Commit Graph

4399 Commits

Author SHA1 Message Date
Daniel Schürmann e272fdd508 nir,intel: lower if (cond) demote() to new intrinsic demote_if(cond)
This will effectively enable the optimization in anv.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-24 13:02:18 -05:00
Kenneth Graunke 517005b4cf i965: Use NIR to lower legacy userclipping.
This allows us to drop legacy userclip plane handling in both the vec4
and FS backends, and simplifies a few interfaces.

v2 (Jason Ekstrand):
 - Move brw_nir_lower_legacy_clipping to brw_nir_uniforms.cpp because
   it's i965-specific.
 - Handle adding the params in brw_nir_lower_legacy_clipping
 - Call brw_nir_lower_legacy_clipping from brw_codegen_vs_prog

Co-authored-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-07-24 18:00:13 +00:00
Jason Ekstrand d10de25309 anv: Implement VK_EXT_subgroup_size_control
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-07-24 12:55:40 -05:00
Jason Ekstrand bcef32d49b anv/pipeline: Plumb pipeline shader stage create flags
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-07-24 12:55:40 -05:00
Jason Ekstrand 2a236c76f8 intel/compiler: Allow for required subgroup sizes
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-07-24 12:55:40 -05:00
Jason Ekstrand 4397eb91c1 intel/compiler: Allow for varying subgroup sizes
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-07-24 12:55:40 -05:00
Jason Ekstrand c84b8eeeac intel/compiler: Be more conservative about subgroup sizes in GL
The rules for gl_SubgroupSize in Vulkan require that it be a constant
that can be queried through the API.  However, all GL requires is that
it's a uniform.  Instead of always claiming that the subgroup size in
the shader is 32 in GL like we have to do for Vulkan, claim 8 for
geometry stages, the maximum for fragment shaders, and the actual size
for compute.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-07-24 12:55:40 -05:00
Jason Ekstrand 1981460af2 intel/compiler: Lower gl_SubgroupSize in postprocess_nir
Instead of lowering the subgroup size so early, wait until we have more
information.  In particular, we're going to want different subgroup
sizes from different stages depending on the API.  We also defer
lowering of subgroup masks because the ge/gt masks require the subgroup
size to generate a subgroup mask.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-07-24 12:55:40 -05:00
Jason Ekstrand f62227f2b7 intel/nir: Make brw_nir_apply_sampler_key more generic
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-07-24 12:55:40 -05:00
Andrii Simiklit fa2fc68de1 intel/compiler: don't use a keyword struct for a class fs_reg
warning: struct 'fs_reg' was previously declared as a class
Fixes: e64be391 ("intel/compiler: generalize the combine constants pass")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
2019-07-24 13:26:42 +00:00
Rafael Antognolli 1f4cbc9a06 intel/genxml: Add new test for subgroups.
Make sure that a <group> tag within another <group> tag work just fine.

v2: rename 'halfbyte' to 'byte' to match the size (Lionel).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-23 17:45:19 +00:00
Rafael Antognolli fe5ae96d66 intel/genxml: Add basic infra for encoding/decoding unit tests.
Adding option to print quiet.

v2: Add license header.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-23 17:45:19 +00:00
Rafael Antognolli e25ebe2ec9 intel/gen_decoder: Decode <group> inside <group>.
Now we can decode a <group> tag inside another <group> tag, and properly
print its indices and content.

v2: Use push/pop stack to fields, groups and iters (Lionel).
v3: Add assert(iter->level < DECODE_MAX_ARRAY_DEPTH) (Lionel).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-23 17:45:19 +00:00
Rafael Antognolli f670c2e1ff intel/gen_decoder: Add the concept of array "levels".
We currently only support one level, which is the basic level of a
<group> tag.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-23 17:45:19 +00:00
Rafael Antognolli 618d054283 intel/gen_decoder: Add array field.
We currently use the group->next pointer to iterate through the <group>
tags. This change them to be a type of field, so we can descend into
them while iterating, and then go back to the original position. Will be
useful when we want to decode <group>'s inside <group>'s, and when there
are more <field>'s after a <group> tag.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-23 17:45:19 +00:00
Rafael Antognolli 21bdd51942 intel/gen_decoder: Rename internally "group" to "array".
A gen_group (group in most of the code) can be of several types:
   - instruction
   - struct
   - register
   - group (?!?)

