Commit Graph

23 Commits

Author SHA1 Message Date
Brian Paul 81c347ef79 glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versions 2010-11-21 09:20:43 -07:00
Brian Paul 48af60b465 mesa: upgrade to glext.h version 66
The type of the num/count parameter to glProgramParameters4[df]vNV()
changed so some API dispatch code needed updates too.
2010-11-17 20:04:45 -07:00
Chia-I Wu 9de5c6a1cb Merge branch 'glapi-reorg'
Conflicts:
	src/mapi/glapi/glapi_sparc.S
	src/mapi/glapi/glapi_x86.S
	src/mapi/glapi/glapidispatch.h
	src/mapi/glapi/glapioffsets.h
	src/mapi/glapi/glprocs.h
2010-10-29 12:46:59 +08:00
Brian Paul 20371d40b8 glapi: include EXT_gpu_shader4.xml 2010-10-28 21:17:41 -06:00
Brian Paul a52dbaa99a glapi: xml spec file for GL_EXT_gpu_shader4 2010-10-28 21:17:41 -06:00
Ian Romanick 206e904f3c glapi: Add GL_EXT_separate_shader_objects 2010-10-27 13:35:52 -07:00
Chia-I Wu 07b85457d9 glapi: Merge glapioffsets.h into glapidispath.h.
Move defines in glapioffsets.h to glapidispatch.h.  Rename
_gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number
of entries in _glapi_table.

Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and
_gloffset_* to recursively define all SET/GET/CALL macros.
2010-10-27 11:07:29 +08:00
Chia-I Wu e4dbfa44ed glapi: Do not use glapioffsets.h.
glapioffsets.h exists for the same reason as glapidispatch.h does.  It
is of no use to glapi.  This commit also drops the use of glapioffsets.h
in glx as glx is considered an extension to glapi when it comes to
defining public GL entries.
2010-10-27 10:49:33 +08:00
Chia-I Wu e213968f2b glapi: Move glapidispatch.h to core mesa.
It is a core mesa header, not a glapi header.
2010-10-27 10:08:27 +08:00
Chia-I Wu b5022ad035 glapi: Do not use glapidispatch.h.
glapidispatch.h exists so that core mesa (libmesa.a) can be built for
DRI drivers or for non-DRI drivers as a compile time decision (whether
IN_DRI_DRIVER is defined).  It is of no use to glapi.  This commit also
drops the use of glapidispatch.h in glx and libgl-xlib as they are
considered extensions to glapi when it comes to defining public GL
entries.
2010-10-27 10:06:25 +08:00
Brian Paul fd6f17c21a glapi: include/build EXT_texture_integer.xml 2010-10-23 10:19:31 -06:00
Brian Paul 9d73c4a9d5 glapi: GL_EXT_texture_integer API 2010-10-23 10:19:31 -06:00
Brian Paul 1cae8b5448 mesa: API spec for primitive restart 2010-10-21 19:03:38 -06:00
Ian Romanick 78db8c8b66 Regenerate files changed by previous commit 2010-09-27 15:23:14 -07:00
Brian Paul 7993832c12 mesa: update to version 64 of GL/glext.h
A number of other files had to be updated as well because const
qualifiers were added to the glMultiDrawArrays() function.
Also, GL_FIXED is now defined in glext.h.
2010-09-14 09:37:37 -06:00
Luca Barbieri 699c82e30c glapi: fix generator which got out of sync with the codebase
The __GLapi typedef was removed in c356f5867f,
but the code generator hasn't been updated.
2010-08-30 20:51:49 +02:00
Kristian Høgsberg c491e585e4 glx: Move bind and unbind to context vtable 2010-07-28 16:45:25 -04:00
Kristian Høgsberg c356f5867f glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types. 2010-07-28 16:45:25 -04:00
Brian Paul 672f6cdc19 glapi: use _mesa_snprintf()
Note that the enums.c file is generated with this script.
This will preserve the change from commit
c4066b78c0.
2010-07-13 07:44:35 -06:00
Zack Rusin da7bd6a90e mesa: initial support for ARB_geometry_shader4
laying down the foundation for everything and implementing most of the
stuff.
linking, gl_VerticesIn and multidimensional inputs are left.
2010-06-28 22:53:21 -04:00
Brian Paul 903986ca12 glapi: fix generator scripts w.r.t. GLX_USE_APPLEGL
Commit 80b280db88 changed the .c files
instead of the .py generator scripts.
2010-05-11 21:40:56 -06:00
Brian Paul 6c06e2f053 glapi: added GL_ARB_transform_feedback2 entrypoints 2010-05-11 21:31:08 -06:00
Chia-I Wu 296adbd545 glapi: Move to src/mapi/.
Move glapi to src/mapi/{glapi,es1api,es2api}.
2010-05-07 10:41:11 +08:00