Commit Graph

74545 Commits

Author SHA1 Message Date
Stephane Marchesin 2560e65a9a Added a missing field 2006-03-07 00:56:30 +00:00
Aapo Tahkola c107058e7e Port r200 tex tiling code to run on r300 but keep it disabled. 2006-03-06 19:28:10 +00:00
Ian Romanick 3bca4f679a Later versions of Python handle formats like '% 5u' differently. For
whatever reason, a space is always inserted.  That is not the desired
behavior.
2006-03-06 18:31:50 +00:00
Ian Romanick 9d881ea718 Generate server-side GLX protocol decode functions using the 'make server'
target.  The environment variable XORG_BASE must be set to point to the base
of the X.org server sources where the files are to be placed.

The 7.0.0 server release already contains files generated by these scripts.
The scripts should have been committed months ago.  Sorry for the lag. :(
2006-03-06 18:30:17 +00:00
Stephane Marchesin 5569c2dfae Cleaned up the software TCL code a bit. Renamed nv30_tris.[c,h] to
nv20_swtcl.[c,h].
2006-03-06 15:32:31 +00:00
Stephane Marchesin 98e1b13802 Added some NV20 support - nv_30_tris.c should probably be renamed again. 2006-03-06 12:23:24 +00:00
Stephane Marchesin b9c4b7fc89 More work on the nv30 software tcl code 2006-03-06 01:46:24 +00:00
Stephane Marchesin 4af665a843 Rename nouveau_3d_reg.h to nouveau_reg.h 2006-03-03 16:10:28 +00:00
Stephane Marchesin 84a20832f1 rename nv40_tris to nv30_tris. 2006-03-03 16:08:59 +00:00
Roland Scheidegger e1e03b32ab Use standard ARB names instead of vendor-specific NV names for the ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different. 2006-03-03 15:03:04 +00:00
Roland Scheidegger f8ba07a77d fix up the emit_func list in the experimental arbprogram sse code. 2006-03-03 14:11:19 +00:00
Roland Scheidegger 5e01f9a114 Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel was later discarded by z test (this fixes doom3 r200 renderpath with swrast). Fix calling _swrast_alpha_test potentially leading to bogus results when Alpha Test might not be enabled. While here, don't disable deferred_texture (early z) when ATI_fragment_shader is active, as it is not necessary (for the record, this boosts doom3 swrast performance by roughly a factor of 2 (4 seconds per frame now...) with the r200 render path, might be a worthwile optimization for fragment programs which don't write z). 2006-03-03 02:46:03 +00:00
Keith Whitwell f4ab5654d0 Add position_invarient support 2006-03-02 20:16:34 +00:00
Roland Scheidegger da16813f43 Fix more enums defined not only by one extension when queried by glGet (GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled. 2006-03-02 12:06:57 +00:00
Brian Paul 14d3ab9662 improved error msg 2006-03-02 03:51:04 +00:00
Brian Paul 904ab0c22c check FEATURE_EXT_framebuffer_blit 2006-03-02 03:46:33 +00:00
Brian Paul afa1df5871 plug in BlitFramebuffer function 2006-03-02 03:45:28 +00:00
Brian Paul c241d3b06a implementation of _swrast_BlitFramebuffer() 2006-03-02 03:37:18 +00:00
Stephane Marchesin 0e7e80ae10 Some small improvements. 2006-03-02 00:42:37 +00:00
Roland Scheidegger 93da673904 Fix glGet with enums which are used not only in NV_vertex_program, but other extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070 2006-03-01 23:11:14 +00:00
Brian Paul cf6be2d5bd No need for _mesa_save_error() to be public.
glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not
GL_INVALID_ENUM.
Misc clean-ups.
2006-03-01 15:44:20 +00:00