The <group> tag actually represents an array of elements. So at least
in our code, lets call it an array to avoid confusion with gen_group.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-23 17:45:19 +00:00
Rafael Antognolli 69506cbb74 intel/gen_decoder: Add gen_spec_load_filename() function.
Refactor the code from gen_spec_load_from_path() into a separate
function, that can be used with a xml file that doesn't fit the genX.xml
filename format.

Will be used soon for implementing unit tests for gen_decoder.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-23 17:45:19 +00:00
Rafael Antognolli 1f2b22a6bd intel/gen_decoder: Fix parsing of small genxml file.
When using gen_spec_load_from path, only abort decoding if the read
length is 0. Previously, we were aborting if finding an EOF, even if
something was read from the file.

Also only kill the decoded file if no commands or structs were found,
and print a message in such case.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-23 17:45:19 +00:00
Sagar Ghuge 806e5a37ed anv: Implement VK_KHR_imageless_framebuffer
v2: Pass pointer instead of struct instance (Lionel)

v3: 1) Fix small nits (Jason)
    2) Add way to detect anv_framebuffer don't have attachments (Jason)
    3) Get rid of unncessary pNext chain walk (Jason)
    4) Keep framebuffer instance in anv_cmd_state (Jason)

v4: 1) Dump attachments from cmd_buffer (Jason)

v5: 1) Fix condition check and add assertion (Lionel)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-23 10:01:45 -07:00
Lionel Landwerlin 772a5f9814 anv: fix use of comma operator
This doesn't fix any bug at the moment because the next statement is
'true' which happens to be APIMODE_D3D, but if that changes it could.

The fixes tags is as far I could go but the error predates it (2016 is
probably far enough).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8db6f2e6eb ("anv/pipeline: Roll genX_pipeline_util.h into genX_pipeline.c")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-23 15:54:48 +00:00
Jason Ekstrand fa63fad333 intel/fs: Stop stack allocating large arrays
Normally, we haven't worried too much about stack sizes as Linux tends
to be fairly friendly towards large stacks.  However, when running DXVK
apps under wine, we're suddenly subject to Windows' more stringent stack
limitations and can run out of space more easily.  In particular, some
of the shaders in Elite Dangerous: Horizons have quite a few registers
and the arrays in split_virtual_grfs are large enough to blow a 1 MiB
stack leading to crashes during shader compilation.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108662
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2019-07-22 16:16:39 -05:00
Caio Marcelo de Oliveira Filho 0345aeeb40 intel/compiler: Use nir_opt_conditional_discard
anv vkpipeline-db results for SKL:

total instructions in shared programs: 3622461 -> 3611281 (-0.31%)
instructions in affected programs: 396452 -> 385272 (-2.82%)
helped: 2062
HURT: 1

total cycles in shared programs: 1458144669 -> 1458105320 (<.01%)
cycles in affected programs: 4171830 -> 4132481 (-0.94%)
helped: 1874
HURT: 180

total loops in shared programs: 2437 -> 2437 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0

total spills in shared programs: 8745 -> 8748 (0.03%)
spills in affected programs: 8 -> 11 (37.50%)
helped: 1
HURT: 1

total fills in shared programs: 23392 -> 23395 (0.01%)
fills in affected programs: 8 -> 11 (37.50%)
helped: 1
HURT: 1

LOST:   0
GAINED: 1

No changes to shader-db on i965 or iris.  The glsl compiler already
does a similar optimization.

Improvement suggested by Daniel Schürmann.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-22 09:33:48 -07:00
Eric Engestrom dffeaa55dd util: use standard name for snprintf()
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-19 22:39:38 +01:00
Lionel Landwerlin 3adc32df92 anv: fix format mapping for depth/stencil formats
anv_format is supposed to have a pointer back to the associated
VkFormat, we were missed this for depth/stencil formats.

This doesn't fix anything afaict, but will be needed for future
changes.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 465de47bad ("anv: associate vulkan formats with aspects")
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-18 09:40:01 +03:00
Lionel Landwerlin ce4c5474af anv: report timestampComputeAndGraphics true
Spec says :

   "timestampComputeAndGraphics specifies support for timestamps on all
    graphics and compute queues. If this limit is set to VK_TRUE, all
    queues that advertise the VK_QUEUE_GRAPHICS_BIT or
    VK_QUEUE_COMPUTE_BIT in the VkQueueFamilyProperties::queueFlags
    support VkQueueFamilyProperties::timestampValidBits of at least 36."

