anv: Increase state allocation size limit to 2MB
When running on ICL the dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 needs more than 1M for the shader, so bump it. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -729,7 +729,7 @@ struct anv_fixed_size_state_pool {
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};
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#define ANV_MIN_STATE_SIZE_LOG2 6
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#define ANV_MAX_STATE_SIZE_LOG2 20
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#define ANV_MAX_STATE_SIZE_LOG2 21
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#define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2 + 1)
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