Since the 'git clone --branch' option only accepts branch names or tags as
arguments, it’s not currently possible to build deqp-runner directly from
a git commit hash.
Revise the deqp-runner build script so that it can build from a commit
even if it doesn’t have a tag or version number.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31429>
Opaque fds are internally dma-bufs. We also support both export and
import. But for dma-bufs, we additonally require the image tiling
allows vkGetImageSubresourceLayout for export and
VkImageDrmFormatModifierExplicitCreateInfoEXT for import.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31649>
Texel buffer could be arbitrary large, so the assumption being made in
the following comment is wrong:
"Zero-extension (u16) and sign-extension (i16) have
the same behavior here - txf returns 0 if bit 15 is set
because it's out of bounds and the higher bits don't matter."
Sign extension should matter for GLSL_SAMPLER_DIM_BUF.
This fixes the case of doing texelFetch with u16 offset:
uniform itextureBuffer s1;
uint16_t offset = some_ssbo.offset;
value = texelFetch(s1, offset).x;
If the offset is higher than s16 optimization incorrectly
left it as 16b.
In spirv the above glsl is translated into:
%22 = OpLoad %ushort %21
%23 = OpUConvert %uint %22
%24 = OpBitcast %int %23
%26 = OpImageFetch %v4int %16 %24
Cc: mesa-stable
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31664>
[New]
- Added new vpe_stream params for color keying
- Added new struct in dpp to capture keying params
- Added new capability for color keying
- Added keying support in vpe1.0
[Updated]
- Updated capability check
- Updated Luma and Color Keying functions to better implement the entire feature
- Updated resource to map stream params -> dpp keyer param
Reviewed-by: Roy Chan <Roy.Chan@amd.com>
Acked-by: Chih-Wei Chien <Chih-Wei.Chien@amd.com>
Signed-off-by: Evan <evan.damphousse@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31605>
[New] - New color keyer function. Take input from VPE_STREAM and FORMAT, program - Added color keyer call in Front end - Hard code Alpha Keyer Range to be entire range - Added vpe_is_yuv() to determine if input format is any YUV format. Combines existing functions - Set Per-pixel Alpha in vpelib when stream.enable_luma_key=1
[Updated]
- Updated the macros to include the luma_key field
- Updated vpe10 and resource calls to have mathching function calls
- removed unused data structure for keying mode since hard code keyer mode to 0x3 in real world
- Updated Luma Key enum to properly represent reg spec
[Removed]
- Removed unused alpha keyer struct. Opted to take in directly from stream_ctx
Reviewed-by: Brendan Steve Leder <brendanSteve.leder@amd.com>
Acked-by: Chih-Wei Chien <Chih-Wei.Chien@amd.com>
Signed-off-by: Evan <evan.damphousse@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31605>
Since the L2 bug fix we've been overestimating l3l2_binds by a lot in
most of the cases: almost every single call to anv_sparse_bind_trtt
ends up using either 0 or 1 elements for l3l2_binds, with occasionally
something using 512 or more. By switching to util_dynarray we can
guarantee the best of every case:
- l1_binds will remain a stack array for the vast majority of the
calls
- even more than before, since STACK_ARRAY was limited to 8
elements and now we do 32
- l1 will be properly dimensioned without the need for reallocs
- l3l2_binds will be completely empty most of the times and only
trigger allocations when necessary
Here's the top 10 most common results of anv_sparse_bind_trtt() for a
trace of Assassin's Creed: Valhalla. The first column is how many
times we had that case while running the trace. After this patch, all
these cases will proceed without any memory allocations.
168 trtt_binds: num_vm_binds:04 l3l2:0000 l1:0004
344 trtt_binds: num_vm_binds:01 l3l2:0000 l1:0004
420 trtt_binds: num_vm_binds:01 l3l2:0000 l1:0012
422 trtt_binds: num_vm_binds:04 l3l2:0000 l1:0008
479 trtt_binds: num_vm_binds:01 l3l2:0000 l1:0024
560 trtt_binds: num_vm_binds:03 l3l2:0000 l1:0003
1005 trtt_binds: num_vm_binds:01 l3l2:0000 l1:0002
1024 trtt_binds: num_vm_binds:02 l3l2:0000 l1:0004
2145 trtt_binds: num_vm_binds:02 l3l2:0000 l1:0002
3735 trtt_binds: num_vm_binds:01 l3l2:0000 l1:0001
Only 70 out of total 11340 calls to anv_sparse_bind_trtt() contained
l3l2 elements.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30953>
We use 2MB page table BOs, as defined by ANV_TRTT_PAGE_TABLE_BO_SIZE.
Each BO is enough to hold 512 pages, since each one has 4096 bytes.
Each L1 page can fit 1024 entries of 64kb size, which means our 512
pages should be able to fit a little less than 32gb of sparse resource
memory, since we also need some L2 pages and an L3 page. I don't see
any real world application using more than a single BO.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30953>
The application can submit bind operations where it simply resets
state that is already in our page tables, so there's nothing to do.
Before commit 7da5b1caef ("anv: move trtt submissions over to the
anv_async_submit") we would simply return and not submit any batches
when this happened, but the commit reorganized things in a way where
we started submitting empty batches instead.
Fix this by simply jumping out when we detect this case. Because of
this, rename the "error" labels to "out" as they can now happen on a
happy case.
It should be noted that an alternative to this implementation would be
to move all the handling of 'submit' to after the n_lX_binds check,
but this would put all the initialization inside the trtt->mutex,
creating extra contention even when we have stuff to bind. Since the
"there's nothing to bind" check is now rare (after we stopped doing
NULL binds during resource creation), it is probably better to reduce
lock contention in the common case at the expense of a little more CPU
in the rare case.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30953>
There is a lot that can go wrong during initialization after we assign
trtt->l3_addr, and we use its value to check if trtt is initialized.
If an initialization fails after l3_addr is already assigned, the next
bind will attempt to use the leftover values from the failed
initialization attempt and will likely cause all sorts of random
errors. So when we fail, just set l3_addr back to 0, causing the next
bind to attempt to initialize everything again.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30953>
Since everything is always NULL-bound at init and we always bind
things back to NULL in anv_free_sparse_bindings(), this means we don't
need to do NULL bindings during anv_init_sparse_bindings(), saving us
a bunch of time, espcially since we don't track L1 entries so we may
end up submitting TR-TT batches just to write zeroes on top of zeroes.
v2: Don't unnecessarily check for uses_relocs (Lionel).
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30953>