On gen7+ this should be true (we only have 32bits of timestamp on
gen6 and below).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 802f00219a ("anv/device: Update features and limits")
Reported-by: Timothy Strelchun <timothy.strelchun@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-17 22:46:58 +00:00
Jason Ekstrand 7ceec21b76 intel/fs: Use a strided MOV instead of a conversion for load_* destinations
In many cases, the compiler can just copy-prop the strided MOV whereas
the conversion is a bit trickier.  This cuts 5% of the instructions off
of one particular Vulkan CTS test which does lots of load_ssbo.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-17 18:44:35 +00:00
Jason Ekstrand 68a4c796d5 intel/fs: Properly stride NULL replacement regs in DCE
This fixes some validation errors generated by certain D->W conversions
but is likely not a full solution.  Calculating an actual register
stride is a far more complex problem in general and should probably be
handled by the brw_fs_generator.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-17 18:44:35 +00:00
Caio Marcelo de Oliveira Filho f07f516c56 anv: Increase state allocation size limit to 2MB
When running on ICL the
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 needs more than 1M for
the shader, so bump it.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-16 14:17:52 -07:00
Jason Ekstrand 110669c85c st,i965: Stop looping on 64-bit lowering
Now that the 64-bit lowering passes do a complete lowering in one go, we
don't need to loop anymore.  We do, however, have to ensure that int64
lowering happens after double lowering because double lowering can
produce int64 ops.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-16 16:05:16 +00:00
Jason Ekstrand 6a441151c2 anv: Account for dynamic stencil write disables in the PMA fix
In 6ce8592836 we started looking at the dynamic stencil state and
disabling stencil writes when the stencil mask is zero.  Unfortunately,
we never updated the PMA fix code accordingly so 3DSTATE_WM_DEPTH_STENCIL
and the PMA fix were getting out-of-sync causing hangs.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109203
Fixes: 6ce8592836 "anv: Disable stencil writes when both write..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-16 15:12:45 +00:00
Jason Ekstrand 0ba508d7a3 nir,intel: Add support for lowering 64-bit nir_opt_extract_*
We need this when doing full software 64-bit emulation.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110309
Fixes: cbad201c2b "nir/algebraic: Add missing 64-bit extract_[iu]8..."
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2019-07-15 16:08:37 -05:00
Bas Nieuwenhuizen d4f0f1a6e2 anv: Add android dependencies on android.
Specifically needed for nativewindow for some VK_EXT_external_memory_android_hardware_buffers
functions, where we call into some AHardwareBuffer functions.

The legacy Android ext did not have us call into any Android function
at all and hence it was not noticed.

Fixes: 755c633b8d "anv: Fix vulkan build in meson."
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2019-07-15 15:23:43 +00:00
Lionel Landwerlin c9c8c2f7d7 anv: fix crash in vkCmdClearAttachments with unused attachment
anv_render_pass_compile() turns an unused attachment into a NULL
depth_stencil_attachment pointer so check that pointer before
accessing it.

Found with updates to existing CTS tests.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 208be8eafa ("anv: Make subpass::depth_stencil_attachment a pointer")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
2019-07-15 16:47:41 +03:00
Caio Marcelo de Oliveira Filho 09c4037dda anv: Fix pool allocator when first alloc needs to grow
When using softpin, the first allocation was not calculating the
padding and offset correctly for the case the first allocation needed
to grow.  We were missing initialize the state.end right after
expanding the pool for the first time.

This is not a problem for non-softpin since there we don't use
leftover padding so the ends would re-arrange incrementally.

This fixes running dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 in
SKL -- the test uses a shader larger than the initial size for the
instruction pool.

