Commit Graph

81585 Commits

Author SHA1 Message Date
Chad Versace 5b3a1ceb83 vk/image: Enable 2d single-sample color miptrees
What's been tested, for both image views and color attachment views:

    - VK_FORMAT_R8G8B8A8_UNORM
    - VK_IMAGE_VIEW_TYPE_2D
    - mipLevels: 1, 2
    - baseMipLevel: 0, 1
    - arraySize: 1, 2
    - baseArraySlice: 0, 1

What's known to be broken:

    - Depth and stencil miptrees. To fix this, anv_depth_stencil_view
      needs major rework.
    - VkImageViewType != 2D
    - MSAA

Fixes Crucible tests:

  func.miptree.view-2d.levels02.array01.*
  func.miptree.view-2d.levels01.array02.*
  func.miptree.view-2d.levels02.array02.*
2015-06-26 22:11:15 -07:00
Chad Versace c6e76aed9d vk/image: Define anv_surface, refactor anv_image
This prepares for upcoming miptree support.

anv_surface is a proxy for color surfaces, depth surfaces, and stencil
surfaces.  Embed two instances of anv_surface into anv_image: the
primary surface (color or depth), and an optional stencil surface.
2015-06-26 21:45:53 -07:00
Chad Versace 127cb3f6c5 vk/image: Reformat function signatures
Reformat them to match Mesa code-style.
2015-06-26 20:12:42 -07:00
Chad Versace fdcd71f71d vk/image: Embed VkImageCreateInfo* into anv_image_create_info
All function signatures that matched this pattern,
  old: f(const VkImageCreateInfo *, const struct anv_image_create_info *)

were rewritten as
  new: f(const struct anv_image_create_info *)
2015-06-26 20:06:08 -07:00
Chad Versace ca6cef3302 vk/image: Drop some tmp vars in anv_image_view_init()
Variables 'tile_mode' and 'format' are unneeded.
2015-06-26 19:50:04 -07:00
Chad Versace 9c46ba9ca2 vk/image: Abort on stencil image views
The code doesn't work. Not even close.

Replace the broken code with a FINISHME and abort.
2015-06-26 19:23:21 -07:00
Dave Airlie 556dd4af76 radeonsi: add support for geometry shader invocations.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-27 00:24:30 +01:00
Dave Airlie 7e5064360c radeonsi: add support for viewport array (v3)
This isn't pretty and I'd suggest it the pm4 interface builder
could be tweaked to do this more efficently, but I'd need
guidance on how that would look.

This seems to pass the few piglit tests I threw at it.

v2: handle passing layer/viewport index to fragment shader.
fix crash in blit changes,
add support to io_get_unique_index for layer/viewport index
update docs.
v3: avoid looking up viewport index and layer in es (Marek).

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-27 00:24:07 +01:00
Kenneth Graunke 35d8379304 i965/fs: Fix ir_txs in emit_texture_gen4_simd16().
We were not emitting the LOD, which led to message lengths of 1 instead
of 3.  Setting has_lod makes us emit the LOD, but I had to make changes
to avoid emitting the non-existent coordinate as well.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91022
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-06-26 15:57:03 -07:00
Ilia Mirkin ad62ec8316 nv50/ir: propagate modifier to right arg when const-folding mad
An immediate has to be the second arg of an ADD operation. However we
were mistakenly propagating the modifier of the non-folded value to the
folded immediate argument.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91117
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
2015-06-26 18:42:29 -04:00
Chad Versace 667529fbaa vk: Reindent struct anv_image 2015-06-26 15:27:20 -07:00
Chad Versace 74e3eb304f vk: Define MIN(a, b) macro 2015-06-26 15:09:07 -07:00
Chad Versace 55752fe94a vk: Rename functions ALIGN_*32 -> align_*32
ALIGN_U32 and ALIGN_I32 are functions, not macros. So stop using
allcaps.
2015-06-26 15:07:59 -07:00
Connor Abbott 6ee082718f Merge branch 'wip/nir-vtn' into vulkan
Adds composites and matrix multiplication, plus some control flow fixes.
2015-06-26 12:14:05 -07:00
Boyan Ding 052b3d4e2f egl_dri2: Remove trailing whitespaces
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-06-26 17:05:21 +00:00
Chad Versace 37d6e04ba1 vk/formats: Remove the cpp=0 stencil hack
The format table defined cpp = 0 for stencil-only formats. The real cpp
is 1.

When code begins to lie, especially about stencil buffers, code becomes
increasingly fragile as time progresses, and the damage becomes
increasingly hard to undo. (For precedent, see the painful history of
stencil buffer cpp in the git log for gen6 and gen7 in the i965 driver).
Let's undo the stencil buffer cpp lie now to avoid future pain.

