Commit Graph

22978 Commits

Author SHA1 Message Date
Richard Li 5f06064b61 r600 : fix draw_prim bug: vertex fetcher setting. 2009-09-24 11:29:44 -04:00
José Fonseca 9659aa6482 softpipe: Use portable INLINE macro. 2009-09-24 15:28:55 +01:00
José Fonseca e8e6d8853d softpipe: Update SConscript. 2009-09-24 15:28:54 +01:00
Richard Li 41c5f113b5 r600 : disable draw_prim for now. 2009-09-24 10:15:19 -04:00
José Fonseca 86962d6f6e gdi: Update for WGL state tracker interface changes. 2009-09-24 13:12:51 +01:00
José Fonseca 4e5ed05b02 wgl: DWM integration. 2009-09-24 13:12:51 +01:00
José Fonseca 622bdecabd mesa: Fix missing finite symbol error on Windows.
Caused by some weird logic regarding the __WIN32__ define which made
the finite definition dependent on the header include order.
2009-09-24 13:12:50 +01:00
Alex Deucher 1bf0651d9b r600: fix up ordering of functions in draw prims path
Shaders and IB need to be updated and allocated before
calling validatebuffers.
2009-09-23 19:42:07 -04:00
Alex Deucher 20e7738293 r600: fix r700PredictRenderSize for draw prims path 2009-09-23 16:54:12 -04:00
Richard Li 8a2b0f6415 r600 : add hw index buffer draw support. 2009-09-23 16:16:11 -04:00
Adam Jackson 8abe77a75a Finish removing glcore 2009-09-23 15:22:19 -04:00
Alex Deucher 53051b8cb5 r600: fix copy/paste typo 2009-09-23 15:02:19 -04:00
Alex Deucher ec205bbd57 r600: fix some warnings 2009-09-23 14:58:46 -04:00
Andre Maasikas 2d2f49c919 r600: add support for CUBE textures, also TXP
seems to work here ...
2009-09-23 14:58:46 -04:00
Brian Paul 35af3f94a3 llvmpipe: move tile cache datatypes into .c file since they're private 2009-09-23 11:53:12 -06:00
Brian Paul b4a40d1052 softpipe: replace macros with inline functions
And update comments.
2009-09-23 11:51:52 -06:00
Brian Paul e2329f2795 softpipe: white-space/formatting fixes and updated comments 2009-09-23 11:35:33 -06:00
Brian Paul 5244ce786a llvmpipe: added max texture/surface size sanity check
Carried over from softpipe driver.
2009-09-23 11:05:00 -06:00
Brian Paul b26f1df920 llvmpipe: increase MAX_WIDTH/HEIGHT to match max texture size 2009-09-23 11:04:07 -06:00
Brian Paul de25f82067 Merge branch 'mesa_7_6_branch'
Conflicts:

	src/gallium/drivers/softpipe/sp_tile_cache.c
2009-09-23 11:00:04 -06:00
Brian Paul e41707beca softpipe: added max texture/surface size sanity check 2009-09-23 10:50:38 -06:00
Brian Paul 84b956c29b softpipe: increase MAX_WIDTH/HEIGTH 4096 to match max texture size 2009-09-23 10:46:27 -06:00
Keith Whitwell 890679d432 Merge branch 'softpipe-opt'
Conflicts:
	progs/demos/cubemap.c
	src/gallium/drivers/softpipe/sp_tex_sample.c
	src/gallium/drivers/softpipe/sp_texture.c
2009-09-23 17:37:28 +01:00
Keith Whitwell a1fa770c01 gallium/include: update some comments 2009-09-23 17:04:48 +01:00
Zack Rusin 1ddb217d8e st/xorg: fix a typo
it'd be too easy, eh
2009-09-23 12:05:13 -04:00
Zack Rusin 5a7f708530 st/xorg: keep the user buffer contents around
Michel noticed that they were getting out of scope
2009-09-23 12:03:35 -04:00
José Fonseca 31f1571d1f wgl: Eliminate the shared layer; implement WGL API on top of the ICD callbacks.
While the WGL API has been stale for decades now, the ICD interface has
been updated with new Windows versions, so it is much easier to define
everything in terms of the ICD interfaces, which is pretty much what
Microsoft's opengl32.dll does anyway.
2009-09-23 10:32:52 +01:00
José Fonseca f8c11526c0 gdi: Update for WGL statetracker source reorg. 2009-09-23 10:32:51 +01:00
José Fonseca f724036f00 wgl: Flatten the source tree.
It is easier to have the WGL API on top of the ICD callbacks as
Microsoft's own implementation does, than to have a seperate shared
entity. This source reorganization is in antecipation of that.
2009-09-23 10:32:51 +01:00
José Fonseca 8d1af5991d wgl: Fix debug_printf format specifiers. 2009-09-23 10:32:51 +01:00
José Fonseca 21a949365d gallium: Update vendor string. 2009-09-23 10:32:50 +01:00
root 75276ea316 softpipe: fix bugs in POT texture sampling when texture is not square
Before, if level was greater than the logbase2(base size) we were
doing a negative bit shift and winding up with garbage values.
2009-09-22 20:14:10 -06:00
Brian Paul 5dbedf3d7e softpipe: additional assertions 2009-09-22 16:59:28 -06:00
Brian Paul 0670df5cb2 softpipe: disable a _debug_printf() 2009-09-22 16:42:15 -06:00
Brian Paul 02f2bcdf1d Merge branch 'mesa_7_6_branch' 2009-09-22 16:06:18 -06:00
Brian Paul 926b965ed5 mesa: don't re-use the meta glDrawPixels VBO; create a new one each time
This should help to work around bugs 24083 and 23670.
2009-09-22 15:58:49 -06:00
Richard Li 98d5ec10d0 r600 : add draw_prim support, make up one lost change. 2009-09-22 17:26:23 -04:00
Richard Li 81283b0bf0 r600 : add draw_prim support. 2009-09-22 17:04:49 -04:00
Brian Paul f338de4018 mesa: fix more buffer object error messages 2009-09-22 13:47:49 -06:00
Keith Whitwell fe9ca0f718 softpipe: need to write depth/stencil values even when stencil fails 2009-09-22 20:47:37 +01:00
Keith Whitwell 207764894b softpipe: set quad->facing value 2009-09-22 20:47:07 +01:00
Brian Paul ba002eb196 Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Conflicts:

	src/mesa/main/bufferobj.c
2009-09-22 13:44:43 -06:00
Brian Paul bc75464760 glx: include string.h to silence missing memset() prototype warning 2009-09-22 13:19:15 -06:00
Brian Paul 52cadf7592 mesa: fix error message text 2009-09-22 13:19:11 -06:00
Nicolai Hähnle 8cc12ffb34 r300: Fix crash reported in bug #24066
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-22 21:00:01 +02:00
Keith Whitwell b1139e9ad8 softpipe: fix polygon stipple 2009-09-22 19:38:34 +01:00
Keith Whitwell b626176f06 softpipe: fix occlusion counting 2009-09-22 19:26:08 +01:00
Jakob Bornecrantz bade906ed1 st/xorg: Fix two leeks
We where leaking both surfaces in the composit code
	and textures from pixmaps.
2009-09-22 11:06:57 -07:00
Jakob Bornecrantz 19798e17fe i915g: Activate trace 2009-09-22 11:06:57 -07:00
Jakob Bornecrantz e369294f76 i915g: Do propper references of surfaces in context 2009-09-22 11:06:56 -07:00