Fixes: dfc9ab2ccd "anv/allocator: Add padding information."
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-12 22:25:37 -07:00
Jason Ekstrand 974fabe810 intel: Run the optimization loop before and after lowering int64
For bindless SSBO access, we have to do 64-bit address calculations.  On
ICL and above, we don't have 64-bit integer support so we have to lower
the address calculations to 32-bit arithmetic.  If we don't run the
optimization loop before lowering, we won't fold any of the address
chain calculations before lowering 64-bit arithmetic and they aren't
really foldable afterwards.  This cuts the size of the generated code in
the compute shader in dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 by
around 30%.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-07-13 02:59:28 +00:00
Andres Gomez f4d2be03b1 intel/compiler: remove abandoned comments
c8665005: ("intel/compiler: Don't always require precise lowering of flrp")
forgot to remove some comments that didn't apply any more after the
change.

Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrnd.net>
2019-07-12 16:15:20 +00:00
Jason Ekstrand 16842b2391 anv: Properly compute image usage in CreateImageView
With separate stencil usage, we can't just grab the usage from the image
directly and have to consider the per-aspect usage instead.

Fixes: 1be38f9178 "anv:Use VK_EXT_separate_stencil_usage to avoid..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-12 16:13:48 +00:00
Ian Romanick 1259f6d802 nir: intel/vec4: Add flag to disable some algebraic optimizations
A couple patches later in this series use the flag to avoid a few
thousand shader-db regresions on all vec4 platforms.

I'm not particularly enamored with the name of this flag.  However, I
suspect the Intel vec4 backend is the only backend that will benefit
from it.  Specifically, the cases where this helps are all cases where
we want to prevent nir_opt_algebraic from rearranging instructions to
create 3-source instructions, such as ffma and flrp, with additional
immediate value or uniform sources.

The earlier commit "intel/vec4: Try to emit a single load for multiple
3-src instruction operands" solves most of the problems caused by
additional immediate values, but the restrictions on register strides
that cause problems for uniforms and shader inputs persist.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-11 10:20:03 -07:00
Ian Romanick 3a1fdca5ad intel/vec4: Try to emit immediate sources for MOV
Per the comment in vec4_visitor::nir_emit_load_const, further
improvement is possible in this area.  That case would be more
complicated as I think we'd want to check that all users of the
nir_load_const_instr result intended to use the value as float.

No shader-db changes on any Gen8+ platform as these platforms do not use
the vec4 backend.

v2: Massive rebase on eeebeb211f ("intel/vec4: Try emitting non-scalar
immediates").  This commit is about twice as helpful since b04beaf41d
("intel/vec4: Try both sources as candidates for being immediates").

Haswell and Ivy Bridge had similar results. (Haswell shown)
total instructions in shared programs: 13478598 -> 13474068 (-0.03%)
instructions in affected programs: 589452 -> 584922 (-0.77%)
helped: 2773
HURT: 0
helped stats (abs) min: 1 max: 7 x̄: 1.63 x̃: 1
helped stats (rel) min: 0.16% max: 5.66% x̄: 0.96% x̃: 0.83%
95% mean confidence interval for instructions value: -1.67 -1.60
95% mean confidence interval for instructions %-change: -0.98% -0.94%
Instructions are helped.

total cycles in shared programs: 376386916 -> 376369392 (<.01%)
cycles in affected programs: 16871628 -> 16854104 (-0.10%)
helped: 2293
HURT: 523
helped stats (abs) min: 2 max: 812 x̄: 13.80 x̃: 2
helped stats (rel) min: <.01% max: 10.18% x̄: 1.02% x̃: 0.36%
HURT stats (abs)   min: 2 max: 316 x̄: 26.99 x̃: 14
HURT stats (rel)   min: <.01% max: 19.34% x̄: 2.15% x̃: 1.43%
95% mean confidence interval for cycles value: -7.87 -4.58
95% mean confidence interval for cycles %-change: -0.52% -0.34%
Cycles are helped.

