vk: Reindent and document struct anv_depth_stencil_view
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@@ -858,14 +858,14 @@ struct anv_sampler {
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};
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struct anv_depth_stencil_view {
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struct anv_bo * bo;
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struct anv_bo *bo;
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uint32_t depth_offset;
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uint32_t depth_stride;
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uint32_t depth_format;
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uint32_t depth_offset; /**< Offset into bo. */
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uint32_t depth_stride; /**< 3DSTATE_DEPTH_BUFFER.SurfacePitch */
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uint32_t depth_format; /**< 3DSTATE_DEPTH_BUFFER.SurfaceFormat */
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uint32_t stencil_offset;
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uint32_t stencil_stride;
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uint32_t stencil_offset; /**< Offset into bo. */
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uint32_t stencil_stride; /**< 3DSTATE_STENCIL_BUFFER.SurfacePitch */
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};
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struct anv_framebuffer {
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