a result, st/mesa
will use GENERIC[0] as a base for user-defined varyings, which should make
linking ES and GS as well as tessellation shaders at runtime easier.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-05-26 12:42:31 +02:00
Marek Olšák 3d35027fdc tgsi/ureg: enable creating tessellation shaders with ureg_create_shader
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-26 11:46:28 +02:00
Marek Olšák c1266f28d6 tgsi/text: enable parsing tessellation shaders
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-26 11:46:28 +02:00
Marek Olšák 0d84b6cf84 gallium: rename TGSI tessellation processor types to match pipe shader names
I forgot to do this when pushing the interface changes.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-26 11:46:28 +02:00
Marek Olšák 92c31bb0dd gallium: use const in set_tess_state
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-26 11:46:28 +02:00
Koop Mast 967825d053 clover: Build fix for FreeBSD.
Cc: 10.6 10.5 <mesa-stable@lists.freedesktop.org>
2015-05-26 11:46:28 +02:00
Neil Roberts 5ae6c7bfce i965/skl: Add a message header for the TXF_MCS instruction in vec4vs
When using SIMD4x2 on Skylake, the sampler instructions need a message
header to select the correct mode. This was added for most sample
instructions in 0ac4c2727 but the TXF_MCS instruction is emitted
separately and it was missed.

This fixes a bunch of Piglit tests which test texelFetch in a geometry
shader, for example:

 spec/arb_texture_multisample/texelfetch/2-gs-sampler2dms

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-26 10:22:27 +01:00
Kristian Høgsberg cbe7ed416e vk: Implement dynamic and pipeline ds state 2015-05-25 20:20:31 -07:00
Kristian Høgsberg 37743f90bc vk: Set up depth and stencil buffers 2015-05-25 20:20:31 -07:00
Kristian Høgsberg 7c0d0021eb vk/test: Add new depth-stencil test
Not yet a depth stencil test, but will become one.
2015-05-25 20:20:31 -07:00
Kristian Høgsberg 0997a7b2e3 vk: Add basic MOCS settings
This matches what we do for GL.
2015-05-25 20:20:31 -07:00
Kristian Høgsberg c03314bdd3 vk: Update to header files with nested struct support
This will let us do MOCS settings right.
2015-05-25 20:20:31 -07:00
Ilia Mirkin 3ec1815285 nv30: falling back to draw path for edgeflag does no good
The problem is that the EDGEFLAG has to be toggled at vertex submission
time. This can be done from either the draw or the regular paths. Avoid
falling back to draw just because there's an edgeflag.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
2015-05-25 21:45:31 -04:00
Ilia Mirkin 25be70462d nv30/draw: switch varying hookup logic to know about texcoords
Commit 8acaf862df switched things over to use TEXCOORD instead of
GENERIC, but did not update the nv30 swtnl draw paths. This teaches the
draw logic about TEXCOORD.

Among other things, this fixes a crash in demos/arbocclude when using
swtnl. Curiously enough, the point-sprite piglit works without this.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
2015-05-25 21:45:31 -04:00
Ilia Mirkin c3d36a2e1a nv30/draw: allocate vertex buffers in gart
These are only used once per draw, so it makes sense to keep them in
GART. Also take this opportunity to modernize the buffer mapping API
usage.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
2015-05-25 21:45:22 -04:00
Ilia Mirkin fdad7dfbda nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
Instead of always having it in the data, let the bo placement decide it.
This fixes glxgears with swtnl forced on.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
2015-05-25 21:45:08 -04:00
Ilia Mirkin 3600439897 nv30/draw: fix indexed draws with swtnl path and a resource index buffer
The map = assignment was missing.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
2015-05-25 20:16:51 -04:00
Jason Ekstrand ae8c93e023 vk/cmd_buffer: Initialize the pipeline pointer to NULL
If a meta operation is called before the pipeline is set, this can cause
uses of undefined values.  They *should* be harmless, but we might as well
shut up valgrind on this one too.
2015-05-25 17:14:49 -07:00
Jason Ekstrand 912944e59d vk/device: Use the correct number of viewports when creating default VP state
Fixes valgrind uninitialized value errors
2015-05-25 17:14:49 -07:00
Jason Ekstrand 1b211feb6c vk/compiler: Zero out the vs_prog_data struct when VS is disabled
Prevents uninitialized value errors
2015-05-25 17:14:49 -07:00
Ilia Mirkin 5646f0f18a glsl: avoid leaking linked gl_shader when there's a late linker error
This makes piglit mixing-clip-distance-and-clip-vertex-disallowed have 0
definitely lost blocks with valgrind. (Same non-0 number of possibly
lost blocks though.)

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
2015-05-25 16:52:11 -04:00
Roland Scheidegger 6a111e54d7 llvmpipe: (trivial) add parantheses in (!x == y) expression
Apparently some compilers think we probably wanted to do !(x == y) instead
and issue a warning, so just shut it up... No functional change, obviously.

Cc: <mesa-stable@lists.freedesktop.org>
2015-05-25 22:24:42 +02:00
Jason Ekstrand 903bd4b056 vk/compiler: Fix up the binding hack and make it work in NIR 2015-05-25 12:57:32 -07:00