Sandy Bridge
total instructions in shared programs: 10860328 -> 10857675 (-0.02%)
instructions in affected programs: 335907 -> 333254 (-0.79%)
helped: 1639
HURT: 0
helped stats (abs) min: 1 max: 5 x̄: 1.62 x̃: 1
helped stats (rel) min: 0.10% max: 5.26% x̄: 0.86% x̃: 0.70%
95% mean confidence interval for instructions value: -1.67 -1.57
95% mean confidence interval for instructions %-change: -0.89% -0.84%
Instructions are helped.

total cycles in shared programs: 153942720 -> 153934120 (<.01%)
cycles in affected programs: 5604818 -> 5596218 (-0.15%)
helped: 1494
HURT: 97
helped stats (abs) min: 2 max: 256 x̄: 7.84 x̃: 2
helped stats (rel) min: 0.01% max: 6.62% x̄: 0.35% x̃: 0.18%
HURT stats (abs)   min: 2 max: 160 x̄: 32.02 x̃: 20
HURT stats (rel)   min: 0.02% max: 3.37% x̄: 0.88% x̃: 0.56%
95% mean confidence interval for cycles value: -6.45 -4.36
95% mean confidence interval for cycles %-change: -0.32% -0.23%
Cycles are helped.

Iron Lake and GM45 had similar results. (Iron Lake shown)
total instructions in shared programs: 8139378 -> 8137267 (-0.03%)
instructions in affected programs: 265616 -> 263505 (-0.79%)
helped: 1148
HURT: 0
helped stats (abs) min: 1 max: 5 x̄: 1.84 x̃: 1
helped stats (rel) min: 0.22% max: 4.76% x̄: 0.87% x̃: 0.62%
95% mean confidence interval for instructions value: -1.90 -1.78
95% mean confidence interval for instructions %-change: -0.90% -0.83%
Instructions are helped.

total cycles in shared programs: 188541756 -> 188537540 (<.01%)
cycles in affected programs: 9807004 -> 9802788 (-0.04%)
helped: 1143
HURT: 4
helped stats (abs) min: 2 max: 10 x̄: 3.70 x̃: 2
helped stats (rel) min: <.01% max: 3.01% x̄: 0.13% x̃: 0.06%
HURT stats (abs)   min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel)   min: 0.18% max: 0.18% x̄: 0.18% x̃: 0.18%
95% mean confidence interval for cycles value: -3.80 -3.55
95% mean confidence interval for cycles %-change: -0.14% -0.12%
Cycles are helped.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-11 10:20:03 -07:00
Ian Romanick acd7796a07 intel/vec4: Try to emit a VF source in try_immediate_source
This commit is also a pre-requisite for the next commit.

No shader-db changes on any Gen8+ platform as these platforms do not use
the vec4 backend.

v2: Massive rebase on eeebeb211f ("intel/vec4: Try emitting non-scalar
immediates").  This change is a lot less helpful since that commit
landed (previously helped 1934 shaders on HSW) because, apparently, a
lot of the cases helped by that commit were things like vector loads of
{ 1.0, 1.0, 1.0 } that were also helped by this commit.

Haswell
total instructions in shared programs: 13480095 -> 13478598 (-0.01%)
instructions in affected programs: 229534 -> 228037 (-0.65%)
helped: 1006
HURT: 0
helped stats (abs) min: 1 max: 7 x̄: 1.49 x̃: 1
helped stats (rel) min: 0.04% max: 3.45% x̄: 1.11% x̃: 1.09%
95% mean confidence interval for instructions value: -1.54 -1.43
95% mean confidence interval for instructions %-change: -1.15% -1.07%
Instructions are helped.

total cycles in shared programs: 376385734 -> 376386916 (<.01%)
cycles in affected programs: 14101380 -> 14102562 (<.01%)
helped: 941
HURT: 56
helped stats (abs) min: 2 max: 322 x̄: 5.62 x̃: 2
helped stats (rel) min: <.01% max: 7.74% x̄: 0.51% x̃: 0.42%
HURT stats (abs)   min: 2 max: 618 x̄: 115.50 x̃: 32
HURT stats (rel)   min: 0.03% max: 4.62% x̄: 0.83% x̃: 0.44%
95% mean confidence interval for cycles value: -2.06 4.43
95% mean confidence interval for cycles %-change: -0.47% -0.39%
Inconclusive result (value mean confidence interval includes 0).

