r600 : fix draw_prim bug: vertex fetcher setting.
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@@ -254,9 +254,22 @@ static void r700SetupVTXConstants2(GLcontext * ctx,
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SETfield(uSQ_VTX_CONSTANT_WORD2_0, GetSurfaceFormat(pStreamDesc->type, pStreamDesc->size, NULL),
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SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift,
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SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_mask); /* TODO : trace back api for initial data type, not only GL_FLOAT */
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SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_SCALED,
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SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask);
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SETbit(uSQ_VTX_CONSTANT_WORD2_0, SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit);
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if(GL_TRUE == pStreamDesc->normalize)
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{
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SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_NORM,
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SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask);
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}
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//else
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//{
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// SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_INT,
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// SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask);
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//}
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if(1 == pStreamDesc->_signed)
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{
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SETbit(uSQ_VTX_CONSTANT_WORD2_0, SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit);
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}
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SETfield(uSQ_VTX_CONSTANT_WORD3_0, 1, MEM_REQUEST_SIZE_shift, MEM_REQUEST_SIZE_mask);
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SETfield(uSQ_VTX_CONSTANT_WORD6_0, SQ_TEX_VTX_VALID_BUFFER,
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