Commit Graph

1756 Commits

Author SHA1 Message Date
Kenneth Graunke 9bc9895c4a glsl: Support unsigned integer constants in layout qualifiers.
Fixes es3conform's explicit_attrib_location_integer_constants.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-and-tested-by: Matt Turner <mattst88@gmail.com>
2012-11-26 21:02:45 -08:00
Eric Anholt 94e82b2e6c mesa: Fix linker-assigned varying component counting since 8fb1e4a462
The goal of that change was to skip counting things that aren't actually
outputs from the VS to the FS.  However, explicit_location isn't set in
the case of linker-assigned locations (the common case), so basically
varying component counting got disabled.  At this stage of the linker,
we've already ensured that var->location is set, so we can just look at
it without worrying.

Fixes i965 assertion failure with the new
piglit glsl-max-varyings --exceed-limits.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51545
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-11-17 12:55:54 -08:00
Matt Turner e21debbf75 glcpp: Don't define macros for extensions that aren't in ES
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-15 15:21:28 -08:00
Brian Paul 9b67460223 automake: Remove empty file variable.
Fixes SCons build regression introduced with commit
a665cf1226.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2012-11-12 21:29:34 -08:00
Eric Anholt a665cf1226 automake: Merge *_CXX_FILES variables in the glsl build.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-12 15:52:42 -08:00
Eric Anholt 906d832db5 automake: Fix a comment typo.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-12 15:52:41 -08:00
Vincent Lejeune 557d4918ad glsl: store read vector in a temp in vec_index_to_cond
Vector indexing on matrixes generates several copy of the
constant matrix, for instance vec=mat4[i][j] generates :
vec=mat4[i].x;
vec=(j==1)?mat4[i].y;
vec=(j==2)?mat4[i].z;
vec=(j==3)?mat4[i].w;
In the case of constant matrixes, the mat4[i] expression generates
copy of the 16 elements of the matrix 4 times ; indirect addressing
also prevents some conservative CSE algorithms (like the one in LLVM)
from factoring the mat4[i] expression.
This patch will make the vec_index_to_cond pass generates :
temp = mat4[i];
vec=temp.x;
vec=(j==1)?temp.y;
vec=(j==2)?temp.z;
vec=(j==3)?temp.w;

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-11 22:20:15 +01:00
Darren Salt d2a6dd9a95 Fix use of glsl_parser.{cc,h} where source dir != build dir.
Fixes a regression caused by commit 9948a3365.

https://bugs.freedesktop.org/show_bug.cgi?id=56787
https://bugs.freedesktop.org/show_bug.cgi?id=56685
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-09 16:56:35 -08:00
Matt Turner c6f426c02d glcpp: wire up glcpp-test to make check
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Matt Turner 68414bc868 glcpp/tests: Add tests for multiline #elif
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Matt Turner 28e397660c glcpp/tests: Add test for multiline #if
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Matt Turner b44423cf75 glcpp/tests: Add test for multiline #line
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Matt Turner c3a15d9a35 glcpp/tests: Add test to check #line followed by code
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51802
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51506
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41152
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Fabian Bieler 9ad71c44fa glcpp: don't push #line directives into next line
By moving the HASH_LINE rule out of control_line: and into line:, we avoid
adding control_line's additional \n (as seen in the first hunk).

mattst88: Carl and I determined independently of Fabian that the 091
test needed to be modified identically to this, and our patch to fix the
test was more complicated.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51506
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Matt Turner 060e696799 glcpp: Reject garbage after #else and #endif tokens
Previously we were accepting garbage after #else and #endif tokens when
the previous preprocessor conditional evaluated to false (eg, #if 0).

When the preprocessor hits a false conditional, it switches the lexer
into the SKIP state, in which it ignores non-control tokens. The parser
pops the SKIP state off the stack when it reaches the associated #elif,
#else, or #endif. Unfortunately, that meant that it only left the SKIP
state after the lexing the entire line containing the #token and thus
would accept garbage after the #token.

To fix this we use a mid-rule, which is executed immediately after the
#token is parsed.

NOTE: This is a candidate for the stable branch
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56442
Fixes: preprocess17_frag.test from oglconform
Reviewed-by: Carl Worth <cworth@cworth.org> (glcpp-parse.y)
Acked-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Dave Airlie 4c8750015b glsl: add ARB_texture_cube_map_array support (v2)
This adds all the new builtins + the new sampler types,
and hooks them up if the extension is supported.

v2: fix missing signatures for grad/lod
fix missing textureSize clarifications
fix compare vs starts with usage

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-11-09 10:26:33 +10:00
Brian Paul ab8c5347f1 glsl: fix signed/unsigned comparision warnings on MSVC
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 78d3cfb5b4 glsl: remove incorrect 'struct' keyword
ir_variable is a class, not a struct.  Fixes an MSVC warning.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul e9dd5895dd glsl: add 'f' suffix to floats to silence MSVC warnings
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul c3466315c0 glsl: change int->unsigned to silence MSVC warnings
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Thierry Reding c0def90ede android: Update for builtin_stubs.cpp move
This fixes the Android build after the move of builtin_stubs.cpp into
the builtin_compiler subdirectory. This patch is untested.

Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-02 10:37:03 -07:00
Johannes Obermayr ebf0a96250 glsl: Fix builtin_compiler build by -I $(top_srcdir)/include.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56664
2012-11-02 08:53:31 -07:00
José Fonseca 8ac4b82699 scons: Update for builtin_stubs.cpp
Note this by itself is not enough to fix scons build -- it will fail
until you remove:

   rm -rf build/*/glsl/builtin_compiler

because that node was a filei before, but it will be now a directory.

This also means that bisecting across this change will require wiping
the build directory..
2012-11-02 09:43:42 +00:00
Thierry Reding 9948a33653 build: Don't cross-compile GLSL builtin compiler
The builtin_compiler binary is used during the build process to generate
code for the builtin GLSL functions. Since this binary needs to be run
on the build host, it must not be cross-compiled.

This patch fixes the build system to compile a second version of the
source files and the builtin_compiler binary itself for the build
system. It does so by defining the CC_FOR_BUILD and CXX_FOR_BUILD
variables, which are searched for by the configure script and point to
the location of native C and C++ compilers.

In order for this to work properly, builtin_function.cpp is removed
from BUILT_SOURCES, otherwise the build system would try to generate it
before having had a chance to descend into the builtin_compiler
subdirectory. With the builtin_compiler and glsl_compiler now being
generated at different stages, the build instructions for glsl_compiler
can be simplified a bit.

Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-01 18:18:21 -07:00
Marek Olšák 55bf57dbb4 mesa: don't always enable OES_standard_derivatives
For Intel, expose it only if gen >= 4.
For Gallium, expose it only if PIPE_CAP_SM3 is advertised.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-10-31 02:04:54 +01:00
Kenneth Graunke b45a68eebf glsl: Allow ir_if in the linker's move_non_declarations function.
Global initializers using the ?: operator with at least one non-constant
operand generate ir_if statements.  For example,

   float foo = some_boolean ? 0.0 : 1.0;

becomes:

   (declare (temporary) float conditional_tmp)
   (if (var_ref some_boolean)
       ((assign (x) (var_ref conditional_tmp) (constant float (0.0))))
       ((assign (x) (var_ref conditional_tmp) (constant float (1.0)))))

This pattern is necessary because the second or third arguments could be
function calls, which create statements (not expressions).

The linker moves these global initializers into the main() function.
However, it incorrectly had an assertion that global initializer
statements were only assignments, calls, or temporary variable
declarations.  As demonstrated above, they can be if statements too.

Other than the assertion, everything works fine.  So remove it.

Fixes new Piglit test condition-08.vert, as well as an upcoming
game that will be released on Steam.

NOTE: This is a candidate for stable release branches.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-10-25 14:53:39 -07:00
Kenneth Graunke 9142ade154 glcpp: Don't use infinite lookhead for #define differentiation.
Previously, we used lookahead patterns to differentiate:

   #define FOO(x)  function macro
   #define FOO (x) object macro

Unfortunately, our rule for function macros:

   {HASH}define{HSPACE}+/{IDENTIFIER}"("

relies on infinite lookahead, and apparently triggers a Flex bug where
the generated code overflows a state buffer (see YY_STATE_BUF_SIZE).

There's no need to use infinite lookahead.  We can simply change state,
match the identifier, and use a single character lookahead for the '('.
This apparently makes Flex not generate the giant state array, which
avoids the buffer overflow, and should be more efficient anyway.

Fixes piglit test 17000-consecutive-chars-identifier.frag.

NOTE: This is a candidate for every release branch ever.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Carl Worth <cworth@cworth.org>
2012-10-25 14:52:53 -07:00
Matt Turner 67f1e7bf5f src/glsl/tests/Makefile.am: Specify -I... in AM_CPPFLAGS
When specifying per-target CFLAGS (e.g., ralloc_test_CFLAGS) AM_CFLAGS
are not used. AM_CPPFLAGS should be used for includes anyway.

Fixes a build problem since 41b14d125:

CC       ralloc_test-ralloc.o
In file included from ../../../src/glsl/ralloc.c:42:0:
../../../src/glsl/ralloc.h:57:27: fatal error: main/compiler.h: No such file or directory

Acked-by: Paul Berry <stereotype441@gmail.com>
2012-10-25 13:31:24 -07:00
Matt Turner 41b14d1251 ralloc: Annotate printf functions with PRINTFLIKE(...)
Catches problems such as (in the gles3 branch)

glcpp-parse.y: In function '_glcpp_parser_handle_version_declaration':
glcpp-parse.y:1990:39: warning: format '%lli' expects argument of type
	'long long int', but argument 4 has type 'int' [-Wformat]

As a side-effect, remove ralloc.c's likely/unlikely macros and just use
the ones from main/compiler.h.