Brian Paul dbfd246db8 added BlitFramebuffer() support 2006-03-01 15:36:34 +00:00
Brian Paul 190e5595bc New comments. Use tuples () instead of lists [] in a few places. 2006-03-01 15:33:56 +00:00
Brian Paul 68edf28df6 added Flush in glXCopyContext() 2006-03-01 15:32:38 +00:00
Brian Paul 9b8059e536 updated comment 2006-03-01 02:09:40 +00:00
Brian Paul 6d4284e2bf Added glBlitFramebufferEXT function. 2006-03-01 02:07:50 +00:00
Brian Paul 9974540c73 remove temporary tokens, more error checks for blit function 2006-03-01 02:02:43 +00:00
Brian Paul 2c61fdafd6 added s_blit.c 2006-03-01 02:00:58 +00:00
Brian Paul 1eca891dbe _swrast_blit_framebuffer() function 2006-03-01 01:57:30 +00:00
Aapo Tahkola fbe48ef01f Free temps when possible 2006-02-28 23:39:32 +00:00
Aapo Tahkola 71932ef85c Dont let (possibly) undefined z component reach hw as its unused 2006-02-28 23:22:48 +00:00
Aapo Tahkola 6754e17138 No need to call *_FIREVERTICES twice. 2006-02-28 23:17:00 +00:00
Aapo Tahkola f71fd439f5 Fix aliasing bug (Benjamin Herrenschmidt) 2006-02-28 23:08:28 +00:00
Brian Paul 147f5091a1 Allow error checking to look for presence of either of two extensions.
See bug 6070.
2006-02-28 21:45:09 +00:00
Brian Paul 176dac684a only run shader on active fragments in the span 2006-02-28 15:48:43 +00:00
Brian Paul 34b60b001d check if active fragment shader for deferred texturing/shading 2006-02-28 15:48:19 +00:00
Brian Paul 3073cf21d2 check for active shader, set FRAGPROG_BIT in raster mask 2006-02-28 15:44:33 +00:00
Brian Paul d1d4121682 silence a bunch of warnings 2006-02-27 15:45:38 +00:00
Michal Krol 9ac9605de1 More GLSL code:
- add x86 code generator;
- add full support for uniforms in ARB_shader_objects;
- add assembly instruction: global_addr;
- reorganize #includes;
- built-in uniforms accessed by index, rather than by name;
- add some entries to x86sse rtasm;
- add configurations to VC6 projects: 'Release x86' and 'Debug x86';
- #define SLANG_X86 active only on VC6 x86 builds;
- introduce code export table for a shader;
- remove GNU license from the noise library;
2006-02-27 14:41:41 +00:00
Brian Paul c56f2c49a5 re-formated with indent. 2006-02-26 18:18:12 +00:00
Brian Paul be42f53020 Remove need to initialize the InstSize[] array elements by just storing
the instruction size in _mesa_alloc_instruction().
2006-02-26 18:02:13 +00:00
Brian Paul a764b7eae0 display list clean-ups 2006-02-26 17:16:37 +00:00
Roland Scheidegger 4e77669926 Add all pci ids known by ddx to radeon dri driver. Remove the entries not known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?) 2006-02-25 02:03:12 +00:00
Brian Paul 2aabdc743f fix broken _mesa_copy_context() for GL_LIGHTING_BIT 2006-02-24 18:19:11 +00:00
Brian Paul ee2339f673 need to check for _NEW_BUFFERS in xmesa_update_state() 2006-02-24 17:58:48 +00:00
Brian Paul 228d4a6de7 Fix _mesa_copy_texture_state() so that we copy texture object bindings,
not the actual contents of texture objects.  This makes glXCopyContext()
work properly.
2006-02-24 17:16:57 +00:00
Brian Paul 1aad408b5a EXT_framebuffer_object (Dave Reveman) 2006-02-24 15:36:24 +00:00
Stephane Marchesin 0abf3937ce Initial revision 2006-02-23 12:55:56 +00:00
Brian Paul 956fff6345 add some #includes, fix some prototypes (bug 5992) 2006-02-22 16:54:05 +00:00
Brian Paul 7b6fd8a0c6 include proper header file, remove local extern declarations 2006-02-22 16:44:04 +00:00