Ivy Bridge
total instructions in shared programs: 12048004 -> 12046589 (-0.01%)
instructions in affected programs: 217072 -> 215657 (-0.65%)
helped: 934
HURT: 0
helped stats (abs) min: 1 max: 7 x̄: 1.51 x̃: 1
helped stats (rel) min: 0.04% max: 3.45% x̄: 1.14% x̃: 1.11%
95% mean confidence interval for instructions value: -1.57 -1.46
95% mean confidence interval for instructions %-change: -1.18% -1.10%
Instructions are helped.

total cycles in shared programs: 180285854 -> 180287608 (<.01%)
cycles in affected programs: 14103824 -> 14105578 (0.01%)
helped: 871
HURT: 53
helped stats (abs) min: 2 max: 322 x̄: 5.51 x̃: 2
helped stats (rel) min: <.01% max: 7.67% x̄: 0.50% x̃: 0.42%
HURT stats (abs)   min: 2 max: 618 x̄: 123.66 x̃: 32
HURT stats (rel)   min: 0.03% max: 4.47% x̄: 0.92% x̃: 0.46%
95% mean confidence interval for cycles value: -1.60 5.39
95% mean confidence interval for cycles %-change: -0.46% -0.37%
Inconclusive result (value mean confidence interval includes 0).

Sandy Bridge
total instructions in shared programs: 10861227 -> 10860328 (<.01%)
instructions in affected programs: 92969 -> 92070 (-0.97%)
helped: 624
HURT: 0
helped stats (abs) min: 1 max: 7 x̄: 1.44 x̃: 1
helped stats (rel) min: 0.11% max: 3.45% x̄: 1.05% x̃: 0.95%
95% mean confidence interval for instructions value: -1.52 -1.36
95% mean confidence interval for instructions %-change: -1.09% -1.01%
Instructions are helped.

total cycles in shared programs: 153944316 -> 153942720 (<.01%)
cycles in affected programs: 1640956 -> 1639360 (-0.10%)
helped: 601
HURT: 15
helped stats (abs) min: 2 max: 120 x̄: 3.56 x̃: 2
helped stats (rel) min: 0.02% max: 6.33% x̄: 0.18% x̃: 0.08%
HURT stats (abs)   min: 2 max: 72 x̄: 36.13 x̃: 36
HURT stats (rel)   min: 0.05% max: 3.84% x̄: 1.95% x̃: 2.00%
95% mean confidence interval for cycles value: -3.44 -1.74
95% mean confidence interval for cycles %-change: -0.18% -0.09%
Cycles are helped.

Iron Lake and GM45 had similar results. (Iron Lake shown)
total instructions in shared programs: 8139924 -> 8139378 (<.01%)
instructions in affected programs: 69776 -> 69230 (-0.78%)
helped: 322
HURT: 0
helped stats (abs) min: 1 max: 8 x̄: 1.70 x̃: 1
helped stats (rel) min: 0.27% max: 3.23% x̄: 0.79% x̃: 0.54%
95% mean confidence interval for instructions value: -1.88 -1.51
95% mean confidence interval for instructions %-change: -0.85% -0.72%
Instructions are helped.

total cycles in shared programs: 188542864 -> 188541756 (<.01%)
cycles in affected programs: 3031532 -> 3030424 (-0.04%)
helped: 320
HURT: 0
helped stats (abs) min: 2 max: 20 x̄: 3.46 x̃: 2
helped stats (rel) min: <.01% max: 0.69% x̄: 0.06% x̃: 0.06%
95% mean confidence interval for cycles value: -3.85 -3.07
95% mean confidence interval for cycles %-change: -0.06% -0.05%
Cycles are helped.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-11 10:20:03 -07:00
Ian Romanick 365b45d571 intel/vec4: Try to emit a single load for multiple 3-src instruction operands
If a 3-source instruction uses immediate values 1.0 and -1.0, just load
1.0 into a register.  Use the negation source modifier to get -1.0.
This has trivial impact now, but it prevents a few thousand regressions
on vec4 platforms with "nir/algebraic: Recognize open-coded flrp(-1, 1,
a) and flrp(1, -1, a)"

All Gen6 and Gen7 platforms had similar results. (Haswell shown)
total instructions in shared programs: 13487412 -> 13487406 (<.01%)
instructions in affected programs: 541 -> 535 (-1.11%)
helped: 6
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.36% max: 2.08% x̄: 1.65% x̃: 1.80%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -2.33% -0.97%
Instructions are helped.

total cycles in shared programs: 376402564 -> 376402500 (<.01%)
cycles in affected programs: 10348 -> 10284 (-0.62%)
helped: 10
HURT: 1
helped stats (abs) min: 2 max: 26 x̄: 7.00 x̃: 2
helped stats (rel) min: 0.13% max: 2.05% x̄: 0.89% x̃: 0.79%
HURT stats (abs)   min: 6 max: 6 x̄: 6.00 x̃: 6
HURT stats (rel)   min: 0.29% max: 0.29% x̄: 0.29% x̃: 0.29%
95% mean confidence interval for cycles value: -11.72 0.08
95% mean confidence interval for cycles %-change: -1.20% -0.36%
Inconclusive result (value mean confidence interval includes 0).