NOTE: This is a candidate for the release branches.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-10-25 10:47:43 -07:00
Negreanu Marius Adrian e00abb00f0 android: glcpp: fix abuse of yylex
Port the 'glcpp: fix abuse of yylex' commit to Android.mk
Also, since the Android.*.mk are sourced in a global namespace,
the local-y-to-c-and-h is prefixed with the LOCAL_MODULE name,

The initial fix commit is 53d46bc787

There's also a bugzilla for this: 54947

Signed-off-by: Negreanu Marius Adrian <adrian.m.negreanu@intel.com>
Reviewed-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2012-10-02 08:14:34 +03:00
Matt Turner 8746f641bb build: Build src/glsl with visibility CFLAGS 2012-10-01 15:23:04 -07:00
Matt Turner b6651ae6ad build: Use PTHREAD_LIBS and PTHREAD_CFLAGS 2012-10-01 15:23:04 -07:00
Vinson Lee 0615e8324c scons: Use full path of texture_builtins.py.
Fixes this build error on Cygwin.
Explicit dependency `src/glsl/builtins/tools/texture_builtins.py' not
found, needed by target
`build/cygwin-x86-debug/glsl/builtin_function.cpp'.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-09-29 14:38:37 -07:00
Kenneth Graunke 5cadb3ef7e glsl: Rename variable_entry2 back to variable_entry in struct splitting.
The anonymous namespace should keep these private classes to file scope,
preventing clashes with other symbols of the same name elsewhere.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-09-29 00:36:01 -07:00
Dave Airlie 1ce9f25fde glsl: make _mesa_builtin_uniform_desc static
I can't see any reason this is global (unless for debugging)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-09-18 07:57:42 +10:00
Brian Paul e78ebbc5f9 scons: add new -p (prefix) options for yacc
These were recently added to the Makefiles.
2012-09-15 09:01:15 -06:00
Dave Airlie 14b4e727fb glsl: make tex_opcode_strs static
No reason for this to be global from what I can see

Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-09-15 18:03:24 +10:00
Dave Airlie 7056193a43 glsl: make builtin_mem_ctx a static
This isn't used outside the generated file.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-09-15 18:02:46 +10:00
Dave Airlie 88b0790b1a mesa/glsl: rename preprocess to glcpp_preprocess
This symbol with dricore escapes into the namespace, its too generic,
we should prefix it with something just to be nice.

Should be applied to stable + 9.0

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-09-15 08:22:55 +10:00
Dave Airlie 53d46bc787 glcpp: fix abuse of yylex
So glcpp tried to workaround yylex its own way, but failed,
do it properly.

This fixes another crash found after fixing the first crash.

this is a candidate for 9.0 and stable branches

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-09-15 08:20:56 +10:00
Kenneth Graunke 354f2cb5c7 glsl: Generate compile errors for explicit blend indices < 0 or > 1.
According to the GLSL 4.30 specification, this is a compile time error.
Earlier specifications don't specify a behavior, but since 0 and 1 are
the only valid indices for dual source blending, it makes sense to
generate the error.

Fixes (the fixed version of) piglit's layout-12.frag.

NOTE: This is a candidate for the 9.0 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2012-09-10 20:56:11 -07:00
Eric Anholt 5bb94f2bc4 glsl: Count builtin uniforms against uniform component limits.
We don't fully process the builtin uniforms, but at least
num_uniform_components reflects reality now.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-09-07 08:29:48 -07:00
Brian Paul c824804c6f glsl: s/class/struct/ for ast_type_qualifier
To silence an MSVC compiler warning about class vs. struct.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-08-29 12:08:46 -06:00
Stéphane Marchesin ff996cafce glsl/linker: Avoid buffer over-run in parcel_out_uniform_storage::visit_field
When too may uniforms are used, the error will be caught in
check_resources (src/glsl/linker.cpp).

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Benoit Jacob <bjacob@mozilla.com>
2012-08-23 11:42:19 -07:00
Tapani Pälli 2ddfca9837 build/glsl: fix android build v2
Commit 77a3efc6b9 broke android build that
sets its own value for GLSL_SRCDIR before including Makefile.sources.
Patch moves overriding the value after include, this works as GLSL_SRCDIR
variable gets expanded only later.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
2012-08-23 10:13:38 -07:00
Matt Turner 85d355f122 build: Fix out-of-tree generation of builtin_function.cpp
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-08-14 10:54:39 -07:00
Christopher James Halse Rogers 77a3efc6b9 build/glsl: fix location of generated files.
Like in src/mesa, use GLSL_BUILDDIR/GLSL_SRCDIR to unambiguously
distinguish between in-tree and generated files.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
2012-08-13 12:24:39 -07:00
Eric Anholt 803262a5f5 glsl: Refuse to parse uniform block declarations when UBOs aren't available.
Fixes piglit
GL_ARB_uniform_buffer_object/compiler/extension-disabled-block.frag

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-08-07 13:54:51 -07:00
Eric Anholt e45f1b11c0 glsl: Align GL_UNIFORM_BLOCK_DATA_SIZE according to std140 rules.
Fixes piglit GL_ARB_uniform_buffer_object/data-size test.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-08-07 13:54:51 -07:00
Eric Anholt 86e0045578 glsl: Only flag RowMajor on matrix-type variables.
We were only propagating it to the API when the variable was a matrix type,
but we were still tripping over it in lower_ubo_reference when it was set on a
vector.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-08-07 13:54:50 -07:00