In the format table, set cpp = 1 for VK_FORMAT_S8; replace checks for
cpp == 0; and delete all comments about the hack.
2015-06-26 09:58:22 -07:00
Chad Versace 67a7659d69 vk/image: Refactor anv_image_create()
From my experience with intel_mipmap_tree.c, I learned that for struct's
like anv_image and intel_mipmap_tree, which have sprawling
multi-function construction codepaths, it's easy to mistakenly use
unitialized struct members during construction.

Let's eliminate the risk of using unitialized anv_image members during
construction.  Fill the struct at the function bottom instead of
piecemeal throughout the constructor.
2015-06-26 09:32:59 -07:00
Chad Versace 5d7103ee15 vk/image: Group some assertions closer together
In anv_image_create(), group together the assertions on
VkImageCreateInfo.
2015-06-26 09:05:46 -07:00
Neil Roberts 3cf90bb183 i965/skl: Fix aligning mt->total_width to the block size
brw_miptree_layout_2d tries to ensure that mt->total_width is a
multiple of the compressed block size, presumably because it wouldn't
be possible to make an image that has a fraction of a block. However
it was doing this by aligning mt->total_width to align_w. Previously
align_w has been used as a shortcut for getting the block width
because before Gen9 the block width was always equal to the alignment.
Commit 4ab8d59a2 tried to fix these cases to use the block width
instead of the alignment but it missed this case.

I think in practice this probably won't make any difference because
the buffer for the texture will be allocated to be large enough to
contain the entire pitch and libdrm aligns the pitch to the tile width
anyway. However I think the patch is worth having to make the
intention clearer.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-06-26 17:02:22 +01:00
Chad Versace 0349e8d607 vk/formats: #undef fmt at end of format table 2015-06-26 07:38:02 -07:00
Chad Versace 068b8a41e2 vk: Fix comment for anv_depth_stencil_view::stencil_qpitch
s/DEPTH/STENCIL/
2015-06-26 07:31:57 -07:00
Matt Turner 404a90b827 mesa: Enable subdir-objects globally.
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-26 12:55:25 +01:00
Emil Velikov 229450520a mesa: fold duplicated GL/GL_CORE/GLES3 entry in get_hash_params.py
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-06-26 12:55:25 +01:00
Chia-I Wu 7de85694fa ilo: define ILO_IMAGE_MAX_LEVEL_COUNT
Define ILO_IMAGE_MAX_LEVEL_COUNT for ilo_image and remove unnecessary header
includes.
2015-06-26 13:45:28 +08:00
Chia-I Wu cbdc26aa3f ilo: replace pipe_format by gen_surface_format
Replace pipe_format by gen_surface_format in ilo_image.  Change how depth
format is specified in ilo_state_zs.
2015-06-26 13:45:28 +08:00
Chia-I Wu 2ee95f6d64 ilo: always use the specified image format
Move silent promotion of PIPE_FORMAT_ETC1_RGB8 or combined depth/stencil out
of core.
2015-06-26 13:45:28 +08:00
Chia-I Wu dc2e92b2d3 ilo: replace pipe_texture_target by gen_surface_type
Replace pipe_texture_target by gen_surface_type in ilo_image.  Change how
GEN6_SURFTYPE_CUBE is specified in ilo_state_surface and ilo_state_zs.
2015-06-26 13:45:28 +08:00
Chia-I Wu 934e4a469f ilo: initialize ilo_image from ilo_image_info
Convert pipe_resource to ilo_image_info for image initialization.
2015-06-26 13:45:28 +08:00
Chia-I Wu f825fe8e13 ilo: remove ilo_image_disable_aux()
Fail resource creation when aux bo allocation fails.
2015-06-26 13:45:28 +08:00
Chia-I Wu 07acf9cb16 ilo: improve SURFTYPE_BUFFER validations
Reorganize the validations to make them more systematic.
2015-06-26 13:45:27 +08:00
Chia-I Wu 9871646c13 ilo: remove ilo_buffer
Since the addition of ilo_vma, it was used only to pad a bo for sampling
engine surfaces.  Replace it entirely with these functions

  ilo_state_surface_buffer_size()
  ilo_state_vertex_buffer_size()
  ilo_state_index_buffer_size()
  ilo_state_sol_buffer_size()
2015-06-26 13:45:27 +08:00
Chia-I Wu 36d107e92c ilo: introduce ilo_vma
This cleans up the code a bit and makes ilo_state_vector_resource_renamed()
simpler and more robust.  It also allows a single bo to back mulitple VMAs.
2015-06-26 13:45:27 +08:00
Iago Toral Quiroga fbba25bba0 mesa: remove unnecessary checks in _mesa_readpixels_needs_slow_path
readpixels_can_use_memcpy will later call _mesa_format_matches_format_and_type
which does much tighter checks than these to decide if we can use
memcpy for readpixels.