No shader-db changes on any other Intel platform.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-11 10:20:03 -07:00
Ian Romanick 6f6bc842f6 intel/vec4: Refactor operand fixing for ffma and flrp
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-11 10:20:03 -07:00
Caio Marcelo de Oliveira Filho b390ff3517 intel/fs: Add support for SLM fence in Gen11
Gen11 SLM is not on L3 anymore, so now the hardware has two separate
fences.  Add a way to control which fence types to use.

At this time, we don't have enough information in NIR to control the
visibility of the memory being fenced, so for now be conservative and
assume that fences will need a stall.  With more information later
we'll be able to reduce those.

Fixes Vulkan CTS tests in ICL:

    dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_nonlocal.workgroup.guard_local.buffer.comp
    dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_local.buffer.guard_nonlocal.workgroup.comp
    dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_local.image.guard_nonlocal.workgroup.comp
    dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.workgroup.payload_local.buffer.guard_nonlocal.workgroup.comp
    dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.workgroup.payload_local.image.guard_nonlocal.workgroup.comp

The whole set of supported tests in dEQP-VK.memory_model.* group
should be passing in ICL now.

v2: Pass BTI around instead of having an enum.  (Jason)
    Emit two SHADER_OPCODE_MEMORY_FENCE instead of one that gets
    transformed into two.  (Jason)
    List tests fixed.  (Lionel)

v3: For clarity, split the decision of which fences to emit from the
    emission code.  (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-11 08:29:32 -07:00
Jason Ekstrand 14781e2122 intel/compiler: Add a "base class" for program keys
Right now, all keys have two things in common: a program string ID and a
sampler_prog_key_data.  I'd like to add another thing or two and need a
place to put it.  This commit adds a new brw_base_prog_key struct which
contains those two common bits.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-07-10 19:35:55 +00:00
Jason Ekstrand bb14abed18 anv: Make the workaround BO a whole page
I'm not 100% sure how this ever worked because gem_create usually shoots
you if the BO size isn't page-aligned.

Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-10 19:35:23 +00:00
Jason Ekstrand 6a2ff217b8 anv: Set Stateless Data Port Access MOCS
This is the MOCS setting used for the A64 stateless messages which we
sometimes use for SSBO operations.

Fixes: 48ed2a7bb0 "anv: Implement VK_EXT_buffer_device_address"
Fixes: 79fb0d27f3 "anv: Implement SSBOs bindings with GPU addr..."
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-10 19:35:23 +00:00
Chih-Wei Huang f982c6789c android: anv: import include path of libmesa_nir
Add libmesa_nir to a common LOCAL_STATIC_LIBRARIES defined by
ANV_STATIC_LIBRARIES so that its include path can be imported
automatically. Then ANV_INCLUDES is unnecessary and could be
eliminated.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 08:56:23 +02:00
Chih-Wei Huang 5cb61f27d0 android: anv: eliminate libmesa_anv_entrypoints
The dummy library libmesa_anv_entrypoints is totally unnecessary.
The four VULKAN_GENERATED_FILES could be generated and built in
libmesa_vulkan_common directly. The libraries using the generated
headers should get it via the exported include path.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 08:56:16 +02:00
Chih-Wei Huang 4338e08bd6 android: vulkan/util: fix export path
Export the correct include path so that the libraries use it can
get it automatically.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 08:56:10 +02:00
Chih-Wei Huang 8ff01f0342 android: anv: fix improper use of LOCAL_WHOLE_STATIC_LIBRARIES
The libmesa_anv_entrypoints and libmesa_genxml are dummy libraries.
There is no reason to put them into LOCAL_WHOLE_STATIC_LIBRARIES.

Move libmesa_vulkan_util to the vulkan HAL which really needs it.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 08:55:59 +02:00