This change updates the documentation of the extensions.
Here are the commits where these extensions were activated:
8348c9c84d "r600: enable ARB_gl_spirv": GL_ARB_gl_spirv GL_ARB_spirv_extensions
8a1ef5bd31 "r600: enable ARB_transform_feedback_overflow_query": GL_ARB_transform_feedback_overflow_query
6fab29d37e "r600: implement EXT_window_rectangles": GL_EXT_window_rectangles
769510f1cc "r600: implement EXT_shader_image_load_store": GL_EXT_shader_image_load_store
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35547>
This allows sampling from a buffer as if it was a simple (single
level/layer, linear) 2d image/texture. Add a helper to convert
struct pipe_image_view to an apprpriate fdl_layout and wire it up
in the image view and tex view paths.
Can be tested with cl cts:
./test_image_streams 2D read CL_RG CL_SIGNED_INT16 CL_FILTER_NEAREST CL_ADDRESS_CLAMP_TO_EDGE UNNORMALIZED
(for ex)
Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35447>
We do support both GL_EXT_texture_shared_exponent and GL_EXT_texture_snorm
on hardware able to deal with those formats. GL_ARB_texture_rg is limited
to HALTI5 feature level, as it requires R8 render target support, which
isn't available in earlier GPU versions.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35538>
While AMD_seamless_cubemap_per_texture gives more control over seamless
filtering than the base extension, the cap isn't strictly handled as a
superset, so we also need to set the cap for the context wide handling
to expose ARB_seamless_cube_map.
Makes piglit spec@amd_seamless_cubemap_per_texture go from skip to pass
as this test (correctly) also checks the presence of the base extension.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35527>
On GFX12, everything is compressed with DCC and it's completely
transparent to the userspace driver.
On GFX11-GFX11.5, DCC can compress everything with GENERAL and FMASK
has been merged with DCC.
On GFX10-GFX10.3, MSAA through FMASK can't be compressed with GENERAL
and this will hurt performance.
On GFX6-9, DCC can't be supported with GENERAL because no DCC stores,
so this will destroy performance.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35424>
This change extends the ARB_shader_draw_parameters
algorithm to support ARB_indirect_parameters.
The linux kernel needs to be updated to support
the following PM4 commands: COND_EXEC and COND_WRITE.
Without the update, this extension is disabled.
This change was tested on cypress, palm, barts and cayman.
It passes all the piglit tests (6/6) and all the khr-gl45
tests (3/3).
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34726>
This implementation is aimed at compatibility. The
new multi draw indirect mode is unrolled at the
command stream level.
This change was tested on cypress, palm, barts and cayman.
It passes all the piglit tests (23/23) and all the khr-gl45
tests (11/11).
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34726>
Scalar block layout doesn't allow anything that our memory load/store vectorizer
couldn't create on its own. So I assume whatever reason there was to only
expose this feature on GFX7+ was incorrect or ended up being fixed.
Passes vkcts in CI on tahiti.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35279>
This was mostly wired up, but we currently require an alignment of 64
for uniform texel buffers, because we're currently using
plane-descriptors for this.
We could lift that limitation by switching to buffer descriptors and use
LD_CVT for the format-conversion, but that's a bigger change.
Let's just fix up the aligntment and enable the extension for now.
Reviewed-by: Olivia Lee <benjamin.lee@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34826>