Also, the checks do not seem to be extensive enough anyway, since we are
checking for signed/unsigned conversion only when the framebuffer has integers,
but the same checks could be done for other types anyway, since as long as
there is a signed/unsigned conversion we can't memcpy.

No regressions observed on i965/llvmpipe.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-06-26 07:42:47 +02:00
Chad Versace 7ea707a42a vk/image: Add qpitch fields to anv_depth_stencil_view
For now, hard-code them to 0.
2015-06-25 20:10:16 -07:00
Chad Versace b91a76de98 vk: Reindent and document struct anv_depth_stencil_view 2015-06-25 20:10:16 -07:00
Chad Versace ebe1e768b8 vk/formats: Fix incorrect depth formats
anv_format::surface_format was incorrect for Vulkan depth formats.
For example, the format table mapped

    VK_FORMAT_D24_UNORM -> .surface_format = D24_UNORM_X8_UINT
    VK_FORMAT_D32_FLOAT -> .surface_format = D32_FLOAT

but should have mapped

    VK_FORMAT_D24_UNORM -> .surface_format = R24_UNORM_X8_TYPELESS
    VK_FORMAT_D32_FLOAT -> .surface_format = R32_FLOAT

The Crucible test func.depthstencil.basic passed despite the bug, but
only because it did not attempt to texture from the depth surface.

The core problem is that RENDER_SURFACE_STATE.SurfaceFormat and
3DSTATE_DEPTH_BUFFER.SurfaceFormat are distinct types. Considering them
as enum spaces, the two enum spaces have incompatible collisions.

Fix this by adding a new field 'depth_format' to struct anv_format.

Refer to brw_surface_formats.c:translate_tex_format() for precedent.
2015-06-25 20:10:16 -07:00
Chad Versace 45b804a049 vk/image: Rename local variable in anv_image_create()
This function has many local variables for info structs. Having one
named simply 'info' is confusing.  Rename it to 'format_info'.
2015-06-25 20:10:16 -07:00
Chad Versace 528071f004 vk/formats: Fix table entry for R8G8B8_SNORM
Now that anv_formats[] is formatted like a table, buggy entries are
easier to see.
2015-06-25 20:10:16 -07:00
Chad Versace 4c8146313f vk/formats: Rename anv_format::format -> surface_format
I misinterpreted anv_format::format as a VkFormat. Instead, it is
a hardware surface format (RENDER_SURFACE_STATE.SurfaceFormat). Rename
the field to 'surface_format' to make it unambiguous.
2015-06-25 20:10:16 -07:00
Chad Versace 4b8b451a1d vk/formats: Rename anv_format::channels -> num_channels
I misinterpreted anv_format::channels as a bitmask of channels.
Renaming it to 'num_channels' makes it unambiguous.
2015-06-25 20:10:16 -07:00
Chad Versace af0ade0d6c vk: Reindent struct anv_format 2015-06-25 20:10:16 -07:00
Chad Versace ae29fd1b55 vk/formats: Don't abbreviate tokens in the format table
Abbreviating the VK_FORMAT_* tokens doesn't help much. To the contrary,
it means grep and ctags can't find them.
2015-06-25 20:10:16 -07:00
Jason Ekstrand d5e41a3a99 vk/compiler: Add the initial hacks to get SPIR-V up and going 2015-06-25 17:36:35 -07:00
Jason Ekstrand c4c1d96a01 HACK: Get rid of sanity_param_count for FS 2015-06-25 17:36:34 -07:00
Jason Ekstrand 4f5ef945e0 i965: Don't print the GLSL IR if it doesn't exist 2015-06-25 17:36:34 -07:00
Jason Ekstrand 588acdb431 nir/spirv: Set the right location for shader input/outputs
We need to add FRAG_RESULT_DATA0 etc. to the input/output location.
2015-06-25 17:36:34 -07:00
Jason Ekstrand 333b8ddd6b nir/spirv: Set the interface type on uniform blocks 2015-06-25 17:36:34 -07:00
Jason Ekstrand 7e1792b1b7 nir/spirv: Set the system value mode on builtins 2015-06-25 17:36:34 -07:00
Jason Ekstrand b72936fdad nir/spirv: Actually put variables on the right linked list 2015-06-25 17:36:34 -07:00
Jason Ekstrand ee0a8f23e4 glsl: Move vert_attrib varying_slot and frag_result enums to shader_enums.h 2015-06-25 17:36:34 -07:00