The array pool does a single allocation and then splits it out. The
downside is that the pool is not lockless, but for border colors it
likely doesn't matter much as there is a max border colors for 4k.
Seems to be a 30% time reduction for vkCreateDevice()
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
According to PRMs:
"All parameters are of type IEEE_Float, except those in the The ld*,
resinfo, and the offu, offv of the gather4_po[_c] instruction message
types, which are of type signed integer."
Currently, we load parameters with the correct types, but use them as send
sources with the default float type, which may confuse passes downstream.
Fix this by actually storing the retyped sources.
Cc: mesa-stable
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29581>
This AUX-TT is only updated on the CPU since ee6e2bc4a3 ("anv: Place
images into the aux-map when safe to do so"). So the only really
important invalidation that needs to happens is on the beginning of a
primary command buffer.
We are required to idle the pipes prior invalidation the AUX-TT. This
might not be happening when the invalidation is put at the beginning
of the secondary command buffers.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29671>
GFX versions older than GFX 20 have 'Thread Preemption disable' while
GFX 20 has 'Thread Preemption' with value flipped in compute walker
instruction.
So here by default enabling thread preemption, only disabling it
when BTD mode is enabled as instructed in Wa_14017794102.
Similar for 3DSTATE_BTD, enabling preemption by default and
only disabling when platform is affected by Wa_14017794102.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616>
We were missing the following "newer" fields:
- ex_desc
- predicate_trivial
- sdepth
- rcount
- writes_accumulator
- no_dd_clear
- no_dd_check
- check_tdr
- send_is_volatile
- send_ex_desc_scratch
- send_ex_bso
- last_rt
- keep_payload_trailing_zeroes
- has_packed_lod_ai_src
We can actually just check ex_desc and the new "bits" union to handle
most of them with fewer checks.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
I want to be able to hash an fs_reg, including all the brw_reg fields.
It's easiest to do this if I can use the "bits" union field that
incorporates many of the other ones.
We also move the using declaration for "nr" down because that field was
moved to the second section a while back.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
Pass in the nir_src and check if it's constant, handling it via CPU-side
arithmetic instead of emitting instructions. While we can constant fold
these via our optimization passes, we have to do opt_algebraic to fold
the binary operation with constant sources into a MOV of an immediate,
then opt_copy_propagation to put it in the next expression, and so on,
until the entire expression is folded. This can take several iterations
of the optimization loop, which is inefficient.
For example, gfxbench5/aztec-ruins/normal/7 has load/store_scratch
intrinsics with constant sources, and this patch removes a number of
optimization passes according to INTEL_DEBUG=optimizer.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
Geometry shaders write outputs multiple times, with EmitVertex()
between them. The value of output variables becomes undefined after
calling EmitVertex(), so we don't need to preserve those. This lets
us recreate new registers after each EmitVertex(), assuming we aren't
in control flow, allowing them to have separate live ranges. It also
means that those registers are more likely to be written once, rather
than having multiple writes, which can make optimization easier.
This is pretty much a total hack, but it's helpful.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
Prevents the next patch from causing the following assert failure:
Test case 'dEQP-VK.ycbcr.copy.g8_b8_r8_3plane_420_unorm.g8_b8_r8_3plane_444_unorm.linear_linear_disjoint'..
deqp-vk: ../../src/intel/vulkan/anv_private.h:4962: anv_aspect_to_plane: Assertion `!(aspect & ~all_aspects)' failed.
We still disable CCS for multiplane formats elsewhere. I've attempted
enabling CCS for those cases but end up with failures in CI that I
cannot reproduce locally. Hopefully this change gets the next person a
step closer towards enabling this feature.
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29094>
In the import paths in iris, there are several cases where surface VMAs
are created without relying on the calculated surface alignment.
Asserting the alignments of surface addresses, should help catch any
cases where we end up with the wrong alignment.
This found a couple issues during development. One which required a
change to existing code is that when creating uncompressed surfaces from
compressed ones, ISL will sometimes increase the image alignment as a
result of the new format supporting CCS. This patch adds the usage flag
to disable that behavior.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29094>
Add and use two new surf usage bits:
* ISL_SURF_USAGE_MULTI_ENGINE_SEQ_BIT: the surface may be accessed by
multiple engines, but not in parallel.
* ISL_SURF_USAGE_MULTI_ENGINE_PAR_BIT: the surface may be accessed by
multiple engines in parallel.
Both usages are not concerned with read-after-read access patterns.
Using these bits allows ISL to conditionally use Tile64 or a 64KB
alignment to account for the gfx12.5 CCS WA from HSD 22015614752. Apart
from the potential space savings, there are three benefits of this
approach:
1) CCS can now be used with miptails (though nothing makes use of this
today).
2) CCS can now be used with 3D depth/stencil surfaces in GL.
3) CCS can now be used with 3D depth/stencil surfaces in Vulkan when
apps only use a single queue.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11111
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11117
Tested-by: Mark Janes <markjanes@swizzler.org>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29094>
In iris, use the CCS scale down factor to calculate the impact of CCS on
TBIMR tile sizes. Even though we fall back to a seemingly less accurate
method to calculate the impact of CCS, it ends up giving the same
answer, 1bpp. Anv already uses this factor, so this patch replaces the
constant with this macro.
There are two benefits to doing this:
1) Consistency between anv and iris.
2) Preparation for a future where we no longer use ISL surfaces to
describe CCS on Xe+. In fact, in iris, we already don't create such
surfaces on ACM.
I considered using INTEL_AUX_MAP_MAIN_SIZE_SCALEDOWN for the calculation
in both drivers, but the naming is aux-map specific and the scaledown
actually exists on flat-ccs platforms as well.
So, we introduce a new macro for all Xe platforms, currently only used
for the specific use case of TBIMR calculations. We can add more such
macros for future platforms, as needed.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28942>
Introduce a macro defining the alignment which aux data start addresses
should have. This alignment is for the worst case of the CCS buffer
being included in a dmabuf. Although a smaller alignment is possible for
non-dmabuf cases on TGL, no drivers would make use of that today as they
place CCS surfaces directly after tiled surfaces.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28942>
Before this patch, we special-cased the clear color plane for layout
queries. This was because that plane lacks an ISL surface whereas all
others have one. We plan to drop the ISL surface for CCS buffers on
gfx12 in a future commit. So, in preparation, generalize the clear color
plane code to work for every plane queried on a surface that uses
modifiers.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28942>
At the interfaces which query the pitch of the clear color plane in GL
and Vulkan, we've been returning 64B for various reasons. Unify the
rationale under a macro.
The documentation for the macro is picked from anv, which reflects the
most recently synchronized copy of drm_fourcc.h. See the notable changes
at 8cd8f3d697.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28942>
Our implementation is a no-op for the following reasons :
- ISL always tries to go for the smallest tiling mode (see
isl_surf_choose_tiling())
- In the few cases where we need to use Tile64 for compression
workarounds, VK_MESA_image_alignment_control doesn't require use
to disable compression
- vkd3d-proton has the ability to disable compression using
VK_EXT_image_compression_control, disabling Tile64 requirements
and ensuring ISL can select a 4k tiling mode
So vkd3d-proton should always be able to get a 4k tiling mode if it
wants to.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29175>
Since a42a5bf87e, we've been closing the file descriptor immediately
after loading the devinfo struct.
intel_get_and_print_hwconfig_table() re-queries the hwconfig info from
the device to print out all the entries, so we need to leave the fd
open for this use. I moved the close() call to all paths which exit
the for loop's current iteration.
Ref: a42a5bf87e ("intel/devinfo: add an option to pick platform to print")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29549>